Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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Thanks! They work.
That's nice to know! At least my code can be cross region.

Do you know if there's a way to wait half a second between each code? (It'd send one, wait 0.5, then send the other one).
I don't know for sure if there is a way to actually do that. This is probably a question that @CosmoCortney can answer. Is there a particular reason why you want that?
 
That's nice to know! At least my code can be cross region.


I don't know for sure if there is a way to actually do that. This is probably a question that @CosmoCortney can answer. Is there a particular reason why you want that?
Yes, to change positions quickly. For example if I want to go through a wall, ideally I would set my position to the other side of the wall, but that doesn't work since the wall stops you once you send the code. What I have to do is to set one position point at one side, then another one at the other side of the wall. That would work if I could wait 0.5secs in between each code, but since that doesn't happen the problem is still there and the wall blocks me. If you didn't understand anything, this amazing diagram I just made could help http://prntscr.com/c6iwvl
 
Ok we're getting close with the Moon Jump code, if you turn off the code while it has no button activator it brings the character back down, but I can't be turning it on and off to get to high places or to save myself from falling into a pit since it's such a pain. I understand now that you need a pointer so that the character only floats up when the button is held down, right? Let me know when you get there. I'm trying out some things myself.
 
Ok we're getting close with the Moon Jump code, if you turn off the code while it has no button activator it brings the character back down, but I can't be turning it on and off to get to high places or to save myself from falling into a pit since it's such a pain. I understand now that you need a pointer so that the character only floats up when the button is held down, right? Let me know when you get there. I'm trying out some things myself.
The problem is that I have no way of making the address of the Wii U Gamepad change. I need a ram dump from someone else. Basically, I hit a dead end until someone can provide a ram dump for Super Mario 3D World that does not have the address 102F49A8 for the Wii U Gamepad. I mean sure I could find a pointer base off of one ram dump that I made, but I have over 174098 results and most of the pointers could be invalid. Until then, there is no way I can solve this issue.
 
The problem is that I have no way of making the address of the Wii U Gamepad change. I need a ram dump from someone else. Basically, I hit a dead end until someone can provide a ram dump for Super Mario 3D World that does not have the address 102F49A8 for the Wii U Gamepad. I mean sure I could find a pointer base off of one ram dump that I made, but I have over 174098 results and most of the pointers could be invalid. Until then, there is no way I can solve this issue.

Ok, I'll wait until then.
 
Not surprised, my Wii U is already the latest version.
Okay so the new address is 102F48A8.

Try this:
09020000 102F48A8
00008000 00000000
30000000 108BEE14
10000000 40000000
31000000 000000AC
30100000 00000000
10000000 40000000
31000000 00002800
00120000 41700000
D0000000 DEADCAFE

This address was more annoying to get since I lost the ability to pause the entire game. I just hope this code works.
 
How do i launch CosmoCortney code handler. I load the wj44.ml website and click on an exploit link. Then launch the homebrew launcher and then TCPGecko and see where it says press X. Then it reboots to wii u menu. What next?

I'm trying to use loadiine and JGecko U. I think you have to runn CosmoCortney code handler to use the 2 together.
 
How do i launch CosmoCortney code handler. I load the wj44.ml website and click on an exploit link. Then launch the homebrew launcher and then TCPGecko and see where it says press X. Then it reboots to wii u menu. What next?

I'm trying to use loadiine and JGecko U. I think you have to runn CosmoCortney code handler to use the 2 together.

It is not designed to work with Loadiine. Neither is TCPGecko.elf I think. A lot of hackers, including me neglect cheat code creation with Loadiine since it causes most cheats to be stored on another memory location

The program is not made to work with Loadiine, and based off of this message, it doesn't seem like CosmoCortney is interested in adding support on Loadiine.
 
What about this quote?
Well, what he is saying is that people need to realize that you need to have the code handler installed in the memory in order to use the send code feature, otherwise it will not work. I think he was referring for, in general, that you need to have the code handler installed in order to use the send feature.

He never said specifically that this is what you need to do in order to use loadiine.

Plus if you go back to the quote by Cosmocoutney, you can read quotes that talk about people having problems accessing loadiine since the web browser crashes.
 
Last edited by CuriousTommy,

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