ROM Hack [Release] Animal Crossing New Leaf Multi Cheat NTR Plugin

  • Thread starter Thread starter RyDog
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freezing the shop (items)
like: buy same item over and over again
I can do that. Like L + D pad up to store what items Nook is selling and L + D pad down to write back what items he's selling. It will need activators because once you buy something it will immediately go to the sold out sign, so the activator will help "store" and "restore" what he's selling.
 
I can do that. Like L + D pad up to store what items Nook is selling and L + D pad down to write back what items he's selling. It will need activators because once you buy something it will immediately go to the sold out sign, so the activator will help "store" and "restore" what he's selling.
aw no way around to by pass sold out sign? :(
but the work around might work too
 
There might be a way, I'll poke around a RAM dump and maybe I'll find something ;)
well "freezing" values , all values (items) in the shops are frozen until the cheat is turned off
the way you would do infinite hp, sp, money normally
 
well "freezing" values , all values (items) in the shops are frozen until the cheat is turned off
the way you would do infinite hp, sp, money normally
Well that's a continuous value. Infinite HP means keep writing 99 to hp.
For freezing values for Nookling, you would have to store what item it is, and then write it back. If there's a sold out sign there, then it would store the sold out sign.
 
Well that's a continuous value. Infinite HP means keep writing 99 to hp.
For freezing values for Nookling, you would have to store what item it is, and then write it back. If there's a sold out sign there, then it would store the sold out sign.
well what i had imagined:
cheat will scan specific address ranges related to the shops
memorize the values
freezing/writing back memorized values
 
well what i had imagined:
cheat will scan specific address ranges related to the shops
memorize the values
freezing/writing back memorized values
You would need a activator for that. Maybe there is data to represent whether you're inside his shop or not so I can store the items he sells when you're outside his shop, and then continuously write it when you're inside his shop.
However, this won't work online so it would cause desync when you're inside someone's town, but I haven't tested it yet :P
 
You would need a activator for that. Maybe there is data to represent whether you're inside his shop or not so I can store the items he sells when you're outside his shop, and then continuously write it when you're inside his shop.
However, this won't work online so it would cause desync when you're inside someone's town, but I haven't tested it yet :P
Sounds like you're pretty busy Ryan! By the way, how far have you gotten on the auto-player-detection?
 
You would need a activator for that. Maybe there is data to represent whether you're inside his shop or not so I can store the items he sells when you're outside his shop, and then continuously write it when you're inside his shop.
However, this won't work online so it would cause desync when you're inside someone's town, but I haven't tested it yet :P
Copy the sellers data in a static buffer.
Then rewrite it with a memcpy32 to be faster (I can code one for you if you want).

With that you'll only need to scan the sellers data once to copy the buffer.

Plus:
  • No need for activator
  • No need to scan the data multiple times
Minus:
  • Be sure to enable the cheat in game or you'll copy junk values
  • If the sells object change, you won't see it since you'll overwrite the value (only a guess, don't know how the values are stocked)
 
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Copy the sellers data in a static buffer.
Then rewrite it with a memcpy32 to be faster (I can code one for you if you want).

With that you'll only need to scan the sellers data once to copy the buffer.

Plus:
  • No need for activator
  • No need to scan the data multiple times
Minus:
  • Be sure to enable the cheat in game or you'll copy junk values
  • If the sells object change, you won't see it since you'll overwrite the value (only a guess, don't know how the values are stocked)
Yes please! I'm currently very busy fixing a bunch of cheats :nds:
This is everything I need to fix:
upload_2016-8-9_18-52-17.png

Somehow I wrote the incorrect offsets so I just need to refind them. It's not hard, it's just a little time consuming.
 
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