Hacking [Question] Does Henkaku opens the door for PSP/Vita iso loading?

tuxdude143

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metroid maniac has a point and you know it. Games may continue getting released in japan yes but they WON'T COME OUT IN THE WEST UNLESS THE LOCALIZER KNOWS THEY CAN MAKE A PROFIT. Sorry for the all caps but that needed the emphasis. If piracy runs rampant in the west games may still get made for the vita yes but the number of those that get localized will most likely drop like a brick.

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it's not like they were gonna get localized in the first place, that's my point. how long do you think western publishers are gonna keep trying? I'll say it again: the Vita is dead. considering even Sony seems to have quietly dropped it, localizing teams are next.
Bullshit. A lot of these vita games do get localized. Stop trying to justify the fact that you only care about piracy as it isn't going to work.
 

elluin

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and yet the PSP was still getting games well into the Vita's life cycle. now, you're not gonna argue it could've gotten more if not for piracy, are you? because, in that case, it'd have gotten even more if only it was as popular as the DS. see? it's flimsy rationalizing at best.

speaking of the devil, piracy (or lack thereof) may be the reason why the PSV is more appealing than the PSP, but it was also twice as bad on the DS and publishers kept on publishing for it, so that's not the whole story.

and companies like XSEED will keep localizing games regardless of piracy, same as it did with the PSP. the niche userbase is there regardless. it's the smaller, even more niche titles that suffer, but those are bound to stop coming at some point, and what better time than now that even Sony doesn't seem to care anymore.

You are comparing apples and oranges. Both DS and PSP had much bigger install base compared to Vita. Even when piracy was a thing there was enough of an audience to buy games, you cannot say the same for the Vita. That little part of the community is keeping the localizations alive for now.

Companies like XSEED are already slowing down their support for Vita though. It is mostly Akyss and NIS releasing games these days, and occassionally we are getting games from Square Enix. Do you think SE would localize World of Final Fantasy and Dragon Quest Builders in 2016 if there was piracy available for the system?
 

helltoast

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metroid maniac has a point and you know it. Games may continue getting released in japan yes but they WON'T COME OUT IN THE WEST UNLESS THE LOCALIZER KNOWS THEY CAN MAKE A PROFIT. Sorry for the all caps but that needed the emphasis. If piracy runs rampant in the west games may still get made for the vita yes but the number of those that get localized will most likely drop like a brick.

yes, instead of half a dozen you're gonna get half of that. localized niche (real niche) titles aren't that many to being with. 'big' titles like Berserk are gonna get localized regardless and 'big' publishers like XSEED are gonna keep doing their thing, piracy or not.

and you could even argue that fans of those obscure VNs are gonna buy them no matter what.

You mean those games which never left Japan because publishers couldn't afford to localise them?

and you honestly think piracy is to blame for that? before you answer, re-read my post and note the portion where I mention piracy was twice as bad on the DS.
 

metroid maniac

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and you honestly think piracy is to blame for that? before you answer, re-read my post and note the portion where I mention piracy was twice as bad on the DS.

I think so.

The audience for the PSP and the DS was quite different. I think that was part of the reason why piracy didn't impact it as much. Also it helps that it sold about twice as many hardware units.

That said, the DS suffered as well. Why is it that we just got a Shiren the Wanderer game when its DS version was never released here, neither the PSP nor DS versions of its prequel were released here, and the PSP version of the prequel before that was not released here?

If you can offer another explanation aside from piracy for these continued localisations I'd be happy to hear it.
 

zekepliskin

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Yup ARK is coming out next week.

ARK coming out is a big thing, I'm thinking this might be the thing that gets me to leave 3.51 behind and upgrade to 3.60 and not have to deal with Rejuvenate again.

I really don t care about vita games, but i hope to see an unlocked henkaku to unlock the psp emulator (64mb of ram and no restrictions for homebrews), install a sort of cfw, plugins on boot, themes without app.db modifications and uninstall system apps (i really hate them).

You can hide system apps by removing them from the app.db, so they're still there but you won't see them on the home screen or waste folders storing them out of the way :-)
 

lucks

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I know, but something went wrong when i installed themes on 3.51 and now my ps vita rebuilds the database occasionally.
The last time i lost all my saves, but fortunately i did a backup before the hack.

So app.db is not very reliable on my psvita.
 

zecoxao

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a HEN is something that, by definition, requires a kernel exploit to function properly. All the HENs from psp scene had kernel exploit. It's only natural that this one does (i mean, who didn't notice that we can load unsigned eboots?) . Either someone reverses their payload or we wait for someone to do it, such as H. then we'll have a native vita kernel exploit which will allow piracy.
 

DrDaxxy

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a HEN is something that, by definition, requires a kernel exploit to function properly. All the HENs from psp scene had kernel exploit. It's only natural that this one does (i mean, who didn't notice that we can load unsigned eboots?) . Either someone reverses their payload or we wait for someone to do it, such as H. then we'll have a native vita kernel exploit which will allow piracy.

Not necessarily. Sure, the obvious (and most likely) way is to patch the SELF loader to accept unsigned binaries. But I wouldn't reject the possibility there's a different way to make the SELF loader (...and only the SELF loader) think it's running on a devkit.
 

helltoast

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I think so.

The audience for the PSP and the DS was quite different. I think that was part of the reason why piracy didn't impact it as much. Also it helps that it sold about twice as many hardware units.

That said, the DS suffered as well. Why is it that we just got a Shiren the Wanderer game when its DS version was never released here, neither the PSP nor DS versions of its prequel were released here, and the PSP version of the prequel before that was not released here?

If you can offer another explanation aside from piracy for these continued localisations I'd be happy to hear it.

exactly, that's my point. piracy isn't entirely to blame. had the PSP been more popular we'd have gotten more localizations regardless of piracy because it'd still be a profitable venture. blaming everything on X is, like I said before, a flimsy rationalization.

particularly with the Vita. will you blame piracy when publishers stop localizing VNs? this late into its life cycle? after even Sony decided to drop it? considering the western userbase is dwindling more and more? because that would be naive.

I mean, we're both assuming things at this point, but lots of niche games don't get localized at all, regardless of piracy, period.
 
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yifan_lu

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Say you find an exploit in shell.self (vsh, shell, livearea, whatever you want to call it). You can technically add code to show new bubbles. Add code to launch them and load the elf, resolve, and everything. It would be more complicated that what we did, but it's possible.
 

Firion Hope

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What was the twitter post, it got deleted? Same for the one on page 3. You should really take screenies of it when you can.
 

Herald

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im TOTALLY 100% new to PS Vita scene, and since i just heard that Henkaku got released, im not 100% sure what does this stand for, as in terms of "Future Releases".

i do know that this opens the door for homebrew aka emulators and stuff. but what about later releases from PSP or even better, PS Vita ISO/Games Loading?

Do we need a different access point, as a Kernel Exploit? or this can be achieved with Henkaku Release?


Just picked up my Vita as well after some long years on the NDS and it was on 3.60 updated it to 3.61 to download some of the classics. There's no logical reason to support piracy.. There's always going to be an excuse for piracy, but in my eyes, no just no..
 

Zeroba

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Just picked up my Vita as well after some long years on the NDS and it was on 3.60 updated it to 3.61 to download some of the classics. There's no logical reason to support piracy.. There's always going to be an excuse for piracy, but in my eyes, no just no..
Not everyone uses HENkaku to pirate you know.. Some of us are just genuinely curious in seeing the scene evolve and what magic developers can make happen on the Vita that Sony couldn't.
We're already seeing that with Moonlight, and ports of Open Source games. (Which if you have the game bought, is 100% legal unlike emulation. Where even if you own and dump the cart yourself, it's illegal.)
 
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satan89

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Just picked up my Vita as well after some long years on the NDS and it was on 3.60 updated it to 3.61 to download some of the classics. There's no logical reason to support piracy.. There's always going to be an excuse for piracy, but in my eyes, no just no..

Thank you for letting us know that you have updated to the latest firmware. I mean, you took the trouble to personally visit the homebrew forum just to let us know that you cannot use homebrew.

And regarding your stance on piracy, I saw this post of yours -
https://gbatemp.net/threads/list-of-all-gateway-questions-9-2-0-20.375142/page-60#post-6134040
 

demounit

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