Hacking Loadiine GX2

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masqchips

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To play Minecraft , you must create a new profile in the wii or without linking any NNID and load it from there.

A greeting.
 

Kit Ballard

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I'm trying to run minecraft with ssb mode, but it crashes at the title screen for Minecraft. Help plz?
Hm. What version of Loadiine are you using? Also, what is the save style? Honestly dono if save method would mean anything but never hurts to try and find out.

Another thing, since you're using Smash launch, is to wait for the Error code screen to pop up before hitting any buttons. I remember a few times I went too fast and locked it up, as it tries to connect online for it's own features.
 

AG_FLT

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I am running into a corner with that POS called Minecraft Wii U edition, how hard I try to get it working with multiple SD cards, different nintendo user profiles, formatting Wii U, formatting SD cards, different versions of Minecraft, using both PACT and patched releases, using different versions of Loadiine, I cannot get it fucking working. Also I have EU console

Edit: I always freeze at the Auto-save notice window or when the Auto-save icon kicks in
 
Last edited by AG_FLT,

CloudStrife1901

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I am running into a corner with that POS called Minecraft Wii U edition, how hard I try to get it working with multiple SD cards, different nintendo user profiles, formatting Wii U, formatting SD cards, different versions of Minecraft, using both PACT and patched releases, using different versions of Loadiine, I cannot get it fucking working. Also I have EU console

Edit: I always freeze at the Auto-save notice window or when the Auto-save icon kicks in

Use a profile without it been linked to NNID

Works fine for me on my eur wii console
 

AG_FLT

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I will try to not repeat myself but

I have a 5.5.1 Wii U EU and I have just tried every single possible Loadiine version I could find on their GitHub, I am literally wasting my time on something that may not work. I have used SD cards from 3 different vendors and of 2 types, SD and SDHC. I have downloaded all known versions I could find on that website, including PACT release and several patched for EU releases. And as a note, I don't have Smash and may never have due to Nintendo not giving a damn about our country.
 

jbuck1975

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I will try to not repeat myself but

I have a 5.5.1 Wii U EU and I have just tried every single possible Loadiine version I could find on their GitHub, I am literally wasting my time on something that may not work. I have used SD cards from 3 different vendors and of 2 types, SD and SDHC. I have downloaded all known versions I could find on that website, including PACT release and several patched for EU releases. And as a note, I don't have Smash and may never have due to Nintendo not giving a damn about our country.
Do you have the game smash bros on your wii u? Did you click on the smash game when mii maker went back to the main menu?
 

brienj

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I will try to not repeat myself but

I have a 5.5.1 Wii U EU and I have just tried every single possible Loadiine version I could find on their GitHub, I am literally wasting my time on something that may not work. I have used SD cards from 3 different vendors and of 2 types, SD and SDHC. I have downloaded all known versions I could find on that website, including PACT release and several patched for EU releases. And as a note, I don't have Smash and may never have due to Nintendo not giving a damn about our country.
Have you tried a ddd dumped version, since Loadiine is a backup launcher you know? It has never failed me with any dumps from my console yet ...

And if you don't have Smash, I would never have hopes of the game ever working for you, just play your store bought or E-store version of the game and enjoy. :D
 
Last edited by brienj,

Kit Ballard

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Sounds to me like you're actually not using a non-connected NNID account @AG_FLT , as the freeze at the "Auto Save" notice is actually because of the game attempting to connect online but freezing since it some how calls a NNID Online script in MiiMaker mode that fails to prok right. But that's all I know about Mii Maker mode, since I never felt like making a second, non-NNID account. I also use Uniqe save mode while launching from smash. Have you tried using Same save mode with the non-NNID account? Just an option. Lastly, while there haven't been many reports aside my own, I'd try atleast Nightly 0703597 as it was the last version that worked for me.
 
Last edited by Kit Ballard,

Jackall4BDN

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Not to sound antipiracy, cause everyone who knows me a bit knows i am a filthy one. But isnt minecraft the most fun in multiplayer anyways, and not that expensive of a game? I can see why people want a quick run with it in loadiine, but pulling out your hair over it seems a bit unredeeming when you could just buy it.

- Quick and Dirty with TT -
 

Kit Ballard

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Not to sound antipiracy, cause everyone who knows me a bit knows i am a filthy one. But isnt minecraft the most fun in multiplayer anyways, and not that expensive of a game? I can see why people want a quick run with it in loadiine, but pulling out your hair over it seems a bit unredeeming when you could just buy it.

- Quick and Dirty with TT -
yeah, true. Personally I'd rather play my PC copy. While I did DL it for Loadiine testing, it's also so I can play it since my Laptop can't currently run the game. Soon as I get a Pc running again, it's off my sd card XD
 

Jackall4BDN

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yeah, true. Personally I'd rather play my PC copy. While I did DL it for Loadiine testing, it's also so I can play it since my Laptop can't currently run the game. Soon as I get a Pc running again, it's off my sd card XD
I find the whole homeconsoledeal with minecraft a bit of a waste, anyways. There actually are people who buy it on every platform it comes out, on, just for the sake of it. Only system besides PC i'd recommend it on is on Vita, because it is a rocksolid handheld-port. If you got the sparechange to get a used PsTV (they are dirtcheap because nobody wants them xD) and/or Vita i would recommend that over any of the other versions any day.

- Quick and Dirty with TT -
 

Kit Ballard

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I find the whole homeconsoledeal with minecraft a bit of a waste, anyways. There actually are people who buy it on every platform it comes out, on, just for the sake of it. Only system besides PC i'd recommend it on is on Vita, because it is a rocksolid handheld-port. If you got the sparechange to get a used PsTV (they are dirtcheap because nobody wants them xD) and/or Vita i would recommend that over any of the other versions any day.

- Quick and Dirty with TT -
I've only Multi-Purchased 3 games. Minecraft isn't one of em, since the almost truely endless posibilities are non-existant on console ports (Not updated fast enough, limited landscape range, no Mods, no Command Block Fun, No Easy To Install Custom maps, semi-lame skins)
 
Last edited by Kit Ballard,

Jackall4BDN

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Well, if you are reffering to that and i believe there is a chance you are, purchasing the new hd-port of games that came out in ps2- or 3days can't really be called multipurchasing, neither can gifts.

- Quick and Dirty with TT -
 

Kit Ballard

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I was more thinking in line with Spelunkie, Skullgirls, and Indivisible. 2 of the 3 I have 3 copies of lol But anyways. I think that's enough offtopic for the moment ^_^''
 
D

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Would it be possible to burn game backups on discs and load the game backup using Loadiine as it is loading that disc (I mean rather than making it think its Mii Maker)? Wouldn't it make the Wii U think that its not Mii Maker but rather that game? Isn't the problem with online connecting is that the Wii U is connecting to Mii Maker servers rather than the actual game? So I thought we would create a disc which contains that game's files or some files to make Wii U think we are currently loading that game and not Mii Maker (Nor SBB.)

I am not requesting anything, its just a noob suggestion.
 

Kit Ballard

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Would it be possible to burn game backups on discs and load the game backup using Loadiine as it is loading that disc (I mean rather than making it think its Mii Maker)? Wouldn't it make the Wii U think that its not Mii Maker but rather that game? Isn't the problem with online connecting is that the Wii U is connecting to Mii Maker servers rather than the actual game? So I thought we would create a disc which contains that game's files or some files to make Wii U think we are currently loading that game and not Mii Maker (Nor SBB.)

I am not requesting anything, its just a noob suggestion.
it'll still read as "Mii Maker" or "Smash bros" (or the other 2 apps that are supported) as currently the only way to get the games running via the Kernal exploit is launching through these programs. basically on launch, Loadiine is piggy-backing off the launch handle for Smash/MiiMaker/Ect so it can load the game's rpx (the Executable). So, the online strings are in deferent memory locations for all games, why Smash/MiiMaker/Ect won't connect online via the game you launched after it. Does make me wonder if Smash launching Smash bros will launch with online features lol Should goof with that some other time.

There's a good chance that we'll need an IOSU exploit to fully install a game to have it run proper, or let it be read from the disk drive.. though burned disks don't normally work in general, if I recall from other modes of console modding.
 
Last edited by Kit Ballard,

Shadow#1

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Would it be possible to burn game backups on discs and load the game backup using Loadiine as it is loading that disc (I mean rather than making it think its Mii Maker)? Wouldn't it make the Wii U think that its not Mii Maker but rather that game? Isn't the problem with online connecting is that the Wii U is connecting to Mii Maker servers rather than the actual game? So I thought we would create a disc which contains that game's files or some files to make Wii U think we are currently loading that game and not Mii Maker (Nor SBB.)

I am not requesting anything, its just a noob suggestion.
Nintendo won't make that mistake again on burnt disc loading as they fixed it in later hardware reversions of the wii
 

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