Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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ive had no issues with fps on cemu 1.5.1 it's been great the best yet for those of you having issus make sure you can do opengl 4.5
 
Just wishing at some point, you can purchase a WiiU GamePad separate and use it with CEmu.

you already can. people hacked the gamepad a while back and were playing the original windwaker in dolphin with the gamepad as a monitor

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look at 48:30 in the video. this is when they first accomplished this
 
Does anyone experienced a crash at the first bowser castle in sm3dw?
Using nvidia gpu(gtx960)
Wondering if there's a way around it
Using ver 1.5.1
 
Last edited by Xenith,
you already can. people hacked the gamepad a while back and were playing the original windwaker in dolphin with the gamepad as a monitor

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look at 48:30 in the video. this is when they first accomplished this

AWESOME!!!!! Now just need to get a GamePad for it. Would love to see about using other Emulators with it as well :D
Would it work with MayFlash? How would it connect?
 
Last edited by Smoker1,
try to disable texture compression
(it wil make cemu 1.51 stable no more APP CRASH again after disabling texture compression )
*dont forget to delete shader cache after disabling texture compression setting*


Does anyone experienced a crash at the first bowser castle in sm3dw?
Using nvidia gpu(gtx960)
Wondering if there's a way around it
Using ver 1.5.1
 
try to disable texture compression
(it wil make cemu 1.51 stable no more APP CRASH again after disabling texture compression )
*dont forget to delete shader cache after disabling texture compression setting*
i deleted the shader folder and removed the option.still the same, i even removed every ticked option and i still get the same result
 
does anyone have a MK8 save that works with cemu please?
I tried the ones given in OP but they don't work at all
(I put userdata.dat in the right folder, but it gets overwritten as soon as I start cemu)
 
How do you guys thing the controller with the screen will get implemented? I'm hoping for a 2nd window for the gamepad screen so that I can set up dual monitors with my Cintiq tablet.
 
It'd be nice to get 2 windows though, as tab only shows the tablet screen while pressed and I'd like to see it always.

Or for starters something which should be very quick and easy to implement: Have an option to toggle tab. In some games you need to look at the gamepad longer and even play on it (like in some levels in Captain Toads Treasure Tracker). That's really hard when having to hold the tab key all the time ;)
 
Last edited by StripTheSoul,
How much crap these guys are posting videos in Trial mode, I want to see run this way in the Gran Prix mode.
I post Time Trial videos (and some Grand Prix vids) because the game runs much faster. I also mainly focus on doing one track a race so its more convenient to play in Time Trial mode.
 
try to disable texture compression
(it wil make cemu 1.51 stable no more APP CRASH again after disabling texture compression )
*dont forget to delete shader cache after disabling texture compression setting*

I already beat that stage, maybe you van use my savegame, anyway i'll try that level again
 

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