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An A press is an A press, you can't say it's only a half. Aug 28, 2016
An A press is an A press, you can't say it's only a half.
No it's not because the duration isn't mapped to the button state itself. It's handled by how the game interprets the duration and how it appies it to the game itself. The "held state" behaviour is not relevant to technical documentation or speedruns where button minimization is a key factor, because how games handle button duration is variable.
Even if you were right, then a "half press" would be a "two thirds press" which is even stupider. lol
But we're holding the button. so we finished the first part and we're in the middle of the second part. so it's half a button