Hacking Error 106-xxxx when loading games

shadowmario01

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I'm trying to edit on XCX and Hyrule Warriors, but keep seeing these messages when starting the game after running pygecko through the HBL. I'll give you a play by play of what I'm doing, and bear with, I'm a noob at this sort of thing.

First, I'm using discs for both, not loadiine+pygecko.
I host using xampp
Server starts and runs fine
I go to the browser on the Wii U and load the kernel exploit to run SDcafiine and pygecko separate from loadiine.
I get booted out to the home menu, and I go back in. I load pygecko, and get booted out again to the home menu.
After that I try loading XCX disc, and I get error 160-xxxx

Any help would be appreciated. This process isn't exactly noob friendly
 

rbsk

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I do not have an answer for you - just wanted to let you know that you are not alone on this. I have the same issue when I try to run pyGecko with purchased retail/eshop games on 5.5.1
It has happened with:
Bayonetta 2
Zelda: Wind Waker
Hyrule Warriors
Mario Maker

It would appear it is not specific to the game but perhaps there are issues with retail games, pygecko and FW 5.5.1 as the only solution I have found is to just get the loadiine versions (which kind of sucks since they load much slower and no online support).
 

shadowmario01

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Would the Loadiine version use the same save file? If so, it should be possible to edit the save through Loadiine and then switch back to retail.

I just worry about save corruption, so backing up would be a good idea
 

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