Emulation [RELEASE] Cemu - Wii U emulator

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jonaand2

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another example, imposible play stage
29034870741094197631.png
 

PTKickass

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Well, will you look at that: didn't check this page for a week and a new Patreon version has been released.
I've said this once but I'll say it again: this emulator is progressing really fast! Congratulations to the developers!

One question though: are the releases scheduled? Like, every release until now has been on a Wednesday...

Oh, and I'm breaking my F5 key next week :P
 

omidus

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Oh quick question to people that have tested Xenoblade Chronicles, I tried running the game and CEMU crashed is it the games fault or I just didn't put in the right key?
 

omidus

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I figured it out, seems recompiler doesn't work on the game for me, interpreter did; is this the case for everyone?
 

Exzap

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@Exzap can you possibly pull from this to use on the front page of your website?
We will update the website in a few days. Add links to the various compatibility lists, update FAQ entries etc.

One question though: are the releases scheduled? Like, every release until now has been on a Wednesday...
It's a coincidence, don't read too much into it. Usually releases happen every 2-3 weeks.

please, i have one question.
In my cemu log file (Cemu 1.3.3 and 1.4.0c).
"ALWAYS"
"ALWAYS"
"ALWAYS"

Why? Do someone know?
What game are you trying to run?
 

jacky400

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Rendering the coins relies on AMD-specific behavior in the graphics driver (remember that Wii U's GPU is also from AMD)
Don't expect this issue to be fixed anytime soon on NVIDIA/Intel. It's a nightmare to work around.

Just wonder which GL extension used for this type of rendering in AMD , or higher version of OpenGL may provide in Nvidia driver?
 

CustomEyeBrows

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Rendering the coins relies on AMD-specific behavior in the graphics driver (remember that Wii U's GPU is also from AMD)
Don't expect this issue to be fixed anytime soon on NVIDIA/Intel. It's a nightmare to work around.

Whatever you're doing seems to be going well so im sure we're all happy to wait.
 

Sno0t

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I dont seem to have that much of an FPS gain MK8, have like 10 fps more in vs.
Still its almost playable in this state and I am absolutely glad with that.
But somehow I have the feeling that ppl with a similar setup have better fps...what could cause this?
Anyhow, great release, NSMBU, Mario Maker solid 60 FPS, almost no stutter. You gotta love this emulator :)

@Exzap & @Petergov :
Thank you both that you always take the time to answer the communities questions, albeit you have your hands full with RL and CEMU development.
 
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