I switched to Shadowtrance's 3.2 and 3.2's ntr bin. That's fixed it being stuck on red waveswhat do you mean by this? could this fix the problem with having to reboot the console completely?
I switched to Shadowtrance's 3.2 and 3.2's ntr bin. That's fixed it being stuck on red waveswhat do you mean by this? could this fix the problem with having to reboot the console completely?
I switched to Shadowtrance's 3.2 and 3.2's ntr bin. That's fixed it being stuck on red waves
Also note I'm using the older firm for AuReiNand. It should be the "ntr" firm instead of the 10.4Firmhuh, guess I'm gonna try that.
Also note I'm using the older firm for AuReiNand. It should be the "ntr" firm instead of the 10.4Firm
what is that and how do I check it? D:
Just use the 3.2 ciawhat is that and how do I check it? D:
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ok so I downloaded the 3.2 ntr bin but I'm still using the 3.3 cia file and soft resetting works cool.
I realized I forgot to say that there's another smaller problem where the m/m endings will show up twice, like in the example images I put up. It's mostly just annoying, since it makes the credits take a whole lot longer, but it might have something to do with the f/f pairings' disappearance. Honestly, I think it happens just because the males are tied to the endings, but then that doesn't explain why M!avatar and Niles never had that problem.Sorry about the typos I made, I did this a little too quickly. There's one big problem with the endings though, and that's that no f/f pairings will show up, unless paired with Azura or F!Avatar. I really have no idea why that happens, but yeah, female units that are S ranked with a female unit that can't have kids, will not show up in the endings.
I realized I forgot to say that there's another smaller problem where the m/m endings will show up twice, like in the example images I put up. It's mostly just annoying, since it makes the credits take a whole lot longer, but it might have something to do with the f/f pairings' disappearance. Honestly, I think it happens just because the males are tied to the endings, but then that doesn't explain why M!avatar and Niles never had that problem.
Here is the GameData.bin file (Gay Fates v0.1.3) that has every paralogue unlocked by default:
https://mega.nz/#!nA1W2SYJ!8uqzhIojVNALJaD9uL_3Krt0CbzI6NdqiHbdDtw8gTk
Here is the GameData.bin file (Gay Fates v0.1.3) that has every paralogue unlocked by default:
https://mega.nz/#!nA1W2SYJ!8uqzhIojVNALJaD9uL_3Krt0CbzI6NdqiHbdDtw8gTk
WOW dude RainThunder what would Fates hacking be without you. What happens if you do a paralouge without the parents being married?
I just checked! The kid just gets his/her main parent's hair color and one skill from them.
If that's true we might be able to duplicate that exception for all the m/m pairings, but that's just in theory. As for M!Avatar and F!Avatar, I honestly have no idea. I don't plan to get both in my game, so I can't test this out for you, but they are treated as two different people in the files, so the game maybe might just automatically pair them up together in endings. That's a big maybe though.It's probably just that the endings are tied to the males, except that there is an exception coded in for the avatar because they had to put that exception in for the existing gay marriages.
(By the way, do the endings work for M!avatar/F!avatar, if you can manage to get them both in your game?)
So glad to hear this. I go online all the time, so I was kinda hesitant to pick this up.Oh yeah, I do all the time. And your gay pairings will show up on other people's games even if they don't have the hack.
Here is the GameData.bin file (Gay Fates v0.1.3) that has every paralogue unlocked by default:
https://mega.nz/#!nA1W2SYJ!8uqzhIojVNALJaD9uL_3Krt0CbzI6NdqiHbdDtw8gTk
to get this to work do you just replace the gamdata.bin file that's already in Gay Fates?
Yup. Should be that simple.
You must have captured a Maid and made them Lucina…(Ignore that Lucina's name is displayed as "Freyja," that won't show up on your game).