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Oops, when writing my post I forgot about OpenAL32.dll, but yeah, for anyone else wondering you rename soft_oal.dll from the downloaded OpenAL binaries and place it in the folder with the .exes. I don't know what to say your panic error though. Is this something that only happens on your compiled build and not on downloaded builds? If so, I've never heard of anything like that so I can't really say how to fix it. Unless there are some regressions in the commits that I don't know about, but I haven't run into anything like that.
This happens when running Pokemon(that doesn't mean that I really want to play Pokemon. I know!)
http://i.imgur.com/hOylATz.png
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Last edited by Miguel Gomez,








