Amiibos Will Ultimately Ruin Nintendo Gaming

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Saiyan Lusitano

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Hi all,

Just recently I've seen the latest Twilight Princess HD amiibo trailer and dear god, I had no idea how deep Nintendo would use the amiibos in the game but what's really my problem with them? They literally act as physical DLC in doing so it makes that DLC unobtainable for those who opt to not buy them. Alternatively, there are the Amiiqo devices, DYI custom amiibo cards and so on but Nintendo really is making it harder for their own customers to feel like they're getting the complete game when now more than ever feels like a necessity to buy, excuse my Spanish, these cagadas of amiibos in order to get that DLC content.

Mario Kart 8's DLC amiibo costumes (part of it, not all)

630x.jpg


Twilight Princess HD DLC amiibo content



Splatoon DLC amiibo content

splatoon-amiibo-unlockables-427x640.jpg

(also unlocks 3x mini-games for each amiibo)

So now you can see why I'm in much dismay because I myself as Nintendo fan and Nintendo costumer will have to deal with this physical DLC crap and if I decide to neglect the toys I'll not be getting the whole package (which I have due to lack of interests to buying the toys).

Sincerely,
A Nintendo Customer.
 

Deboog

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Amiibo's are just Nintendo's cute little Nintendo way of jumping on the "released unfinished games" train. I can't really blame them though, games cost so much to make these days it makes sense to charge over $60 for a complete game, but the first publisher who does this is going to get hit with a mountain of backlash.
 

Tzuba

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Amiibo's are just Nintendo's cute little Nintendo way of jumping on the "released unfinished games" train. I can't really blame them though, games cost so much to make these days it makes sense to charge over $60 for a complete game, but the first publisher who does this is going to get hit with a mountain of backlash.

Except none of these games are unfinished. At most the amiibo and negligible perks and thats about it. 3 costumes in a game that they've released content for for months (Splatoon) a few mii costumes for MK8 and a dungeon in TP that isn't really anything different from the dungeon thats already in Gerudo desert in the base game.. Not even really a dungeon, just a tower with enemies in them and thats about it.

Really nothing different from E-reader cards. Hell, people don't even get amiibo for the content anymore. They just want the figures. I haven't even used most of mine more than once since I got them.

The only game that really uses them in an awful way is AC:Amiibo Festival. But nobody actually likes that game anyway (good too, I hope they take that as a hint. What a shit game)
 
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VinsCool

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I wouldn't mind if the amiibos provided substantial DLC. Not just costumes or whatever.
I would mind at this point though.

That would give more reasons to scalp people :(
If rarity wasn't enough, the price would inflate for the DLC purpose.
 

vayanui8

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Amiibos are one of the worst implementations of dlc on the market. They are essentially selling you $13 mii costumes for a handful of games, with maybe 1-2 other games having a more notable but still extremely basic feature. If we compared it to a traditional dlc model it would take about 13 games to use the same amiibo to get an equivalent amount of content, and even then its highly unlikely you would have bought all those DLCs, and even those are largely considered a ripoff. The figures have little to no quality control. I've hated amiibos since the day they were announced and won't stop hating them for the foreseeable future. A horrible gimmick that should have never existed. With amiibos, numerous poor releases, and poor localizations, nintendo has really let me down in the past year
 

Deboog

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Except none of these games are unfinished. At most the amiibo and negligible perks and thats about it. 3 costumes in a game that they've released content for for months (Splatoon) a few mii costumes for MK8 and a dungeon in TP that isn't really anything different from the dungeon thats already in Gerudo desert in the base game.. Not even really a dungeon, just a tower with enemies in them and thats about it.

Really nothing different from E-reader cards. Hell, people don't even get amiibo for the content anymore. They just want the figures. I haven't even used most of mine more than once since I got them.

The only game that really uses them in an awful way is AC:Amiibo Festival. But nobody actually likes that game anyway (good too, I hope they take that as a hint. What a shit game)
Well in Shovel Knight the amiibo is required for co-op, which is bullshitty. And don't say that's on Yacht Club, Nintendo gets part of the cash from SK amiibos sold. My point is every game Nintendo releases with amiibo support is drifting closer and closer to requiring amiibo support. Sure, it started out as a silly train the CPU mode in Smash 4, but then we got levels and guns locked away in Splatoon, and then we got a bonus dungeon in TP (even if it is just a pit of trials). Well I wouldn't be surprised if by the time the NX comes out we need amiibos to access 1/4 of games.

I mean, as of now amiibos are fine. It's just they are drifting down the slippery slope that we have seen so many gaming companies go down in the past decade. For the longest time I thought Nintendo avoided DLC because they were better than that, but now it's looking like Nintendo was just 5 years behind as per normal and now they are catching up to the latest in evil marketing.
 
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Saiyan Lusitano

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I wouldn't mind if the amiibos provided substantial DLC. Not just costumes or whatever.
Have to say that I really enjoy using the Mii costumes on Mario Kart 8 as they give the Mii a new look whilst the rest tend to just be normal characters, plus, Captain Falcon's costume with the Blue Falcon kart go perfectly together so aside from the amiibo B.S. it's a lovely combination like bread and butter.

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well there are two sides... it's a DLC in physical form and that gonna work in more than one game, the bad is that if you want the extra you need to buy(Or Diy...), the good is that not only a figure but will gonna be useful in the future as well...

Well I like collecting stuff, even amiibos being super expensive here (So I don't actually get one yet .. I don't have where to use them anyway lol) If it not become something like a important part of the game ...

Come on the first "DLC" was Sonic & Knuckles that had a port to add extras to sonic 2 and 3 haha this was really that, extras, when it come to stuff like paying for characters that should be there from start( or where already on the disc lol ) is bad .. if is juste xtra and improvements is ok (I wound if smash will get an "complete" physical/digital persions :v )
 
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Saiyan Lusitano

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Main good thing i see about amiibo is once the online servers shut down for wii u/3ds you might not have to worry about not being able to access certain dlc that amiibo offer since it is physical.
For convenience sake Ninty should be able to offer the DLC digitally on the eShop.
 
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LoganK93

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I just see it mostly as a cool figure Nintendo also allows to add small things to a game. I could see being upset if, for example, all of the Mario Kart 8 dlc was locked behind them, or if you had to use an amiibo to unlock a character for smash, but that's not the case. Mario kart I see more as a "well I may as well scan yoshi since I've got him", and we know we'd all be crying if the mii costumes were a 5.00 dlc instead. Smash is just a small game mechanic, no " dlc" at all. Same with Zelda. I don't count another Savage Labyrinth as a full dlc, but more a small bonus that my neat figurine can unlock. I've never bought an amiibo just for some amazing I cked content because.... There isn't any.
 
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Hungry Friend

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I agree that they're fucking stupid and just Nintendo's own manipulative way of abusing DLC scams as you(OP) and others have already stated. I hate this "new normal" of releasing unfinished games and charging out the ass for shit that was intentionally taken out of them just to make more money, and I dislike it and microtrans bullshit enough that I almost exclusively stick to older games. I've even been boycotting games that would otherwise interest me because they contain abusive DLC and/or pay2win scams.

I started out with an NES in 1989 at 5, and in my personal opinion today's industry is inferior to what it was 20-30 years ago due to the abusive, anti-consumer practices mentioned above along with developing games being much more expensive therefore making companies much more risk-averse. Most companies are simply too scared to release artistically brilliant experimental type stuff and the shitty ios/android market is quickly replacing dedicated handhelds which are really the last bastion of real creativity and experimentation in gaming today.
 
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cvskid

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Would it be safe to assume it is the original xbox's fault for dlc existing for consoles since it was probably the first console to have dlc?

--------------------- MERGED ---------------------------

I agree that they're fucking stupid and just Nintendo's own manipulative way of abusing DLC scams as you(OP) and others have already stated. I hate this "new normal" of releasing unfinished games and charging out the ass for shit that was intentionally taken out of them just to make more money, and I dislike it and microtrans bullshit enough that I almost exclusively stick to older games. I've even been boycotting games that would otherwise interest me because they contain abusive DLC and/or pay2win scams.

I started out with an NES in 1989 at 5, and in my personal opinion today's industry is inferior to what it was 20-30 years ago due to the abusive, anti-consumer practices mentioned above along with developing games being much more expensive therefore making companies much more risk-averse. Most companies are simply too scared to release artistically brilliant experimental type stuff and the shitty ios/android market is quickly replacing dedicated handhelds which are really the last bastion of real creativity and experimentation in gaming today.
Do you think that would change if say, another video game crash happened to start fresh again?
 
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Hungry Friend

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Would it be safe to assume it is the original xbox's fault for dlc existing for consoles since it was probably the first console to have dlc?
I'm not sure which console had the first game with what we would call DLC today but even before the 1st xbox, the trend was to get console gamers online and the Dreamcast was kind of the prototype for the original xbox in that it used its on version of windows, had a web browser and definitely encouraged online play, namely in Japan but stuff like PSO first appeared on the DC as well as ports of Unreal Tournament & Quake 3 Arena with online support.

I don't think you can blame any single company or individual for the problems we have today with these scams; it's development costs, inefficiency, greed, stupidity and countless other things. It's both the industry's fault and gamers' faults for supporting such nonsense so we all need to vote with our wallets even if it means not buying stuff we'd normally be interested in. That's the only way to discourage & minimize abusive, aniti-consumer practices.

Do you think that would change if say, another video game crash happened to start fresh again?

I have no idea. Depends on why the crash happens and who resurrects the industry after it happens, but I hope it doesn't come to that although I suspect it will. For now though, vote with your wallet.
 
Last edited by Hungry Friend, , Reason: grammar

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