Amiibos Will Ultimately Ruin Nintendo Gaming

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I love the Amiibos themselves & have a pretty substantial collection. Any extra function they provide are just bonuses. Very small bonuses, that aren't worth making a big deal about missing out on it because a person doesn't collect the figures.
And you can purchase an amiiqo if you want those tiny extra bonuses, and don't wanna buy the figurines.
 
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Saiyan Lusitano

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Amiibos are the merda of gaming
As well as Skylanders, Disney Infinity, Lego Dimensions and the digital Season Passes which are handled poorly (publishers strip the original game content and then sell it as DLC).

I remember when all it took to play games was inserting the disc/cartridge to the Console/PC/Handheld and that was that.
 

DJPlace

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Have to say that I really enjoy using the Mii costumes on Mario Kart 8 as they give the Mii a new look whilst the rest tend to just be normal characters, plus, Captain Falcon's costume with the Blue Falcon kart go perfectly together so aside from the amiibo B.S. it's a lovely combination like bread and butter.

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i like. it's better mario kart wii's captain falcon.

also if you think about it nintendo was doing good IMO 1980's-2010's but it slowly died by the 2000's IMO...
 
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Hungry Friend

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Nintendo fanboys seem to be more concerned about getting their Waifus over actual stuff that matters like this which for us, as customers this will matter in the long run as we'll possibly see more and more content stripped out of games and onto the amiibo toys.



Just honestly, what is wrong with Nintendo and their fanbase?!


That kinda shit creeps me out as well but at the same time I oppose censorship in general. However, I agree with your general sentiment and it's not just Nintendo fans but a very small niche within the community that digs that kinda thing. Really though, my main concern is that people are too willing to accept shitty DLC scams as the norm and are totally unwilling to boycott shit because it's slightly inconvenient/stuff they want to play. I'm not the most moral person in the world, in fact I'm pretty mean and nasty at times, but I boycott every title that contains abusive DLC practices including shit I'd otherwise really want. Hitting companies in their pocketbooks is the ONLY thing that works.
 

chartube12

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Paper Jam has summon/magical attack cards you can't use without buying amiibos. The game is one of the hardest mario and lugui titles they have ever produced. Either have to grid the shit out of areas to level up or buy amiibos before reaching the bosses. Why are bosses 4x the level of the area baddies? Cause Nintendo really wants you or your kids to give in and buy amiibos.
 

Nikki_swap

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Paper Jam has summon/magical attack cards you can't use without buying amiibos. The game is one of the hardest mario and lugui titles they have ever produced. Either have to grid the shit out of areas to level up or buy amiibos before reaching the bosses. Why are bosses 4x the level of the area baddies? Cause Nintendo really wants you or your kids to give in and buy amiibos.
Or you know, make the game actually challenging?
 
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ric.

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Paper Jam has summon/magical attack cards you can't use without buying amiibos. The game is one of the hardest mario and lugui titles they have ever produced. Either have to grid the shit out of areas to level up or buy amiibos before reaching the bosses. Why are bosses 4x the level of the area baddies? Cause Nintendo really wants you or your kids to give in and buy amiibos.
I'm baffled by this.
Not because Nintendo shoehorned amiibos into a game that didn't need them (news at 11), but because there are people in this planet who actually think Paper Jam is a difficult game.
 
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Paper Jam has summon/magical attack cards you can't use without buying amiibos. The game is one of the hardest mario and lugui titles they have ever produced. Either have to grid the shit out of areas to level up or buy amiibos before reaching the bosses. Why are bosses 4x the level of the area baddies? Cause Nintendo really wants you or your kids to give in and buy amiibos.
This actually sounds like something I'd enjoy without needing amiibos. I kinda like really grindy games.
 

Clydefrosch

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Well in Shovel Knight the amiibo is required for co-op, which is bullshitty. And don't say that's on Yacht Club, Nintendo gets part of the cash from SK amiibos sold. My point is every game Nintendo releases with amiibo support is drifting closer and closer to requiring amiibo support. Sure, it started out as a silly train the CPU mode in Smash 4, but then we got levels and guns locked away in Splatoon, and then we got a bonus dungeon in TP (even if it is just a pit of trials). Well I wouldn't be surprised if by the time the NX comes out we need amiibos to access 1/4 of games.

so because you need amibos to unlock 0.001% of the games content, within two years, it'll rise to 25%?
are you nuts or just an idiot?

cant you people just be happy that you get a toy in addition to your little extra that you dont need whatsoever?
 
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Saiyan Lusitano

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so because you need amibos to unlock 0.001% of the games content, within two years, it'll rise to 25%?
are you nuts or just an idiot?

cant you people just be happy that you get a toy in addition to your little extra that you dont need whatsoever?
So you're saying a multiplayer mode is not important?
 

TecXero

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So you're saying a multiplayer mode is not important?
If it was part of the initial game, I would have had more of a problem with it, but as it is it was added later, long after the game was released. At this point, it's just DLC. Sure, it's annoying you can't just lay down a couple of dollars instead of having to buy a plastic piece of crap that looks nice but takes up shelf space. Well, I guess I could get a NFC enabled Android instead, but my point stands.
 
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Taleweaver

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I read a lot of "I don't like it -> nobody likes it -> nintendo will be ruined"-arguing. That's all well and nice if all parts could be argued equally, but that second part gets somewhat forgotten or neglected because amiibo's sell like hotcakes. And as much as I don't like amiibo's myself, I'm not stupid enough to start proclaiming that nintendo will be ruined by selling what actually SELLS. Fuck...the fact that they pull in a profit again is partly due to those things. Are we to believe that nintendo is going to profit themselves into bankruptcy?

Yes, I understand the argument against it. Yes, it's a slippery slope from an extra to a necessity. The thing is: why should nintendo be blamed for actually making DLC in a way that the audience (people YOUNGER than the grumpy hardcore gamers who would only buy an amiibo if it was a hardcore mcÜber mousemat or graphics card) actually like?
 
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The Real Jdbye

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I agree to an extent. As far as DLC goes, Amiibo are pretty expensive. They're not an essential part of any game, but Nintendo have started locking significant amounts of game content behind an Amiibo paywall ever since Mario Party 10. As collectors items the price is reasonable, but for someone who's not interested in collecting figurines and just wants to get the most out of their games, like me, they are pricy, especially when scalpers get their hands on them.
I guess the only upside is that they can be used in multiple games.

I've been considering getting an Amiiqo/N2 Elite more and more recently because of stuff like this and I think it's about time I did so, so I'll never need to deal with Amiibo paywalls.
 

chartube12

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This actually sounds like something I'd enjoy without needing amiibos. I kinda like really grindy games.

It isn't that the grind so much, it is I don't really have the time right now to grind. I have wife a car a home, ect to take care of now. Even if it the grind wasn't their, I think it is BS is have abilities locked behind a silly toy.
 
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