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- Aug 28, 2015
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But I have one question about coding: Why is this code not working?
I tried to code something after that I don't have to hard reset my WiiU, but this one just looks the same as the normal helloworld example.
Code:
#include "loader.h"
void _start()
{
unsigned int coreinit_handle;
OSDynLoad_Acquire("coreinit.rpl", &coreinit_handle);
void(*_Exit)();
OSDynLoad_FindExport(coreinit_handle, 0, "_Exit", &_Exit);
OSFatal("Hello World!");
_Exit();
}
I tried to code something after that I don't have to hard reset my WiiU, but this one just looks the same as the normal helloworld example.












