Hacking Wii U Hacking & Homebrew Discussion

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should work now
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5.4.0U


Screenshot_2016-01-13-02-04-13-1.png
 
This private 5.5 loadiine thing is bugging the hell out of me. Why not just release it into the wild in its current somewhat glitch form and be done with it? Not trying to sound entitled or impatient, even though that's exactly how this sounds, but I guarantee that it would tide a lot of us over until the IOSU is released and would eliminate some of the bitching and complaining like this.
 
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This private 5.5 loadiine thing is bugging the hell out of me. Why not just release it into the wild in its current somewhat glitch form and be done with it? Not trying to sound entitled or impatient, even though that's exactly how this sounds, but I guarantee that it would tide a lot of us over until the IOSU is released and would eliminate some of the bitching and complaining like this.
Loadiine is not the issue, they are holding the kexploit so it will cover multiple firmware's, meaning wider access to it?
 
Last edited by JFalcon,
This private 5.5 loadiine thing is bugging the hell out of me. Why not just release it into the wild in its current somewhat glitch form and be done with it? Not trying to sound entitled or impatient, even though that's exactly how this sounds, but I guarantee that it would tide a lot of us over until the IOSU is released and would eliminate some of the bitching and complaining like this.
Annnnd what would them releasing Loadine 5.5 accomplish? You can't run game backups, let alone even run the program on 5.5 without the Kexploit.
 
I'm not sure if this is the right topic, but I'll post here anyway. Anybody using home automation systems thought about WiiU homebrew that could control HA system (something like HABDroid for OpenHAB)? OpenHAB uses rest API, so it would be pretty easy thing to implement, but I was wondering if we could utilize TV button of the Gamepad, so, instead of TV remote, we get access to some overlay with HA control?

So, not a single person have interest in this?
 
Now I am confused. Does it work or not? I thought I read that it does work and runs Loadiine but it was spotty as far as functionality?
There is a kexploit for those on 5.5.0 but it is being kept private. The kexploit allows things like loadiine to work. Put the two together and you will understand.
 
There is a kexploit for those on 5.5.0 but it is being kept private. The kexploit allows things like loadiine to work. Put the two together and you will understand.

Why not release them and let anyone and everyone test and possibly correct some of the bugs maybe? Please excuse my ignorance and apparent confusion on this but it doesn't seem to make sense to me. I'm not trying to start anything here either and if it gets to that point I'll just walk away. Simply curious is all.
 
Who developed it? Hykem? (Just curious)

I was the main developer, with Hykem and Matt helping. As it stands, the 5.5.0 kernel exploit doesn't really have bugs to iron out, and is quite reliable. That's part of why it's so important not to get it patched.
 
I was the main developer, with Hykem and Matt helping. As it stands, the 5.5.0 kernel exploit doesn't really have bugs to iron out, and is quite reliable. That's part of why it's so important not to get it patched.
Does 5.5.1 patch IOSU exploit or it's still alive?
 

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