Hacking GATEWAY ULTRA v3.6 PUBLIC BETA

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GATEWAY ULTRA v3.6 PUBLIC BETA
Posted on December 23, 2015


Merry Christmas Y’all! Team GATEWAY is back with a nice update for our loyal userbase to enjoy!

Today we present GATEWAY ULTRA v3.6! Read on for more info on the new functionality..
But lets start with the full featurelist:

* Added in-game menu!
– Configure cheats (supports CIA and 3DS formats)
– Search for cheats
– RAM dumper
– Hex editor

* Improved game selection menu!
– Switch game language instantly
– Switch between classic mode and Gateway mode instantly
– Handy SYSNAND/EMUNAND indicator
– Smooth and fluid movements

* Improved cheats!
– More memory (x4!)
– Repeat code Cxxxxxxx fixed

In our last release we gave you a taste of our new cheat engine, today we take it a step further by
putting cheat hacking capabilities in YOUR hands! We’ve added a way of overriding the language auto
detection for games which has been requested a lot! We also got a request to increase the available cheat space,
so we quadrupled it! This should give plenty of space!

You can press the UP key in the game selection menu to get a list of options which allow you to
set the mode and language as well as the activator key you want to use for our brand new in-game menu!

The in-game cheatmenu offers all kinds of exciting functionalities for cheaters and aspiring
hackers. There’s a classic “cheat search” which allows you to scan for 8, 16, 32 bit
values (both signed and unsigned) and lets you select various conditions (greater than, less than,
equal, exact value, etc.) to narrow the number of possible memory locations. Like magic, within
minutes you will be able to find the memory address that holds the player’s lifes and directly
edit the memory from the in-game cheat menu! If that’s not enough, advanced cheat hackers can directly
enter the hex editor and hack away at writable memory regions at will.

Furthermore you can create RAM dumps to the microSD card in the Gateway Red card if you plan to do analysis of these on
your computer rather than use our cheat finder. The format for the dumps files is as follows:
* 32 bit header with number of memory mappings (mapcount)
* mapping info objects [int vaddr, int paddr, int size] (12byte per entry)
* data for each mapping, stored consecutively

Note that most of the ingame functionality requires the Gateway Red card and a microSD with some writable space available
for temporary memory storage.
As always, enjoy! There’s still much more to come! Support the true innovators!

Source: http://www.gateway-3ds.com/gateway-ultra-v3-6-public-beta/
 
Cool! So what does the Hex Editor do exactly?

Edit: Oh I see now. It says in the OP. :P
 
Last edited by ,
Still no:
- mset booting on Old 3DS on 6.x+
- *hax booting with a .3dsx
- themehax booting
- retail cartridge support while in Brickway mode (for SaveDataFiler)
- true 6.x+ save crypto

These would be much better features.
Was just about to post this. That they still expect old3ds users to launch browser-only is inexcusable.
 
Confirmed working with O3DS + NTR CFW 2.4.

I tried it with Stella Glow, I changed language, set the ingame menu with L+R, and in the game I can still use X+Y for the NTR cheat plugin and L+R for the Gateway Cheat menu, they both work together.
 
Still no:
- retail cartridge support while in Brickway mode (for SaveDataFiler)
- true 6.x+ save crypto

It looks like they have retail cartridge support in Gateway mode, and with support for the true 6.x+ save crypto?
 
Last edited by ,
Tests have to be done.
Have tested to choose "Classic Sysnand", then back with B, choose a ROM and the ROM didn't load, like in SYSNAND :p

No sure what to expect with other mode in GW mode.

More waiting for a cheat archives with a lot of games :D

--------------------- MERGED ---------------------------

how do you get the in game cheat menu to pop up?

Open GW menu with select, then press UP on the pad.
Choose your combo (SELECT+START or L+R).
Launch a game, then press your combo.
 
Anyone tried this for super smash bros to change the language in it to japanese to see if you still keep your dlc and game save?

--------------------- MERGED ---------------------------

Also wanted to see if it was ok to update to this from 3.4.1?
 
Still no:
- mset booting on Old 3DS on 6.x+
- *hax booting with a .3dsx
- themehax booting
- retail cartridge support while in Brickway mode (for SaveDataFiler)
- true 6.x+ save crypto

These would be much better features.
You can scratch that off your list. Was able to use savedatafiler with Smash cart while sigs were patched (in Emunand 10.3)
 
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Still no:
- mset booting on Old 3DS on 6.x+
[...]
[...]
[...]
- true 6.x+ save crypto

These would be much better features.

I'm fairly sure you can get the DS Profile exploit working on O3DS >6.X if you just manually install the old settings CIA. I mean, I don't see why you couldn't.
And "true" >6.X crypto is available... on >6.X.

The other three things... I totally agree.

Fuck cheats, I really couldn't care less. I'd much rather have themehax booting or SDF working properly (but lack of card1 SDF is less of a concern with NTR 3).
 
Last edited by dplaktos,
Does anybody know the difference between these options?
Classic Sysnand
Classic 7x -
Classic 7x +

It appears the cheat menu has some bugs. The hotkey just slows the game down in the cia version of Shovel Knight but worked on the ROM lol. Cool feature though.
 
Last edited by zoogie,
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i'm waiting on all you techie guys to get your fingers dirty putting this through it's paces and reporting back here on what to do/don't do. Also of course all the cheats and tips N tricks you guys come up with......
 

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