Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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wow just wow i wonder why there's a free friendly user emulator but there's no friendly user wiiu exploits LOL before you bash me yes there's a free expoits now for wiiu called loadiine but it is not a friendly user and only limited for a 5.3.2.. hope this emulator can surpass loadiine in the future :)
 
Last edited by Imparasite,
I seem to be getting a much lower frame rate than I should be getting and I don't know why. I have an i7 5820K @ 3.4Ghz and a Geforce 9800 GT(my 560 Ti died on my the other day) and I'm getting .05 frame per second on the Mario Kart 8 loading screen. Oddly enough, I got a much higher frame rate (at least 4fps) with a Radeon HD 4350 though it would crash when it got past the loading screen.

I don't think the video card I'm using shouldn't have all that much of an affect on the frame rate, at least not on the loading screen. All 12 threads of the CPU are being utilized (which is impressive) but CPU usage is only at about 20%. I'm pretty sure my frame rates shouldn't be so abysmal.
Wait, how are you using an amd card with cemu?

--------------------- MERGED ---------------------------

Cemu 1 1 2: ☞Mario Kart 8☜

Is your monitor 4k?
 
Wait, how are you using an amd card with cemu?

I have no idea. For some reason it just worked. The loading screen was kind of high frame rate and then it tried to transition to the title screen then went black except for a weird lens flare. I actually forgot that I was temporarily using a Radeon. When I switched to the 9800 GT, I assumed it would run better but the frame rate tanked instead. It wasn't that it was taxing the GPU either. Usage was only at 3%. So 3% GPU utilization and 20% CPU utilization.
 
Xenoblade Chronicles X still no D-Pad and Analog Stick in 1.1.2B, i cant control it.
PICTURE2015-12-13_132215.png

PICTURE2015-12-13_132449.png


if i can switch to finish! maybe i can ingame
PICTURE2015-12-13_210731.png
 
Last edited by Verozon,
In the new build, I'm at 0.12fps on the Nvidia card. Oh, and both this and the last build would stop responding occasionally.

Update: I now have both the AMD and Nvidia card in my PC and I'm switching between them. The far less capable Radeon runs the MK8 load screen at 60fps and freezes on the titles screen but was at 49.80fps.

On the AMD card, Super Mario 3D World gets passed the loading screen almost instantly then runs at 44-51fps on the controller prompt then CEMU crashes.

On the Nvidia card, I get less than 1fps and the loading screen and controller screen are stretch so only part of the image is viewable.
 
Last edited by myowfriend,
out of what i've tested so far on AMD Radeon R7 260X
Yoshi's Woolly World - crashes after boot image
WWHD - crashes after boot image
Mario Kart 8 - playable
Super Mario 3D World - crashes after boot image
Super Mario Maker - playable, but ground is missing
Nintendo Land - playable from what i've tested so far
New Super Mario Bros. U - Playable with fix here
 
@Exzap, I know you have a lot to do right now, but could you please have a little check on what happens with Super Mario Maker? In current version it slows down progressively on editor. I'm not asking you to fix it now, just try to diagnose it. Also, congratulations again for the great work on the emulator!
 
Last edited by Aiscrim,
In the new build, I'm at 0.12fps on the Nvidia card. Oh, and both this and the last build would stop responding occasionally.

Update: I now have both the AMD and Nvidia card in my PC and I'm switching between them. The far less capable Radeon runs the MK8 load screen at 60fps and freezes on the titles screen but was at 49.80fps.

On the AMD card, Super Mario 3D World gets passed the loading screen almost instantly then runs at 44-51fps on the controller prompt then CEMU crashes.

On the Nvidia card, I get less than 1fps and the loading screen and controller screen are stretch so only part of the image is viewable.
My worse AMD card runs much faster than my nvidia card, probably due to OpenGL which is known to run much better on AMD.
Got a GTX 460 with 3 fps and a 7750 with 8-9 fps.
 
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@Exzap Please how can I run Loadiine games ? Can you tell me how to compress it ? Or better, can you add Loadiine support to Cemu ?
That would be nice.
Thanks.
 
I seem to be getting a much lower frame rate than I should be getting and I don't know why. I have an i7 5820K @ 3.4Ghz and a Geforce 9800 GT(my 560 Ti died on my the other day) and I'm getting .05 frame per second on the Mario Kart 8 loading screen. Oddly enough, I got a much higher frame rate (at least 4fps) with a Radeon HD 4350 though it would crash when it got past the loading screen.

I don't think the video card I'm using shouldn't have all that much of an affect on the frame rate, at least not on the loading screen. All 12 threads of the CPU are being utilized (which is impressive) but CPU usage is only at about 20%. I'm pretty sure my frame rates shouldn't be so abysmal.
On my 5820k @3.6ghz I have more or less the same situation and it runs at 6-10 fps ingame. Probably overclocking to 4ghz or higher could help.
 

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