@Exzap I rarely venture into emulation related projects these days. Mostly because of the toolish behaviour of entitled kids who don't appreciate the fact of these things being more about the technical challenge and having their own personal need to be able to steal software filled that can be seen here. I have been watching the emulation scene a hell of a lot longer than most. I go back to the very early days of N64 emulation, and beyond that back to early Gameboy emulators and such starting to function on the Amiga.
So just so that someone has said it - ignore all of this. The work you have already done, I for one appreciate as remarkable. I remember still how amazing it was to see Majora's Mask less than 24 hours after its Japanese release, running at a hilarious and buggy 3fps with no SRAM support. It was astonishing for the time. Cemu is astonishing for now. Already. Cemu is more exciting to see progressing than I've experienced since those early early days, long before there was a Project64 or Dolphin for people to enjoy perfect emulation on. They don't understand these first steps, or that there is a little more challenge than "just make it work on everything, 100% perfect, RIGHT NOW OR ELSE, what's so hard about that?".
Some of us do. Some of us love watching the progress. The absolute joy of seeing something running AT ALL on hardware it technically was never meant to.
Cemu is exciting. Do what keeps it exciting and interesting TO YOU, not anyone else. Keep it up.