Yeah, its based on dimok's latest version, so its has faster loading times.
This Version has a menu while installing where you can choose the ip, no need to edit the payload532.html manually or recompiling it
I was using the same server as the guy getting the no kxploit message and I was also getting this error message trying to load the first correct k exploit link.
sorry to annoy you again with this question. but do you see a way to copy a save from the internal to sd? I could sell 4 of my games if it's possible, right now I really could use the money.
sorry to annoy you again with this question. but do you see a way to copy a save from the internal to sd? I could sell 4 of my games if it's possible, right now I really could use the money.
Than the hosting link aren't right since the kernel loader doesn't say, "no ksploit". eclipsesuns site works great since I use it as my site for when I'm not running my webserver.
sorry to annoy you again with this question. but do you see a way to copy a save from the internal to sd? I could sell 4 of my games if it's possible, right now I really could use the money.
Its not impossible to do this, all the fs calls are already patched it would be a matter of having the filesystem read from your inteneral save data and right to sd card.
sorry to annoy you again with this question. but do you see a way to copy a save from the internal to sd? I could sell 4 of my games if it's possible, right now I really could use the money.
You can use Dumpiine to dump the game to your PC, but I haven't used that program and am not sure what its capable of and if it has to be digital vs physical, etc.
It's typically included in the game update. It's unlocked by buying it from eShop with the ticket downloaded to the unit. This is so if you haven't bought Ryu for example in smash, you can still play against him online.
sorry to annoy you again with this question. but do you see a way to copy a save from the internal to sd? I could sell 4 of my games if it's possible, right now I really could use the money.
Is there anyone that can help me get Super Mario 3D world working ? I have other games running, so i am doing it right, but SM3DW hangs at the Smash bros loading screen. I tried dimok latest version with faster loading times and this is the output from the loadiine-server :
Is there anyone that can help me get Super Mario 3D world working ? I have other games running, so i am doing it right, but SM3DW hangs at the Smash bros loading screen. I tried dimok latest version with faster loading times and this is the output from the loadiine-server :
It's typically included in the game update. It's unlocked by buying it from eShop with the ticket downloaded to the unit. This is so if you haven't bought Ryu for example in smash, you can still play against him online.
I'm sorta confused by what your saying. Like I bought all the dlc for hyrule warriors so if I run loadiine Wouldn't the wii u think I'm playing smash bros wii u instead of playing hyrule warriors hence not run the purchased dlc?
I'm sorta confused by what your saying. Like I bought all the dlc for hyrule warriors so if I run loadiine Wouldn't the wii u think I'm playing smash bros wii u instead of playing hyrule warriors hence not run the purchased dlc?
iirc you can dump your purchased DLC by dumping the FSA using tcpgecko....whether or not the game ran via loadiine will detect and load the DLC if its just plonked on top of the filesystem is another matter....i guess knowing what files from the filesystem are from the DLC content might be a issue too unless you feel like dumping the entire game...unless they are just in nice labeled folders XD
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