Emulation GBA emulator for GBA?

Sergey

Member
OP
Newcomer
Joined
Sep 20, 2015
Messages
17
Trophies
0
Age
38
XP
57
Country
Iceland
Hi guys,

Is there an emulator for GBA (like Goomba for .gb files) that can take a .gba file and wrap it with features like save/load a state?

Thanks
 
Last edited by Sergey,

cots

Banned!
Banned
Joined
Dec 29, 2014
Messages
1,533
Trophies
0
XP
1,952
Country
United States
I'd also like to know if there is a decent GBA emulator for NDS systems and not the SuperCard DSTWO. I don't have one of those, but have a DSi with a NDS flashcard.
 

link6155

Well-Known Member
Member
Joined
Aug 14, 2013
Messages
312
Trophies
0
Age
33
XP
667
Country
United States
"GBA emulator for GBA?"

Huh? Why do you want a Gameboy Advance emulator for the Gameboy Advance?

There isn't any wrapper for GBA roms for other system as many other systems already have emulators available.

I'd also like to know if there is a decent GBA emulator for NDS systems and not the SuperCard DSTWO. I don't have one of those, but have a DSi with a NDS flashcard.

There is a GBA emulator here: http://ichfly.github.io/gbaemu4DS/
 
Last edited by link6155,
  • Like
Reactions: teampleb

cots

Banned!
Banned
Joined
Dec 29, 2014
Messages
1,533
Trophies
0
XP
1,952
Country
United States
"GBA emulator for GBA?"

Huh? Why do you want a Gameboy Advance emulator for the Gameboy Advance?

There isn't any wrapper for GBA roms for other system as many other systems already have emulators available.


No, the Nintendo DS and the DSi doesn't have the ability to emulate GBA games without the aid of another CPU like the DSTwo has. If you have the original DS, you can side-load games into the GBA slot if you have an expansion card. As for the DSi, you're out of luck unless you get a DSTwo (which you probably won't find a new one).

That sucks. I have the EZ Flash V GBA flashcard, but the DSi doesn't have a slot for it.
 

link6155

Well-Known Member
Member
Joined
Aug 14, 2013
Messages
312
Trophies
0
Age
33
XP
667
Country
United States
I'd also like to know if there is a decent GBA emulator for NDS systems and not the SuperCard DSTWO. I don't have one of those, but have a DSi with a NDS flashcard.
Actually I take back what I said. There is a GBA emulator for NDS flashcart: http://ichfly.github.io/gbaemu4DS/

This may or may not work depending on what flashcard you have. The emulator can get pretty wacky on some roms but many roms are playable.
 
Last edited by link6155,

Baccabechoppin

GBAtemp's Finest Bacca!
Member
Joined
Aug 10, 2015
Messages
750
Trophies
0
Age
22
Location
Magnolia Town
XP
587
Country
Australia
This seems like one of the strangest requests I've seen on this site (Besides >9.2 kernel access) I mean, why emulate a system on it's native hardware? I don't even know if that's possible (someone will prove me wrong on that). I don't even see any reason for someone to develop such a thing, it would just be a waste of time when you could easily grab a flash card and a micro SD card. (GBA flash cards use micro SD don't they?)
 

Sergey

Member
OP
Newcomer
Joined
Sep 20, 2015
Messages
17
Trophies
0
Age
38
XP
57
Country
Iceland
Many GBA games don't write to disk, they just provide us with a password we should write down to insert it later when we want to continue the game from that point. I'm looking for a wrapper that would be able to snapshot the progress at any point and write it to disk.
 

link6155

Well-Known Member
Member
Joined
Aug 14, 2013
Messages
312
Trophies
0
Age
33
XP
667
Country
United States
Many GBA games don't write to disk, they just provide us with a password we should write down to insert it later when we want to continue the game from that point. I'm looking for a wrapper that would be able to snapshot the progress at any point and write it to disk.

I'm pretty sure most GBA games save the game data using the battery inside the cartridge. NES games on the other hand didn't have this (except for Zelda and some other games), so you have to use a password/code to continue from where you left off.
 

Baccabechoppin

GBAtemp's Finest Bacca!
Member
Joined
Aug 10, 2015
Messages
750
Trophies
0
Age
22
Location
Magnolia Town
XP
587
Country
Australia
Just looking for something more efficient :)
All right fair enough. I know that it can be tedious writing down several codes just to continue in a game, and then if you loose them you've gotta start all over again. However I don't believe an emulator would help achieve this. (Hell I don't even think a flashcart would help)
 

TecXero

Technovert
Member
Joined
Apr 13, 2014
Messages
2,810
Trophies
0
Location
Mainframe
XP
1,040
Country
United States
GBA Emulator on a GBA? Wouldn't that be pointless? Considering the hardware needed to run GBA games is already there, so you don't need to emulate it. As for, essentially, save states, no. The GBA doesn't have anything to allow it to do it hardware side, so it would have to be done software side, as in the game itself.

Assuming you have a flashcart, not only would have you have to create a game specific patch that would tell it to dump the RAM and VRAM to the SRAM (since that's the only writable memory it can address), you'd also have to patch it to load the SRAM back into the RAM and VRAM on boot, you'd have to create a flashcart that has a large enough SRAM, and you'd have to include in that game specific patch the ability to address that much SRAM. It would take a lot of work and time for something very niche. Even then, it would probably be unstable and maybe not workable at all.
 

Baccabechoppin

GBAtemp's Finest Bacca!
Member
Joined
Aug 10, 2015
Messages
750
Trophies
0
Age
22
Location
Magnolia Town
XP
587
Country
Australia
GBA Emulator on a GBA? Wouldn't that be pointless? Considering the hardware needed to run GBA games is already there, so you don't need to emulate it. As for, essentially, save states, no. The GBA doesn't have anything to allow it to do it hardware side, so it would have to be done software side, as in the game itself.

Assuming you have a flashcart, not only would have you have to create a game specific patch that would tell it to dump the RAM and VRAM to the SRAM (since that's the only writable memory it can address), you'd also have to patch it to load the SRAM back into the RAM and VRAM on boot, you'd have to create a flashcart that has a large enough SRAM, and you'd have to include in that game specific patch the ability to address that much SRAM. It would take a lot of work and time for something very niche. Even then, it would probably be unstable and maybe not workable at all.
Good explanation, now run it by me again in English! :wacko:
 

Sergey

Member
OP
Newcomer
Joined
Sep 20, 2015
Messages
17
Trophies
0
Age
38
XP
57
Country
Iceland
GBA Emulator on a GBA? Wouldn't that be pointless? Considering the hardware needed to run GBA games is already there, so you don't need to emulate it. As for, essentially, save states, no. The GBA doesn't have anything to allow it to do it hardware side, so it would have to be done software side, as in the game itself.

Assuming you have a flashcart, not only would have you have to create a game specific patch that would tell it to dump the RAM and VRAM to the SRAM (since that's the only writable memory it can address), you'd also have to patch it to load the SRAM back into the RAM and VRAM on boot, you'd have to create a flashcart that has a large enough SRAM, and you'd have to include in that game specific patch the ability to address that much SRAM. It would take a lot of work and time for something very niche. Even then, it would probably be unstable and maybe not workable at all.

Thanks. I'll look into that.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BakerMan
    I rather enjoy a life of taking it easy. I haven't reached that life yet though.
  • SylverReZ @ SylverReZ:
    @Materia_tofu, We do learn a lot from plenty of talented individuals.
  • Materia_tofu @ Materia_tofu:
    this is true! i learned how to make soundfont remixes from a friend back in 2021
    +1
  • BakerMan @ BakerMan:
    Update on my brother: He's home now, tired and hungry, obviously, but other than that, seems to be doing fine.
    +2
  • Veho @ Veho:
    That's a relief to hear. Do you know what happened?
  • SylverReZ @ SylverReZ:
    @BakerMan, Any idea what happened? I hope that your brother's doing good.
  • BakerMan @ BakerMan:
    Well, from what I've heard from my parents, he had a seizure last night, perhaps an epileptic episode, fucking died, had a near death experience, my dad called the paramedics, they showed up, took him to the hospital, and he woke up covered in tubes, and started complaining.
  • BakerMan @ BakerMan:
    He couldn't eat until after his MRI, when he had a bomb pop.
  • BakerMan @ BakerMan:
    What matters now is that he's doing alright.
  • Veho @ Veho:
    But you still don't know what it was?
  • Veho @ Veho:
    Has he had seizures before?
  • The Real Jdbye @ The Real Jdbye:
    apparently stress can cause seizures, my brother had one during a test once
  • The Real Jdbye @ The Real Jdbye:
    never had one before that, and never had one since
  • Redleviboy123 @ Redleviboy123:
    Question about game texture chanching Do i need an own game id?
  • The Real Jdbye @ The Real Jdbye:
    @Veho for those that want to
    experience being sonic the hedgehog
  • Veho @ Veho:
    Ah, you mean
    furries.
  • The Real Jdbye @ The Real Jdbye:
    well, sonic fans are a whole separate thing from furries
  • The Real Jdbye @ The Real Jdbye:
    like bronys
  • The Real Jdbye @ The Real Jdbye:
    sonic porn is too weird even for me
  • Dumpflam @ Dumpflam:
    bruh
  • Dumpflam @ Dumpflam:
    guys how do i delete a post
  • The Real Jdbye @ The Real Jdbye:
    you don't
  • The Real Jdbye @ The Real Jdbye:
    you can report it and request deletion
  • BakerMan @ BakerMan:
    Also, no, that was his first time having a seizure, and hopefully the last
    BakerMan @ BakerMan: Also, no, that was his first time having a seizure, and hopefully the last