It won't crash but there will be a river flow problem, one going to the left, one to the right.... You can do things like an island, no side beaches etc with no problem, no crashes.
Huh. So If it has a side beach it will work?It won't crash but there will be a river flow problem, one going to the left, one to the right.... You can do things like an island, no side beaches etc with no problem, no crashes.
How'd you find these addresses anyway?Yes sure
So the building signboards are stored at 0x201494E (FCRAM) or 0x5C74E (acnlram.bin). Unfortunatly it seems to reset after exiting the game, so you will have to inject the code each time your launch the game..
Values :
00 = JP
01 = US
02 = ES US (?)
03 = FR CA (?)
04 = UK
05 = ES
06 = FR
07 = IT
08 = DE
09 = KR
Its most likely possible to change the mayor picture.
Any idea how? The RAM tool gathers it somehow
Edit:
Starts at 0x5744
doing more research
I have multiple docks in my town that are taking up slots in the "buildings" tab of the ram editor
Anyone know how to get rid of the extras? Or do they just get replaced by PWPs I place?
Hmmm. So do I have to do that? Or can I just overwrite them with PWPs? Part of me feels that the game will just do that and I feel to lazy to delete all of those docks. If I do have to, what would I change the dock bytes to?Please don't post more infos, we've discovered this months ago and we don't want this spread to the public for obvious reasons....
Just remove the extra docks manually, it should be near 0x00049580
Okay so I found how to complete the encyclopedia, it worked fine in my game.
It starts at 0x00006C20 and ends at 0x00006C8F, put "FF" to all the bytes between the offsets, like this :
Your encyclopedia should be completed, however this code is not "optimised", it may cause crashes.
uriri said:I'm only missing 2 bugs but mine looks like this:
Some bytes are different, don't know why
I'm honestly scared to do anything hex editing wise.It's not there, if you put FF everywhere, their size will not change
Please don't post more infos, we've discovered this months ago and we don't want this spread to the public for obvious reasons....
Hmmm. So do I have to do that? Or can I just overwrite them with PWPs? Part of me feels that the game will just do that and I feel to lazy to delete all of those docks. If I do have to, what would I change the dock bytes to?