Thank you.
You can cheat as you want and be a dirty old neo on new3ds. Simply use the search engine or follow my sig.
You can cheat as you want and be a dirty old neo on new3ds. Simply use the search engine or follow my sig.
Thanks, but it seems like I have to use NTR CFW for this. I don't really want to install that.
Does this method work with cheats using the spider method?
Wish I could use this method but unfortunately, I play games as .cia in EmuNand. I have Cubic Ninja but no retail cartridge/legit .cias of any games. Blah.
Spider is only for old3ds with browser from 9.2.0. NTR is more refined and you can cheat in games Spider will never allow
because you can't search below 14000000 (Monster Hunter and a few other games.)
---------------
NTR is easy to use and in realtime with direct access to ram ^^
Yes, thoose .bin's only insert values in offsets.
I've experimented with some of them to edit my map.
Example: 4 Moneybags on map, each 50.000
ARCode
02006568 000020E1
02006570 000020E1
020065E8 000020E1
020065F0 000020E1
What you found with NTR could also be found in fcram, so below 14000000 has nothing to do with itSpider is only for old3ds with browser from 9.2.0. NTR is more refined and you can cheat in games Spider will never allow
because you can't search below 14000000 (Monster Hunter and a few other games.)
It's very simple, you can dump your memory to create acnlram.bin to
use with RAM Editor http://usuaris.tinet.cat/mark/acnl_editor/ extract
their location/offset and insert it with NTR CFW.
dsrules
Yes, i was talking about MH4
MH4 stores most important values below 14000000, even if there is a way to use MH4 with Spider,
you cant find Money, EXP, Items and so on. MH4 is not only game storing below 14000000.
Spider and NTR just uses different memory area, all codes can be found on both
What you found in NTR 0x08..... can be found in 0x17..in fcram
Yes.
Dump starting @ 14000000 with the size given from memlayout (pid=0xXX) will create a full acnl memory dump.
Example: data(0x14000000, 0x<size>, filename='dump0.bin', pid=0x<games_pid>)
acnlram.bin is only a part of this dump (786.432 bytes).
Either you make a full dump and extract it manualy, or you create it with the correct offset + size.
I've deleted my dumps, but i kept my example acnlram.bin.