Sorry if this was asked but any chance of NTR 2.1 on 9.2 O3DS?
old3ds support is working in progress, however it is not at the top priority and maybe you have to wait a long time.
Sorry if this was asked but any chance of NTR 2.1 on 9.2 O3DS?
Hey, cell9, thanks for your amazing work.old3ds support is working in progress, however it is not at the top priority and maybe you have to wait a long time.
Hey, cell9, thanks for your amazing work.
I have a question: Im trying to use your savegame manager plugin with pokemon alpha sapphire with ntr 1.0. DOes it HAVe to open the game to backup save? Because hold L when push A to open it and well it 'boots' but hangs on 3ds logo and no, no save was created, thanks!
So, your firmware have firmware spoofing? Because alpha sapphire requires 7.2 fw (unless you do firmware spoofing of course).the game will be paused at loading screen when it finishes backup, press A to continue game's loading.
However I assume there are some problem that caused no save was created, have you ever checked your microsd card?
Which services can be accessed with plgGetSharedServiceHandle? As in, are there any services available other than those in ninjhax?
Thanks! Also, I noticed libntrplg is designed to work with a very old version of ctrulib. Is there any chance you could bring it up to date?
I think you can update it to a newer version, but keep the old library as well.
Bad news.Sorry if this was asked but any chance of NTR 2.1 on 9.2 O3DS?
It will be a longer time than making eu/usa new3ds workable, since it is not at top priority at this moment.
omg really? This is awesome..yesterday i was woundering if this plugin could be use for texture and model mods instead of language replacement..i guess i now have my answer...You can easily patch files during gameplay with the layered FS (custom textures, custom music, translations, you name it).
Are there any plans on making this work without the Cubic Ninja?