Hacking The general VC rom injection thread (NES,GB/C/A etc.)

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thats really weird....i did all the same to
Bart vs. the World rom, but it seems not working for me
:unsure:
just black screen, what i use for base is the gbc zelda game
 
thats really weird....i did all the same to
Bart vs. the World rom, but it seems not working for me
:unsure:
just black screen, what i use for base is the gbc zelda game
did you use the RSF file from the main post about using normal retail encrypted games? the nes roms seem to want 2MB for save space, so the RSF files in other tutorials will likely just cause a black screen
 
did you use the RSF file from the main post about using normal retail encrypted games? the nes roms seem to want 2MB for save space, so the RSF files in other tutorials will likely just cause a black screen
anyhoo...i unpack a smb3 rom myself then figur out that the header on your pic is different...
so i edit it again then it works just fine:yaysp:
BTW i also fine a file NESUM1A.055.patch maybe we can edit it fo make games with other header works..
 
I'm actually really curious to know, has anyone tried NES games with expansion chips, such as Akumajou Densetsu or Mouryou Senki MADARA?
 
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Interesting, this news right here:
https://github.com/3DSGuy/Project_CTR/issues/26

This is the code reversal that might shed some light:
https://github.com/3DSGuy/Project_CTR/commit/2e48695ef6abd417e142d85cfc0dcaee3e9fe375

I still really don't know what 3dsguy is upset about. Hope it doesn't affect progress in romhacking.

From what I gather. Either 3dsguy is unhappy about applestash making changes to makerom supporting building for gateway. Or he is unhappy about about sloppy hacks to enable makerom to build roms for gateway. So yeah, either a dislike of shoddy hacks or a dislike for gateway support.
 
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yeah looks like its just disagreeing with support for the only way of loading homebrew......tbh i was kinda thinking applestash should of made his own fork anyway, always causes conflicts when one person wants whatever works and the other wants "proper" but not possible for anyone use version
 
From what I gather. Either 3dsguy is unhappy about applestash making changes to makerom supporting building for gateway. Or he is unhappy about about sloppy hacks to enable makerom to build roms for gateway. So yeah, either a dislike of shoddy hacks or a dislike for gateway support.
It's the latter, if my talk with him over PM from back when Gateway first enabled 00 keys and I asked him about adding Gateway support to makerom is any indication.
 
I successfully injected Metroid 2 (Color Hack) into Pokemon Crystal using the Bob Version. However the game appears as Pokemon Crystal in the ROM menu. What's the easiest way to edit the ROM name (its ID I guess?)?
 
That's really silly. What else did he expect to get from a program called "makerom"?

Did applestash reverted those changes on his fork or that code is gone for good?
 
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I can't seem to get this working with Pokemon Vietnamese Crystal, I just get the generic an error has occured message when I try to run the patched VC game.

Edit: nvmd... forgot to put ./ in front of the name of the rom file...
 
I couldn't understand how the NES injection works.
I'm supposed to use the same Pokémon Crystal ROM? I need to copy the header from the original ROM to the one I want to inject, but where is this original ROM? I have to extract it from a NES-VC file?
 

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