Can't you use WodeFlow?I ask because I'd like to try getting Okami to load with Wiiflow in EmuNand as an ISO.
For some reason Wiiflow in EmuNand seems to think my dumps, both PAL and NTFS which I converted to wbfs, aren't Wii games.
The dumps work, but only in a roundabout way because I have a Japanese Wii. I have to load it up with my Wode and then while running boot it with Gecko. I just want to try to get it to run from EmuNand so I can boot it up without having to get off the couch and fiddle with the little Wode joystick.
ModMii, which creates the Nand and forwarder channel, also installs a version of WiiFlow automatically. I assume this is the way back ups are to be loaded.
In any case, as far as I know the EmuNand requires FAT32 just to boot up.
NEEK2O isn't designed to work with usb loaders. Press 1 on the wiimote at the home menu and a list of games will come up. Select one with A.
I don't know why ModMii installs wiiflow onto neek2o. I guess it could be useful for emulators, but it's not meant for loading backups on neek2o.
Can't you use WodeFlow?
Earlier versions of ModMii Emunand are bundled with Joyflow with Emunand and that works (though I dont really used it). I guess later versions bundled with WiiFlow as it runs with ios58; but I dont know if it requires a ciso to run games.
Like I said before, the best way is to use a clean Nand (with no cios) and use the build in DI module (pressing 1) to run games (once you ran a game, it will appear on the disc channel of the Emunand and stays there until you run another game via DI.
Some games (like TinTin adventures) will not run if you install any cios or run them through loaders.
NEEK2O isn't designed to work with usb loaders. Press 1 on the wiimote at the home menu and a list of games will come up. Select one with A.
I don't know why ModMii installs wiiflow onto neek2o. I guess it could be useful for emulators, but it's not meant for loading backups on neek2o.