ROM Hack New powersaves 3ds thread

Stedus

Active Member
Newcomer
Joined
Aug 7, 2014
Messages
36
Trophies
0
Age
31
XP
48
Country
Yeah but they have just created a folder of natures, not fully constructed yet but working on it?
So natures must not be either? Or that changes the PID also like the shinify code.

Maybe after you change the nature, PIDs and OT will be changed as well
just like the shiny code
 
  • Like
Reactions: Nyancat

dsdavis6

Well-Known Member
Member
Joined
Feb 26, 2014
Messages
142
Trophies
1
Age
34
Location
New Bedford, Massachusetts
XP
1,056
Country
It would be great if they could work some kind of UI to select IVs and Nature for a pokemon, rather than finding and selecting multiple codes. Quicker if you have a lot of Pokemon to work on. But I seriously doubt it.
 

Kaphotics

badc0ded
Member
Joined
Sep 10, 2010
Messages
612
Trophies
0
XP
626
Country
United States
Well now it's apparent that they don't care about 'ruining online' anymore since they have competition from Cyber Gadget.

If only they'd mimic the freedom you get from the Cyber Save Editor by giving you back your decrypted save, and inserting it. Would solve a lot of issues:

1) Single editing IV codes clog the server from users making many edits over time, instead users would be able to make their own edits and would only need the server when they're done.
2) No more need to make codes for the game, as the community can edit on their own.
3) Removes the limit of simple codes, so users can have complex codes like OT changing or injection.
4) Stagnated sales will reverse as people can 'pogeygen tehr monz'
5) Previously bricked carts can be restored to another cartridge.

Would cost some time/money to have the program do that, but honestly the pay-off is much greater.
 
  • Like
Reactions: rainparadesamurai

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,449
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,831
Country
United States
They could also place a limit per IP per a certain small time period that a user can submit a save edit. It would cut down on the traffic to their 3DS farms and would improve the experience for all users. Currently it appears you can just flood their servers with countless edits if you chose to. :P

As for them wanting to not "ruin online gameplay". They are being cowards and are losing out on sales because they won't give their customers what they want. Datel has created many "cheating devices" in the past and this one is no exception. I don't understand the stand point on online play they suddenly have. They don't have responsibility for what happens online. It's the responsibility of the game maker to put in adiquate protections for their online multiplayer to prevent cheating. For example. Game Freak can easily patch Pokemon X/Y to block hacked pokemon from being used in passerby battles. They are already blocked from Battlespot and non local online trading. So they should have the means to block them in passer by battles.

That's their problem not Datel's. Datel needs to get back to what their were known for and give us a proper cheating device! Not this code limited system where you are forced to wait for them to make special codes that might not ever come.

The Cyber Gadget device represents what Datel should have done given the limitations of the 3DS system due to save encryption and other security stuff. So I understand it would be impossible (currently) to have the same kind of ram editing code entry based cheating device like with on previous generations of consoles. They could make one, but it would only work on 4.5 consoles and would involve using exploits to boot it. Unless they can create a device that works on latest firmware that gets around boot security without using messy exploits (since a lot of their customer base wouldn't be well educated on how to properly use exploit based software use)

Thus currently the method Cyber Gadget uses to facilitate the products intended purpose is the best compromise and it doesn't make sense that Datel isn't following the same method for the rest of us. :(

We can't get codes that allow us to walk through walls and stuff like that due to that needing ram editing that Datels previous generation of products could do on the DS and older systems, but for now the save-game only method is the best we got and Datel isn't taking advantage of it properly.
 

Nyancat

wow i have a custom title, how nice
Member
Joined
Apr 9, 2014
Messages
378
Trophies
0
Location
Behind You.
XP
132
Country
Would be such a troll if they did end up like Cyber Gadget because
a) cyber gadget is way more expensive.
b) Powersaves price could go up and we already have one
Relieved if they do let us make our own codes because it saves you a whole lot of money instead of cyber gadget :)
 
  • Like
Reactions: AznPride112

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,449
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,831
Country
United States
wait a minute
I thought that the IVs/Nature/shiny were tied to a pokemon's 'PID'
how they manged to do that and the pokemon still look legit ?


For existing pokemon yes. But for Eggs its a different story. This generation the Eggs appear to have a whole new system for creating shinies. Instead of it being tied to natures/IVs, each egg gets a small randomly generated "code" (generated the instant you retrieve the egg from the day-care guy) that if it matches a separate one time generated "shiny code" for the Trainer (this code is made only once when the player creates a new game and remains the same for the duration of the entire game on that save file) then the egg will hatch a shiny. The resulting Pokemon will always have a valid shiny code because the game generated the PID to make that pokemon shiny. While Nature is tied to PID perhaps, it alone does not impact shinyness since it's obviouse games will hatch shinies of any nature regardless if that seperate shiny code on the egg matched the trainer's shiny ID.

What Datel should do is give us the ability to change the shiny codes on eggs to match the shiny ID of the trainer. This is existing information already stored in the save file, so it should be easy to do and is a much safer way of making legal shinies. ;)

It's different for legendaries since you can't breed them. But for all other pokemon, this should be the preferred way of making shinies if you decide to use PowerSaves to make them. :P

Also, from what I believe, eggs don't get a PID until they hatch. So that's the best time to edit IVs and nature. Allow the game to generate a valid PID for you instead of Datel trying to make that happen on their end with existing already hatched pokemon. If there's not a way of editing Eggs with PowerSaves, datel needs to get on the game and make this happen. :D
 

Kaphotics

badc0ded
Member
Joined
Sep 10, 2010
Messages
612
Trophies
0
XP
626
Country
United States
This generation the Eggs appear to have a whole new system for creating shinies.

No, it's the same system. Shiny values are a simplification of the Pokemon's PID and the trainers IDs.

TSV = (TID ^ SID) >> 4
ESV = ((PID>>16) ^ (PID & 0xFFFF)) >> 4

if (TSV == ESV) shiny

nonsimplified:

if ((TID ^ SID ^ PID>>16 ^ PID&0xFFFF) < 16) shiny

gens 3-5 were:
if ((TID ^ SID ^ PID>>16 ^ PID&0xFFFF) < 8) shiny

Would be such a troll if they did end up like Cyber Gadget because
a) cyber gadget is way more expensive.
b) Powersaves price could go up and we already have one

Relieved if they do let us make our own codes because it saves you a whole lot of money instead of cyber gadget :)
They could simply charge $20 for a new serial key for a new program, that is delivered online and depends on the user already having the Powersaves device.
 

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,449
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,831
Country
United States
Can you perhaps use less math/programming lingo and perhaps describe exactly what goes on? I suppose I was still wrong. PID doesn't get created till the egg hatches so at least that part was correct. :P

I've been breeding tons of Honedges trying to get a shiny. I know I have the correct pokemon in the day care since one is from Japan (its got the JPN region code as well) and I get "gets along very well" message from the day care guy. The other parent was a hatched 5 IV honedge from a different parent combo I had, so I know that one matches my trainer. I prefer to stick with pokemon that match my OT info since I'm not sure if other pokemon that were traded to me will work as the same region stand in to pair with the foreign one.

But despite hatching 20+ boxes of them over the past month or two, I still don't have one. I hatched a shiny ralts within just 3 boxes worth.

Is it perhaps the Destiny Knot and Everstone combo I'm using to make my near perfect Adement shiny honedge that is causing the problem? If indeed shinyness is still tied to PID and that the resulting PID could also be altered based on IVs/Natures too, my particular combo is making it very hard for the game to give me a shiny despite using the Masuda method?

The Ralts I don't recall using either items since at the time neither parents had a nature or IVs I wanted, so I just left it all up to the game to make for me. In the end the resulting shiny had a mild nature and "Decent" but not perfect IVs. So it wasn't all bad in that case. :P

I've had the same issue with trying to hatch a shiny Tyrunt. I got the same destiny Knot and Everstone combo with them. But thus far only make 5 or 6 boxes worth since I'm still spending most my time trying to get shiny Honedge.


So if someone can say for sure that the Destiny Knot/Everstone is impeding masuda method shiny hatching, I will continue trying to hatch my perfect shinies. Otherwise I will stop wasting time and just accept what ever the game gives me if those items do indeed significantly impede or make it impossible for shinies to hatch. If that's the case I would like to at least keep the Destiny Knot. I'm willing to accept what ever nature the game gives me, but I must have the IVs I want! :(

If GameFreak is going to make it this hard to get shinies. I won't even bother. I got a box with about 10 foreign pokemon ready for shiny breeding. But if I'm going to get 2+ month time scales for each one to get a shiny, I will just give up and eventually migrate to PowerSaves method of getting them. I really am trying to stay legit here, but the game just doesn't seem to like me. :P
 

GamingAori

Well-Known Member
Member
Joined
Mar 16, 2014
Messages
676
Trophies
1
Age
24
XP
975
Country
Germany
Does i can play with mega latios online and with a shiny xerneas online? does i can play pokemon with modified nature and IVs online?
 

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,449
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,831
Country
United States
I don't know about shiny Xerneas, but I do know that Mega Latias is blocked in online trades (at least the megastone is anyway) and can't be used as mega in battlespot. As for passer by battles, I'd assume it's much like other hacked pokemon where currently the game does allow it. But the unreleased mega stones could be a special exception here and it's blocked even in passer by battles.

Pokemon with crazy illegal moves/abilities have been proven to work in passer by battles thanks to a certain someone with a Cyber Gadget device. But as for items, I don't know.
 

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,449
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,831
Country
United States
I didn't say they were. I said they "might" work in passer by battles because hacked pokemon with illegal moves/abilities have been shown to work, if passer by battles are this lax on that, then I don't see why a Latias/Latios with a mega stone wouldn't work either.

In fact "perma Megas" hacked in have worked in passer by battles too (via the Cyber Gadget save editor as is the case with the other pokemon with illegal move sets/abilities). That is pokemon that are permanently in mega form. (which in turn allows you to use other items on it since you don't need the mega stone. You could even mega evolve it again if you wanted too). So if the mega stone is blocked, you could hack in a perma Mega Latios/Latias and it would work in Passer By battles because it didn't need to carry the banned mega stone to evolve it.
 

AznPride112

Well-Known Member
Newcomer
Joined
Sep 12, 2009
Messages
80
Trophies
0
XP
178
Country
Does i can play with mega latios online and with a shiny xerneas online? does i can play pokemon with modified nature and IVs online?

If I remember correctly, yes, you can use Mega Latios and Shiny Xerneas in online battles. You just can't trade them. I've done it before :)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: I need shrooms to read his comments