We just need devs and people in general who are not pessimistic and cynical enough to believe that users don't deserve freedom over their devices.
During the PSP days, things have a very distinct US vs THEM mindset, sort of like the US court system where it was defendant vs prosecutor. Hackers did what we could to empower the user as much as we could, and the corporation did everything they could to limit them. In that way, things worked out fine for both parties. PSP flourished for both, and you have to keep in mind the exploits came within around a year after the system was released.
Heh, good. Use it and maybe it'll catch on
PSP scene flourished as all the hackers cared about was maximising the potential of the PSP instead of holding back because of piracy concerns. Right now for the 3DS scene, we've got a +2000 handicapped because of the "holier than thou" mindset. While piracy concerns are legitimate, they are over emphasized. Piracy and hacking are closely related. Think about the following scenario.
3DS sales sluggish > CFW for easy pirating released > People buy 3DSes > more 3DSes in circulation > more games developed > more interest in hacking 3DS > Nintendo locks down 3DS with new update > Hackers endeavour to make things possible and bypass ninty. The cycle repeats.
HERE's what's happening now.
3DS Hacking Scene limited because of aversion to piracy > little documentation > nobody new gives a shit about hacking 3DS > smealum releases SSSPwn > We get games like fucking flappy bird and tic tac toe > people lose interest
The thing is, with 3ds exploits and hacking, its a double edged sword. Yes, it affects piracy. BUT.. most people fail to recognise that it is counter-productive to hold back because of said piracy fears. You can't make an omelette without breaking some eggs because that's what's happening now. The devs are trying to make scrambled eggs without breaking any eggs. It's not going to be good for the scene.