Nintendo last developer to deliver (almost) bug free games?

slingblade1170

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Nintendo does have bugs but they usually are very minor, but the first post isn't entirely wrong it does seem when Nintendo develops a game you rarely hear of game breaking bugs/glitches.

>Implying
>Implying
>Implying
>Me me arrows

Games have become increasingly complex over the years, and the more working parts you have, the higher the chances are that something will go wrong. Add tight budgets, strict schedules, and apathy (*cough*Bethesda*cough*), and the problem is compounded. Nintendo is no exception.
Your examples are not good ones, Nintendo was mainly just a publisher in 2 of those examples, built by another studio.
 

calmwaters

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Nintendo takes pride in the games they make; they know the gaming experience is really important to their customers and so make sure their games are as perfect as possible. But I've seen videos of Nintendo game glitches and have experienced a few. They're not perfect, but at least they're more perfect than other companies.
 

Gahars

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Lol 3 WHOLE BUGS?! WHAHAHAHAHA Gahars I expected more! 3 WHOLE bugs! Don't you know how many games Nintendo make? A LOT. If you compare this to other developers, the OP is right. Gahars you made my day.

>3 gamebreaking bugs in extremely high profile Nintendo titles
>Uh, lol, t-that's nothing!

Uh huh, sure thing.

I never said that Nintendo games are all bug-ridden messes, just that Nintendo is no stranger to them. I'm sorry this struck a nerve, but them's the breaks.
 

slingblade1170

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"At least their better than some companies guys!"

Stop feeding yourselves your own line of bullshit, there's thousands of developers and I'm sure there's plenty that are much more glitch free than Nintendo.

I think the thread starter was meaning well known devs, but say what you want really but its true. Nintendo does seem to have less bugs/glitches than a vast majority of game developers.

>3 gamebreaking bugs in extremely high profile Nintendo titles
>Uh, lol, t-that's nothing!

Uh huh, sure thing.

I never said that Nintendo games are all bug-ridden messes, just that Nintendo is no stranger to them. I'm sorry this struck a nerve, but them's the breaks.

I don't think (and hope) that anyone is saying that Nintendo is perfect, bug and glitch free developers but like I mentioned above to Guild McCommunist their games are known to work well with little to no update patches.
 

XDel

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Yep, you'll alomst always find bugs no matter what, and sometime those bugs add to the fun (Metroid), but I do see a valid point here. A now that Consoles have DLC aka, updates a lot of companies rush half assed products out the door and force the excited consumer to drudge through low FPS rates and what not until an update/patch is released... if ever.

This is something I'd expect when gaming with a PC, because simply put, no two PC's are the same, sometimes even two computers of the same model may share different components. So it is natural to see a game release and have issues with this mother board chipset, this gfx card, or what have you, though one things I noticed is that PC game devs don't release bug fixes and patches under the elusive title of DLC, they just call them what they are, a bug fix and a patch.

Console games need not be like this because every console is the same. That's part of what made Amiga games superior back in the day, aside of being on a computer that ran circles around Apple, and GIANT circles around IBM machines, they also had the benefit of every model being pretty much the same aside of a few changes over time such as the advancement from OCS, to ECS, to AGA. That broke compatibility with some games, but then over time solutions were also created (if not built into the Amiga's boot time) to resolve the majority of this. Backwards compatibility was always one of Amiga's strong points.

I will say that I have never owned a game made by Nintendo (aside of those released for the underpowered NES which flickered a lot when things got busy, and maybe Skyward Sword though I've not witnessed the bug my self) that ever felt too unpolished to enjoy. On that note I can't say I've ever had a Nintendo provide me with a Red Ring of Death and what ever it is they call it when a Sony dies. Likewise of all the used CD/DVD based Nintendo's that have passed through my hands, I have never encountered one with a bad drive. Since the Sony 2 and since the very first XBOX, this has not been the case. I've seen defective drives left and right from both of those companies, and yes I've probably had at least 50 original XBOX's pass through my hands, any many of those were within the first year or two of it's release. The drives were put in there as a cost effective solution. The companies intended for the drives to last the general 5 year console cycle and nothing more, though as many people have seen, sometimes they don't even make it through year one.
 

Langin

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>3 gamebreaking bugs in extremely high profile Nintendo titles
>Uh, lol, t-that's nothing!

Uh huh, sure thing.

I never said that Nintendo games are all bug-ridden messes, just that Nintendo is no stranger to them. I'm sorry this struck a nerve, but them's the breaks.


Lol you should have done your post different then. It now looks like they only had like 3 bugs or so. =w= Could just be me tho =A=
 
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Guild McCommunist

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Nintendo only recently gained the ability to patch and update :)


Even then their patching progress is convoluted as fuck. I had to go to the eShop, find the Pokemon patch, download it, then install it. Compare that to the Vita where there's an icon saying there's an update available, hit it and everything gets done.

Nintendo has been known to make games with glitches, as much as any other developer. Nintendo still suffers though with such an awful patching process compared to their competition where patching is seamless. Hell with PS+ it's done for you automatically if you wish.
 

Tom Bombadildo

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Well yes, sort of. Nintendo was patching some games that was unstable on the Wii and with the Wii U it is much more simple but the ability has been there all along.

No, no there hasn't. Nintendo didn't have any kind of "patching" or "update" service for a majority of the Wii's lifespan, in fact there isn't any official "patching" service on the Wii at all, it was only somewhat-recently (as in, April/November 2012) added to the 3DS and the Wii U.
 
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Black-Ice

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The problem i have with this thread is that I feel everyone is missing something.
You don't hear about Nintendo games getting patches and updates for bugs because as Guild and others have mentioned, they're weird with updates and anything involving internet. Nintendo game bugs aren't publicized because they aren't fixed.
No game is bug free and Nintendo make loads if games. You could say they're one of the worst for bugs imo
 
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