Okay, I have TempAR installed as my only plug-in right now, since I know I like being able to use cheats on some games, and a lot of the PSX/PSN games. Anyway, I've had a lot of questions about it, so just making this one thread to try and hopefully ask/get answers to them in one (relatively) easy thread.
- Okay, so one of the PSP games I would have on my Go is Final Fantasy I. It came with the system when I bought it. Now, when I start it up, the menus and such are in English, and just to verify I even tried a scene release version to compare against on the same PSP Go. Before I kick in the cheats on TempAR, the game is in English, as are the in-game and system menu(s). But soon as I load up the appropriate cheats list on TempAR, everything defaults to Japanese, and the Quit/Pause game menu also gets changed, with the buttons swapping. What's that about? I thought this game was supposed to be in English? Yes, this happened with both copies of the same game. The Japanese-ified cheats doesn't help me to know what's what.
- Here's one that still puzzles me. For Final Fantasy VII (PSN), the pre-supplied cheats that TempAR came with include a few AP after battle codes... inspecting the values that they overwrite with, they should be at 255, 500k and seven 9's of AP each. However, whenever I enable any of them, I'd only see either 255 or 511 AP received after a battle. Yet when I used the cheat search function to enable my own, the cheat line it looks for goes to the exact same memory line; While I can't set it past 65535, setting to 50k works just about perfect. It'll ignore multipliers on materia growth, but the amount does get applied properly to the materia anyway. So... what's up with dat?
- Are there any cheat .db files that are better suited for all these PSX games? So far from the various ones I tried, even the latest db's that came with TempAR only seemed to have FF 7, of ANY of the PSN/PSX games released.