Early in this topic author has mentioned the MAME 0.72 support, could you reveal plans or progress of it?
edit3: thanks to some help, I got it figured out. If anyone's experiencing similar problems: Make sure the neogeo.zip is 1.404 KBytes big AND make sure the ROMs are inside named something like 214-c1.c1 , NOT any other structure like rom-c1 or kof96-c1 etc., also make sure they are not .bin files.
Now all it needs is a turbo-button mode
No progress yet because all attention and effort has gone into the Android RetroArch port as of lately.
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So it's quite a lot of work overall. The Wii port won't get a new version of RetroArch until this Android port is finished because I want each point release to be a major release, and that also gives us some more time to launch the new version with new libretro cores.
i thought this had mame all ready oh well.... but still i'll give it a whirl.
also do we have a compatily list for this?
There seems to be bugs with button mappings in some games. For example Dungeons and Dragons: Shadow Over Mysteria (Euro). A/B do attack/jump fine. X button should scroll items but doesn't work, Y button should use items and also doesn't work.
I found the L button does do scrolling but there is no other mapping that even triggers the button that should use items under Y. This kind of breaks the gameplay, only 3 buttons can be accessed out of 4 under ANY controller configuration or mapping.
Please let me know if this makes doesn't make sense.. One of the buttons doesn't work at all and can't be accessed in the game. This has been a problem in some other roms too
This has been mentioned many times, and its since been fixed, but the updates arent in the OP, you can compile it yourself or wait for 0.9.8 to be released which will have all the fixes and new features/cores.
I recently just jumped on the RA bandwagon and I had to come on here to say thanks to the dev team. You guys have done a phenomenal job, I'm super impressed at how well the emulators are running on the Wii CPU. You guys rock and I'm super hyped up for future plans and updates to the cores for SNES9x-Next and VBA-Next(gpSP in the future).
I had a question if anyone can help. There is a root folder for retroarch which has a "savestates" folder in it yet when I save my game with SNES9x-NEXT for example the save files are never there. They actually save in the same folder as the roms. I'd really like to be able to seperate my save states from my games or choose a different folder for my savestates. Is there any way to do this properly or will there be support for this in the near future?
My roms are still on USB1://snes9xgx/roms is this a problem? Should I move my romset within a retroarch folder to get better save functionality?
Thanks again guys for a magnificent emu and really can't wait to see what you guys have in store for the future, I'm sold the Wii is now the #1 system for emulation I know you guys are working on the Android port, but if I could ever play Garou:Mark of the Wolves on the Wii or even SVC Chaos I will literally sploosh myself lol.
Question about Snes9x Next, why do games seem to run "slower" after an hour or so of game play? By slower, I mean by beginning to hear audio crackling, and slight framerate dipping on games that shouldn't have framerate issues in the first place. Is there a memory leak when one is using the Retroarch cores? Exiting and opening up the emulator seems to help, but I shouldn't have to do this every time I experience this issue.