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Wait, why are you talking about Zelda in a Mario hype thread >_>
and "Nothing but stupid and useless variations." cant the same be said for zelda? but still, that sells great too.

I made a comparison a page or 2 back about how, since Zelda has been so adventurous with a different graphic style with every 3D console game (except between OoT and MM), why can't Mario be similarly adventurous? Only times they have been really are in Paper Mario and the Mario & Luigi series.Wait, why are you talking about Zelda in a Mario hype thread >_>
Just thought id let people know the Game will update your console to 4.1.0-8 if not already on the latest
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Do you want to know a good reason to get hyped up? New levels and gameplay. That's all that matters.New Super Mario Bros - 2006, DS![]()
New Super Mario Bros 2 - 2012 (2013?), 3DS![]()
...I don't see a good reason to get all hyped up. It took them 6 years to improve... nothing? This game could just as well be a DS, or more likely, a DSi title, I really don't see any redeeming qualities that could justify a 3DS-Only release other than "we need to sell even more 3DS's". Don't get me wrong now, I loved New Super Mario Bros. - mostly for its multiplayer mode. There was a guilty satisfaction in pushing friends into bottolmess pits or enemies, but for a 3DS release, this just isn't a "step up" I expected after 6 years.

I have two problems with your argument. Firstly, have you played Episode 1 at all?Do you want to know a good reason to get hyped up? New levels and gameplay. That's all that matters.
While I don't approve of Nintendo's lack of innovation with regards to the art-style in the NSMB series, it's silly to count the game out because of that. It's a platformer and people play it for new levels and new gameplay elements which this game fullfills perfectly. Is Sonic 4: Episode 2 not a worthy step-up over Sonic 4: Episode 1 because it features the same art-style?
Who wants something fresh when you can get something goodAs I said, the gameplay was good in NSMB, it probably will be in NSMB2. I just expected something "fresher".
Just thought id let people know the Game will update your console to 4.1.0-8 if not already on the latest
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you do realize the current firmware is at 4.3.0-10, right?


The NES had virtually no competition until the Master System came out - it single-handedly revived the industry after a wave of pseudo-computers caused it to crash. The SNES was only beaten by NEO GEO which wasn't affordable at all and far from the average Joe's reach. N64 was top-dog and ate the PlayStation for breakfast - its only "real" limitation was the cartridge slot. The GB used to be top dog, but it had an extremely long life-cycle, thus stronger machines were released along the way, in the shadows of the Boy which had an established library.The NES, SNES, N64 and Game Boy were all affordable and 'underpowered' compared to some systems available in the same generation.
They succeeded in spite of their limitations in terms of power and storage because of innovative and solid game titles.

I hope you realize that at the level their discussing, they're talking about the graphics between the Wii and PS3 do not matter. They do not need or request to have something look photo realistic when the Wii can perfectly capture the cartoon and animated look of Mario perfectly for them. That's what "graphics don't matter" means. Obviously they wouldn't be comfortable with Atari 2600 style graphics.I like how people come up with the silliest of arguments when they realize that they're wrong and need to quickly de-rail the conversation. Let's face it - graphics do matter. They always mattered. If New Super Mario Bros. 2 looked like an Atari 2600 game, you wouldn't buy it just because it has good gameplay.
Nintendo always focused on hardware power and they always aimed at the best graphics EXCEPT for last generation. Why? Because they could not afford it after the Gamecube and Nintendo 64 fiascos that spelled losses to the company. They needed hardware that was cheap and sustainable, hardware that will quickly bring a profit, and thus the Wii and the DS were born. Perhaps out of creativity, but mostly out of necessity, Nintendo started a weird experiment where they offered "unparallel gameplay experience" - whatever that was - on inferior machines and... people bought it. They still do, they think that games are all about this so-called "gameplay". No, they're not all about it, because positive "feelings" towards a game build up from the balance of all of its qualities - sound, graphics, gameplay mechanics, aesthetics, responsiveness and so-on and so-forth.
Nintendo fanboys say that graphics don't really matter on Nintendo systems, that their first-party titles are top-notch without good graphics, but whenever an opportunity arises, what do they praise? Skyward Sword and Mario Galaxy - because "they look soooo good!". Make up your mind, what are your priorities?![]()
I think graphics matter, that's why I love my 3DS.Nintendo fanboys say that graphics don't really matter on Nintendo systems, that their first-party titles are top-notch without good graphics, but whenever an opportunity arises, what do they praise? Skyward Sword and Mario Galaxy - because "they look soooo good!". Make up your mind, what are your priorities?![]()
I think graphics matter, that's why I love my 3DS.