Nintendo 3DS XL: Full Technical Specs

  • Thread starter Thread starter MakiManPR
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Good news is that the larger, less portable size of the XL will inhibit people from taking it out of the house as much, reducing the likelihood of damage occurring.

And, one could argue, kind of negating the point of a portable system.
It's similar in size to the Vita.



So unless the Vita isn't a portable system....?

Even if its similar in size ov the Vita's screen. The Vita's screen still will look better unless Nintendo added better 3D screens.
...


That's not my point?
 
Even if its similar in size ov the Vita's screen. The Vita's screen still will look better unless Nintendo added better 3D screens.
..I don't think you're getting the point.

People are questioning the portability of the 3DS XL. The picture quality isn't the reason why it may or not fit in your pocket.
 
SS43DS Is a kind of poo example to use for the resolution difference of the 3DS/3DSXL (or rather maybe it is just that picture itself?). Would someone mind taking the time to do the same thing with the two pictures (showing the differences of screens) With pictures of either MK7 or Kid Icarus Uprising?
 
I really like the matte texture of this 3DS. I've been doing my best to take care of my launch 3DS, but it just doesn't seem to stay clean or scratch free ever.
 
no one has mentioned that blowing up a still frame of the game via image software isn't the same as the image being run directly from the game on a larger screen...does no one remember the Jumbotron DS, using two laptop screens? It didn't look bad at all, in fact there wasn't much difference. It would be like saying someone who has a 19" monitor has a better image than someone with a 24" monitor...it doesn't necessarily hold true.

Also, I'm glad that I held out on buying a 3DS as I was waiting for this to be released since launch and I'm glad to see that the start, select and home buttons have been broken from that flat bar on the original.
 
no one has mentioned that blowing up a still frame of the game via image software isn't the same as the image being run directly from the game on a larger screen...does no one remember the Jumbotron DS, using two laptop screens? It didn't look bad at all, in fact there wasn't much difference. It would be like saying someone who has a 19" monitor has a better image than someone with a 24" monitor...it doesn't necessarily hold true.

Also, I'm glad that I held out on buying a 3DS as I was waiting for this to be released since launch and I'm glad to see that the start, select and home buttons have been broken from that flat bar on the original.
Not sure if you read the text I put in the post I made with the pictures. I said that the shot was filtered and that the 3DS XL would look a bit differently.But the whole point I made the pic was to show the size comparison, not show picture quality. And about the Jumbotron DS, there's a difference between showing low-resolution video on a high-resolution display, compared to simply having bigger pixels. I'm pretty sure a 15" (or whatever size it is) DS that's still 256x192 would cause the subpixels to be visible, let alone cause pixelation.
 

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