Nintendo broadcasting a Nintendo Direct pre-E3 presentation tomorrow

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Xbox 360
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Xbox 360 with ABXY and right stick switched (bow before my super photoshop skillz)
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Wii U GamePad
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nuff said
3rd party controllers did that back on PSX. What is your point?

Well it's different here. Nintendo is not a third party controller manufacturer for the Xbox 360. The ressemblance with the 360 pad is striking and way too obvious
And the original xbox controller was a (bad) copy of the Gamecube- and Dreamcast- controllers.
That is the circle of life controllers.
Where's your source that it was a copy?
My eyes are my source:
220px-Sega_Dreamcast_Controller_(PAL).png


+
180px-Gamecube-controller.jpg

=
220px-Xbox-Duke-Controller.jpg
 
I hope Nintendo has a plan include the games they already released into the Nintendo Network when it goes live. (Ex. Mario Kart 7, Mario Tennis Open, etc.)
 
I feel that that source is unreliable, but let's suppose, for a second, that they did copy off of SEGA, I don't see how GC factors into that equation you posted.
They copied the position of the right circle pad from the gamecube-controller.
The WII U Pro Controller is -of course- a very obvious copy. But in the history of controllers there was always only a little bit of innovation and much copying. E.g. the PSX-controller was very similar to the SNES-controller. They only added two handles and two additional shoulder buttons. Then the handles were copied by almost all other companies. etc.
People who will bitch against Nintendo because of the Wii U Pro Controller are like iphone-user who bitch against other smartphones because of the similarity (no buttons and a big screen). ;)
 
I feel that that source is unreliable, but let's suppose, for a second, that they did copy off of SEGA, I don't see how GC factors into that equation you posted.
They copied the position of the right circle pad from the gamecube-controller.
It's not a Circle Pad, but...that's not really enough to go on to say that they copied off of Nintendo.
 
Who cares who copies who? It,s just a controller. OFC, there will be some similarities between others. They aren't supposed to be extraordinary different. It's a matter of being it confortable in your hands. And now they've chosen this shape.
 
I suppose they havn't included triggers to both the controllers (vanilla and pro).

When the Gamecube did have triggers.
 
Nintendo finally seems to understand how to get decent third party support again, that controller looks exactly how it should look.

MiiVerse looks cool and can be really interesting with those adds and text and all. Looking forward to this, the Wii U has caught my interest a bit more now.

Still wondering what kind of first party titles they are bringing.
 
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Just how tall is Reggie? o.O"
Asians are generally short people, especially Japanese. I'm guessing Shiggy and Iwata are around lower 5-feet, which would put Reggie at 6-feet.


I suppose they havn't included triggers to both the controllers (vanilla and pro).

When the Gamecube did have triggers.
What? Where did that question come from? The Gamepad had triggers, why the hell would the Pro controller lose them? That makes no sense.
 
I suppose they havn't included triggers to both the controllers (vanilla and pro).

When the Gamecube did have triggers.
What? Where did that question come from? The Gamepad had triggers, why the hell would the Pro controller lose them? That makes no sense.

I mean axis triggers. You know, like XBOX 360 and PS3 controllers. Not just buttons, but "triggers" that respond according to how much you press them.
 
I suppose they havn't included triggers to both the controllers (vanilla and pro).

When the Gamecube did have triggers.
What? Where did that question come from? The Gamepad had triggers, why the hell would the Pro controller lose them? That makes no sense.

I mean axis triggers. You know, like XBOX 360 and PS3 controllers. Not just buttons, but "triggers" that respond according to how much you press them.
Like how hard (or how far down) you press things? No idea. I don't recall any features like that being mentioned. Buttons are meant to be mashed--adding sensitive in-betweens is asking for trouble, IMO. it will only confuse most gamers who just mash buttons (aka, most gamers) because using the in-betweens (or half-pressing) requires finesse.
 

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