Sony has patent filed that might cover parts of Wii U Controller

Guild McCommunist

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'We stole the rumble pack....
We stole the analogue stick....
We stole the Third Party Developers....
We sorta stole the sequel to GoldenEye....
And we wish we had stolen Rare.
Now, we're back.

What nintendo creates, we take. SONY.'

This was years before PSMove too. Rofl.

They were the first to start two analog sticks. If shit's a good idea like the analog stick then "being original" shouldn't be an excuse for not using that idea. It's kinda a necessity for controller-based 3D gaming. EDIT: Oh, and guess who started using two analog sticks after that? Nintendo in their Gamecube. Microsoft in their Xbox. Nintendo in their Classic Controller/Pro. Microsoft in their Xbox 360. People also enjoy skimping on the analog nub. Which the 3DS basically "stole" as the circle/slider pad, like it or not. But I honestly don't care since the analog nub was one of the more efficient ways for analog control on a handheld, so companies using good ideas, regardless of who did it first, is what they should strive for.

"Stole" or "made a console adequate for third party devs" are rather different.

"Stole the sequel to Goldeneye"? You mean Agent Under Fire? Nightfire? Goldeneye Reloaded? All of which are multiplats that include Nintendo consoles?

No one wishes they stole Rare, Microsoft is probably regretting that choice. All their talent went to Free Radical Design which is like what, Crytek UK now or something?

Also odds are the patent was in place before they even knew about the Wii U. Unless I see a patent from earlier than 2010 by Nintendo, I'm certainly not gonna bite on a "THEY'RE STEALING IDEAS" argument.
 
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spinal_cord

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I know better than to get into these arguments, but for those people saying that they came up with the same idea independently, that isn't the only possible answer. Just because the public didn't find out about the WiiU until 2011, doesn't mean that industry insiders didn't know about it. There will have been many chances for someone from Sony to discover the WiiU in the last few years, such as game devs deving for both companies, so saying that they didn't copy it just because there was no public announcement before 2011 is just naive.
 

Joe88

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it would have been all over the net if there was leaked information out there, various game news sites would kill for that info (or pay a hefty sum for it)
not only that but third party developers didnt even have anything (dev kits im assuming), thats why only nintendo actually showed anything while third party devs showed gameplay video's from 360 and ps3 games http://www.zdnet.com/blog/hardware/nintendo-used-xbox-ps3-footage-at-wii-u-event/13259

there was nothing out there, leaked info didnt start showing up until around april 2011 or so
 
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pubert09

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They were the first to start two analog sticks. If shit's a good idea like the analog stick then "being original" shouldn't be an excuse for not using that idea. It's kinda a necessity for controller-based 3D gaming. EDIT: Oh, and guess who started using two analog sticks after that? Nintendo in their Gamecube. Microsoft in their Xbox. Nintendo in their Classic Controller/Pro. Microsoft in their Xbox 360. People also enjoy skimping on the analog nub. Which the 3DS basically "stole" as the circle/slider pad, like it or not. But I honestly don't care since the analog nub was one of the more efficient ways for analog control on a handheld, so companies using good ideas, regardless of who did it first, is what they should strive for.

...

Also odds are the patent was in place before they even knew about the Wii U. Unless I see a patent from earlier than 2010 by Nintendo, I'm certainly not gonna bite on a "THEY'RE STEALING IDEAS" argument.
I can agree with the whole using a good idea thing. I hate when people complain about companies doing something that one has already done before. For example, Sony and Microsoft making motion games after the success of the Wii.
Is it cheap to basically follow suit and copy? Yes.
Is it bad for the consumer? NO.
It gives us options for games. I know I wouldn't want the 480p quality of just Wii games. I like that I can play quality hi def games with motion controllers, too. I prefer a Tiger Woods game on PS3 over Wii. Having substitute goods also creates competition between companies and competition creates quality, with exceptions of course for those willing to poke holes.
 
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Foxi4

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I know better than to get into these arguments, but for those people saying that they came up with the same idea independently, that isn't the only possible answer. Just because the public didn't find out about the WiiU until 2011, doesn't mean that industry insiders didn't know about it. There will have been many chances for someone from Sony to discover the WiiU in the last few years, such as game devs deving for both companies, so saying that they didn't copy it just because there was no public announcement before 2011 is just naive.

Perhaps they knew that a console is in the works, but they definatelly did not know the specifics. Every year console developers file tons upon tons of patents - the hardware we are seeing now has been thought through years ago.

Thing is, what is actually in development is always a deeply held secret until the company actually has something to "show", that's why instances of "Vaporhardware" - announced consoles that never see the light of day, are so rare. The moment "developers" get to know that something's cooking, beta SDK's are already ready for action. There is absolutely no need for "insiders" to know anything about the specifics of the system or its features unless they are directly connected to the development, and even then, they are bound by their contracts not to leak any information out. Let's just say that "severe consequences would follow", at least if the leak is *way* ahead of schedule.

Think of all those "prototypes" of consoles people learn about ages after the final product was released, all the scrapped concepts - neither of those was "announced" in any way. I was actually looking through some concept devices that were supposed to be "next generation GameBoy" back when the DS was in the works - pretty cool stuff.

In any case, it's entirely possible that Sony came up with this on their own. Moreover, it would appear that the device works on a slightly different principle then the Nintendo controler, as the antena/reciever appears to be mounted on the TV nevermind, that's the Move thingamajig, isn't it?

'We stole the rumble pack....
We stole the analogue stick....
We stole the Third Party Developers....
We sorta stole the sequel to GoldenEye....
And we wish we had stolen Rare.
Now, we're back.

What nintendo creates, we take. SONY.'

This was years before PSMove too. Rofl.

'Nintendo,
You "stole" the analog triggers (From Dreamcast)
You "stole" the motion controls (From Midway, being developed for the Dreamcast CLARIFICATION: As seen on the Wii. Specifically for you Midna ;) )
You "stole" USB ports on consoles (From Sony)
You "stole" keyboard support (From Dreamcast, unless you count earlier console-computers too)
You "stole" built-in web browsing and modems (From Dreamcast)
You "stole" online gaming on consoles (From Sega, MegaNet debuting in 1990)
Your point being?'

Some things should just become generally accepted "inventions" because they are "good". That's that.

Pshh... screens on controllers...

dreamcast.jpg

Dreamcast: The hipster of video game consoles.

DC didnt have screens.

You just saw a picture of a Dreamcast controller with a VMU (visual memory unit) in it, CLEARLY with a screen and you choose to say "naw, ain't no screens there". Well done.

You do realize that the clamshell design and the slider design are not exclusive to any company as they are re-occouring and neither iRiver nor Nintendo invented either of them, the PocketStation effectively worked as a memory card while PocketPikachu was a Tamagotchi rip-off, the DreamEye is nothing like an Eyetoy, it's more reminescent of a normal camera, the Wii controller is a rip-off itself (Midway was working on a controller that worked on the exact same principle and looked suspiciously similar but works were discontinued due to the death of the Dreamcast) and suma sumarum you're only right about Famicon Wars, although Field Commander is, well, a different game, tbh?
 
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awssk8er

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'We stole the rumble pack....
We stole the analogue stick....
We stole the Third Party Developers....
We sorta stole the sequel to GoldenEye....
And we wish we had stolen Rare.
Now, we're back.

What nintendo creates, we take. SONY.'

This was years before PSMove too. Rofl.

They were the first to start two analog sticks. If shit's a good idea like the analog stick then "being original" shouldn't be an excuse for not using that idea. It's kinda a necessity for controller-based 3D gaming. EDIT: Oh, and guess who started using two analog sticks after that? Nintendo in their Gamecube. Microsoft in their Xbox. Nintendo in their Classic Controller/Pro. Microsoft in their Xbox 360. People also enjoy skimping on the analog nub. Which the 3DS basically "stole" as the circle/slider pad, like it or not. But I honestly don't care since the analog nub was one of the more efficient ways for analog control on a handheld, so companies using good ideas, regardless of who did it first, is what they should strive for.

"Stole" or "made a console adequate for third party devs" are rather different.

"Stole the sequel to Goldeneye"? You mean Agent Under Fire? Nightfire? Goldeneye Reloaded? All of which are multiplats that include Nintendo consoles?

No one wishes they stole Rare, Microsoft is probably regretting that choice. All their talent went to Free Radical Design which is like what, Crytek UK now or something?

Also odds are the patent was in place before they even knew about the Wii U. Unless I see a patent from earlier than 2010 by Nintendo, I'm certainly not gonna bite on a "THEY'RE STEALING IDEAS" argument.
All true. I didn't make the picture, I just think it's funny.

Obviously it's exaggerated.
 

Smuff

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Sony are and always have been a bunch of lying (pre release PS1/PS2/PS3 specs for example), cheating cnuts. I fcuking hate them and have never bought a single console of theirs - mainly because their controller is always so fcuking wnak.
 
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Valwin

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I know better than to get into these arguments, but for those people saying that they came up with the same idea independently, that isn't the only possible answer. Just because the public didn't find out about the WiiU until 2011, doesn't mean that industry insiders didn't know about it. There will have been many chances for someone from Sony to discover the WiiU in the last few years, such as game devs deving for both companies, so saying that they didn't copy it just because there was no public announcement before 2011 is just naive.

Perhaps they knew that a console is in the works, but they definatelly did not know the specifics. Every year console developers file tons upon tons of patents - the hardware we are seeing now has been thought through years ago.

Thing is, what is actually in development is always a deeply held secret until the company actually has something to "show", that's why instances of "Vaporhardware" - announced consoles that never see the light of day, are so rare. The moment "developers" get to know that something's cooking, beta SDK's are already ready for action. There is absolutely no need for "insiders" to know anything about the specifics of the system or its features unless they are directly connected to the development, and even then, they are bound by their contracts not to leak any information out. Let's just say that "severe consequences would follow", at least if the leak is *way* ahead of schedule.

Think of all those "prototypes" of consoles people learn about ages after the final product was released, all the scrapped concepts - neither of those was "announced" in any way. I was actually looking through some concept devices that were supposed to be "next generation GameBoy" back when the DS was in the works - pretty cool stuff.

In any case, it's entirely possible that Sony came up with this on their own. Moreover, it would appear that the device works on a slightly different principle then the Nintendo controler, as the antena/reciever appears to be mounted on the TV nevermind, that's the Move thingamajig, isn't it?

'We stole the rumble pack....
We stole the analogue stick....
We stole the Third Party Developers....
We sorta stole the sequel to GoldenEye....
And we wish we had stolen Rare.
Now, we're back.

What nintendo creates, we take. SONY.'

This was years before PSMove too. Rofl.

'Nintendo,
You "stole" the analog triggers (From Dreamcast)
You "stole" the motion controls (From Midway, being developed for the Dreamcast)
You "stole" USB ports on consoles (From Sony)
You "stole" keyboard support (From Dreamcast, unless you count earlier console-computers too)
You "stole" built-in web browsing and modems (From Dreamcast)
You "stole" online gaming on consoles (From Sega, MegaNet debuting in 1990)
Your point being?'

Some things should just become generally accepted "inventions" because they are "good". That's that.

Pshh... screens on controllers...

dreamcast.jpg

Dreamcast: The hipster of video game consoles.

DC didnt have screens.

You just saw a picture of a Dreamcast controller with a VMU (visual memory unit) in it, CLEARLY with a screen and you choose to say "naw, ain't no screens there". Well done.

You do realize that the clamshell design and the slider design are not exclusive to any company as they are re-occouring and neither iRiver nor Nintendo invented either of them, the PocketStation effectively worked as a memory card while PocketPikachu was a Tamagotchi rip-off, the DreamEye is nothing like an Eyetoy, it's more reminescent of a normal camera, the Wii controller is a rip-off itself (Midway was working on a controller that worked on the exact same principle and looked suspiciously similar but works were discontinued due to the death of the Dreamcast) and suma sumarum you're only right about Famicon Wars, although Field Commander is, well, a different game, tbh?


Damn foxi you sure go fanboy on this one
 

Foxi4

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Damn foxi you sure go fanboy on this one
Elaborate on that, it sounds more like a hateful comment on your part since you just don't like me.

Which is weird, since you usually make my day.

Hush, Valwin, he's going to explode and show you all his Nintendo consoles now.
Naw. You don't enter the same river twice. Besides, I aligned them nicely on the shelf - not going up there AGAIN to prove a point lol.
 

Tom Bombadildo

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Why does it matter who created what first? It has no effect on HOW the company USES it or how WELL the developers IMPLEMENT it. Taking a successful/potentially successful design and using it as your own isn't stupid, it isn't bad, it's fucking strategy. Everyone can just quit fucking whining about who stole what and should focus on what comes out of the device. It's like we're all fucking 3 years old.
 
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Smuff

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I fcuking hate them and have never bought a single console of theirs - mainly because their controller is always so fcuking wnak.
Which explains the popularity of the Dual Shock design and the fact that 99,9% of gamepads now look like it.
None of the gamepads I buy, because it is so fucking wank!
Just cos the rest of you are sony sheep
:oP
 

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