@stfour
Now I also having a problem that PostLoader doesn't find my second NAND source that I have in the usb nands folder (I have 2 subfolders here) it only finds one. The strange thing is that the NAND that is not found by PostLoader works with Mighty Channels.
So I have a question! How is PostLoader recognizing the NANDs?? and why does it only find some of them and others don't??
Maybe there should be an extra option to include hardcoded paths to specific nands in for example a "custom_nands.cfg"? That way you also could use other personal paths that doesn't need to be in the "nands" folder.
Edit1: One last thing, maybe postloader could type out the REAL name of the game(channel) instead of the channelid? It's hard to know what channel/game it is without this and even more harder when there is no image avalible for download.
Edit2: ohh yes I'm on the flow today There is a smal bug. When you switch between channels and games with (1) and you see all your games on your fat partition the "topic" says it shows the games on "EmuNand" (if you have a emunand source setup) otherwise it just says "Real NAND" and shows your games. And I think the last one is the correct one because the savegames is from the real nand in both conditions. Maybe a more explainable topic will be better?(Name can be read from the nand the channel/game is stored at) (Maybe even an option to choose were the save games goes? )
PS ! In all the above issues I have been running PostLoader from the Channel Forwarder on my real nand system menu and with postloader from SD.
By the way, I know you have a lot going on right now with PostLoader but wouldn't be cool if there were a TOOL option in the MAIN menu. Maybe with one of the tools being a simple file manager (SD/USB/GCMEM/SMB) and also having it in the "norton commander" style of way.And maybe also a tool for dumping your current nand in a easy (full or minimal) Postloader suported/integrated way And maybe even a NAND editor, remove all save games, remove miis, remove channel/channels (game/games), add channel/channels (game/games) from WAD or other NAND, copy settings (wifi,clock,wiimotesync etc etc) from real nand. And other functional fuetures
Now I also having a problem that PostLoader doesn't find my second NAND source that I have in the usb nands folder (I have 2 subfolders here) it only finds one. The strange thing is that the NAND that is not found by PostLoader works with Mighty Channels.
So I have a question! How is PostLoader recognizing the NANDs?? and why does it only find some of them and others don't??
Maybe there should be an extra option to include hardcoded paths to specific nands in for example a "custom_nands.cfg"? That way you also could use other personal paths that doesn't need to be in the "nands" folder.
Edit1: One last thing, maybe postloader could type out the REAL name of the game(channel) instead of the channelid? It's hard to know what channel/game it is without this and even more harder when there is no image avalible for download.
Edit2: ohh yes I'm on the flow today There is a smal bug. When you switch between channels and games with (1) and you see all your games on your fat partition the "topic" says it shows the games on "EmuNand" (if you have a emunand source setup) otherwise it just says "Real NAND" and shows your games. And I think the last one is the correct one because the savegames is from the real nand in both conditions. Maybe a more explainable topic will be better?(Name can be read from the nand the channel/game is stored at) (Maybe even an option to choose were the save games goes? )
PS ! In all the above issues I have been running PostLoader from the Channel Forwarder on my real nand system menu and with postloader from SD.
By the way, I know you have a lot going on right now with PostLoader but wouldn't be cool if there were a TOOL option in the MAIN menu. Maybe with one of the tools being a simple file manager (SD/USB/GCMEM/SMB) and also having it in the "norton commander" style of way.And maybe also a tool for dumping your current nand in a easy (full or minimal) Postloader suported/integrated way And maybe even a NAND editor, remove all save games, remove miis, remove channel/channels (game/games), add channel/channels (game/games) from WAD or other NAND, copy settings (wifi,clock,wiimotesync etc etc) from real nand. And other functional fuetures