Of course we all want to have video cutscenes in our games. It makes them more professional looking. But, has anyone managed to do it with an AVI file just yet? I'm curious to know this because I was doing a bit of research into that last night (At 2 AM to boot) and I found an interesting piece of homebrew. Well, two of them, but they both revolve around the same idea. First, to see what I am getting at, visit this page and download either the nyands or rickroll nds files and watch them. Yes, I'm serious. Watch them. The reason for that is the way they create a video effect is shown in the source (Which is also provided on that page!) and how well it works. The only downside to their app is the .nds file is very large. But, how they did it was displaying a bunch of .raw image files at a fast enough of a speed to emulate a video, then played the audio alongside it to simulate a video effect.
Is there a better alternative, because I'd like to make a video cutscene (The video I want to use is 50 seconds long and has 755 frames- that'd make a huge NDS file!) but I'd rather make the task simple and not have to use frame-by-frame image playback as it'd be inefficient to use. Or is a video library for devkitpro in development?
Is there a better alternative, because I'd like to make a video cutscene (The video I want to use is 50 seconds long and has 755 frames- that'd make a huge NDS file!) but I'd rather make the task simple and not have to use frame-by-frame image playback as it'd be inefficient to use. Or is a video library for devkitpro in development?