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So apparently, and I have no clue how long this has been going on, but it's kind of annoying. I have noticed it as of EOS Version 1.07 or so.
Every single .sav file that the DSTwo seems to make has a bad timestamp, as well as a capitalized extension, but it's very conditional.
For example
If I create a blank text file and rename it to GameNameHere.sav to match the game that currently does not have an associated .sav file, it's timestamp is just fine, because it's already created, and since the file is invalid for any game to be a save file, it assumes that it has no save data associated with it and utilizes it for said save data.
However if I don't create said file, it makes a file GameNameHere.SAV with a capitalized extension. It also creates them with a bad timestamp.
In my case the files typically show up like this
Linux
Date Created: 1/1/1987
Date Modified: Whatever the current date is
Actual Time Created (Provided I have it show it's exact time of creation): 0:00
Actual Time Modified: Whatever the actual time was supposed to be when it was created
Windows
Shows nothing at all, seems to detect that the Timestamp could not possibly be right. Linux must be detecting it as being improper, but still displays it as I have instructed/configured it to do with all files by default.
OSX
I rarely use my Macbook since my new Laptop literally drops a train on it, but OSX seems to think that the .SAV files are damaged and refuses to let me do anything with them. It displays only the modified date, and the creation date is blank.
Now using some tools on either OS I can correct the timestamps manually (touch via command line on Linux, or a plugin for Explorer on Windows), but that seems like a chore and I'd rather the DSTwo and EOS just do this properly from the start.
Additionally this has a bad effect on some save files, where if I rename them to .sav as they are supposed to be, the game is never able to detect them as existing, or in some cases detects them as being damaged or corrupted, and deletes them.
This issue did not occur with my Supercard DSOnei, and still does not occur with the DSOne. All of my flashcarts sans the DSTwo create save files properly with good/valid timestamps and non capitalized .sav extensions.
This cant possibly be normal behavior, and I assume that others are having this same issue that I am.
The DSTwo firmware I am using, as well as the EOS version are both the latest version.
Every single .sav file that the DSTwo seems to make has a bad timestamp, as well as a capitalized extension, but it's very conditional.
For example
If I create a blank text file and rename it to GameNameHere.sav to match the game that currently does not have an associated .sav file, it's timestamp is just fine, because it's already created, and since the file is invalid for any game to be a save file, it assumes that it has no save data associated with it and utilizes it for said save data.
However if I don't create said file, it makes a file GameNameHere.SAV with a capitalized extension. It also creates them with a bad timestamp.
In my case the files typically show up like this
Linux
Date Created: 1/1/1987
Date Modified: Whatever the current date is
Actual Time Created (Provided I have it show it's exact time of creation): 0:00
Actual Time Modified: Whatever the actual time was supposed to be when it was created
Windows
Shows nothing at all, seems to detect that the Timestamp could not possibly be right. Linux must be detecting it as being improper, but still displays it as I have instructed/configured it to do with all files by default.
OSX
I rarely use my Macbook since my new Laptop literally drops a train on it, but OSX seems to think that the .SAV files are damaged and refuses to let me do anything with them. It displays only the modified date, and the creation date is blank.
Now using some tools on either OS I can correct the timestamps manually (touch via command line on Linux, or a plugin for Explorer on Windows), but that seems like a chore and I'd rather the DSTwo and EOS just do this properly from the start.
Additionally this has a bad effect on some save files, where if I rename them to .sav as they are supposed to be, the game is never able to detect them as existing, or in some cases detects them as being damaged or corrupted, and deletes them.
This issue did not occur with my Supercard DSOnei, and still does not occur with the DSOne. All of my flashcarts sans the DSTwo create save files properly with good/valid timestamps and non capitalized .sav extensions.
This cant possibly be normal behavior, and I assume that others are having this same issue that I am.
The DSTwo firmware I am using, as well as the EOS version are both the latest version.