Title screen
Controls
The very beginning of the game; enemies are present immediately, so learn fast
Collecting coins, although you can't do anything with them in the demo
Picking up a health potion; these refill health to max
Coins and food on the ground
Leveling up
And gaining a Power Move
Your Power Move is now charged!
The extra life system is cute, although you seem to have infinite lives in the demo
Probably the best-looking part of the demo, so I took a screenshot
Launching the Power Move (after having killed everything; it was kind of difficult to get a proper action shot)
LOADING; these are exceedingly long for a cart-based game, and even longer for a game which is
stored in memory
The second stage is more puzzle-based
Swift boots are fun; they make pushing blocks around go much faster, too
Pushing a block onto a switch to open a door
Hazardous room, the skulls shoot fireballs and those spikes shift up and down
Gauntlet - Coming 2008!! (*cough*)