Cancelled my Cyberpunk 2077 pre-order

  • Thread starter Thread starter subcon959
  • Start date Start date
  • Views Views 7,188
  • Replies Replies 32
  • Likes Likes 10
But somehow you created a topic to announce this like you are trying to find a validation of your action. :D

Actually, I created the thread as it was new information about the patch (and the awesome GOG cloud saves) and worth sharing with people who were also passionate about physical game ownership and preservation. It's just that GBAtemp also has a bunch of whiny kids that get confused and think they're on Reddit.
 
I totally agree. The issue is that until it's released we don't know if it's just a small bugfix patch or something more considerable like a game-breaking problem they discovered after going gold.
Well, you certainly make a fair point with that argument. I want to say that CD Projekt wouldn't be the kind of group to lead people wrong like that, but yeah. We'll have to wait and see whether or not they announce that a download will be required for the full game.

That said, if it says anything, some of the articles I've seen indicate that CD Projekt wanted to make sure the full game would be fully loaded on the cartridge, and nothing so far indicates that a download will be required. So I'm willing to give the benefit of the doubt and assume that any day one downloads will be for the standard post-gold bug fixes.
 
Well, you certainly make a fair point with that argument. I want to say that CD Projekt wouldn't be the kind of group to lead people wrong like that, but yeah. We'll have to wait and see whether or not they announce that a download will be required for the full game.

That said, if it says anything, some of the articles I've seen indicate that CD Projekt wanted to make sure the full game would be fully loaded on the cartridge, and nothing so far indicates that a download will be required. So I'm willing to give the benefit of the doubt and assume that any day one downloads will be for the standard post-gold bug fixes.

I will gladly buy it after release if all that ends up being true. I just didn't think it was worth the risk going through with the pre-order when there isn't really any good reason not to just wait and see.
 
Actually, I created the thread as it was new information about the patch (and the awesome GOG cloud saves) and worth sharing with people who were also passionate about physical game ownership and preservation. It's just that GBAtemp also has a bunch of whiny kids that get confused and think they're on Reddit.
A day one patch isnt news. Grow up. Day one patches have been a thing on PHYSICAL MEDIA for probably longer than you've been alive, given how you talk.
 
A day one patch isnt news. Grow up. Day one patches have been a thing on PHYSICAL MEDIA for probably longer than you've been alive, given how you talk.
Man.. This kid would NOT have survived early PC gaming that's for sure.

Buy a game, find it out it's buggy as hell, and actually have to write/call the company to find out that they have a patch that they have to MAIL you, and you install. *That is if you're lucky and the game ain't just buggy shit like Cyberpunk originally was*
 
Actually, I created the thread as it was new information about the patch (and the awesome GOG cloud saves) and worth sharing with people who were also passionate about physical game ownership and preservation. It's just that GBAtemp also has a bunch of whiny kids that get confused and think they're on Reddit.
Read your own title. "Cancelled my Cyberpunk 2077 pre-order", that's what you've put there as your main point. All the smokescreen can't mask the fact that this post is about your ego.
 
While I don’t agree with making a new post.. some of you are really missing the point here…
Sorry, no. There's no point to be made here. Day one patches have been around for a LONG time and canceling a pre-order because of one is plain stupidity, and making a thread to whine about it for attention is even worse.
 
Man.. This kid would NOT have survived early PC gaming that's for sure.

Buy a game, find it out it's buggy as hell, and actually have to write/call the company to find out that they have a patch that they have to MAIL you, and you install. *That is if you're lucky and the game ain't just buggy shit like Cyberpunk originally was*

I've been gaming since the 70's so yeah I do remember the early days. I also remember spending hours typing in game code out of a magazine and then hours more correcting syntax errors before it would run. I remember rewinding tapes over and over again until it would finally load past the same bloody warped point. The patches you are talking about were a bit later on when we had the luxury of floppy disks and hard drives.

While I don’t agree with making a new post.. some of you are really missing the point here…

Yeah, I guess it's on me for forgetting where I was. Still, I got mistaken for a young'un, which when you're my age is enough to make your day.
 
Last edited by subcon959,
Yeah, it definitely says something when people claim "The Switch is so easy to mod! Modding has never been easier!", yet the only way to mod consoles manufactured after the launch-day Nvidia exploit was fixed involves hardmodding that 1) requires you to know what you're doing (or pay someone who knows what they're doing, which is legally treacherous territory given the precedent set by Nintendo vs. Gary Bowser), and 2) runs the risk of bricking your console if you mess up at any point.

Considering that there's been no valid softmod method found ever since the original exploit was fixed (and the exploit discovered after that requiring a firmware version that both was quickly fixed and isn't built into to any Switch version by default, rendering it unusable), I think it goes without saying that HorizonOS has been secure enough that bypassing the securities to mod it require risky and potentially-legally-questionable methods. And it's unlikely that will change for the Switch 2 in the near future unless something like Nvidia's screw-up happens again (and this, of course, assumes Nintendo wouldn't account for something like that happening again).
Finally someone else that gets why I'm reluctant to hardmod stuff. I've read the modchip installation guide and there's a massive red disclaimer stating that the points you need to solder are super tiny and precise.

If I can't beat precision levels in Mario Maker where you get infinite tries, why would I try precision soldering where you only get 1 try to get it right?
 
It's extremely rare for a game to not get a patch so it's not a surprise. I mean, you can probably play the game without the day one patch, though it's likely better with it.

Switch 2 is going to struggle with third party if nearly all are going down the GKC/CIB path.

* CIB = Code in Box
 
  • Like
Reactions: Blythe93
I've found an update which makes me feel better about grabbing the game at launch. It's on a Dutch website though so I'm assuming my translation is accurate (if any native speakers can confirm that would be great)

Dit konden medewerkers van Cyberpunk-ontwikkelaar CD Projekt Red bevestigen aan N1-UP tijdens het Nintendo Switch 2 Experience-evenement in Zaandam. Het team werkt momenteel wel aan een Day One-patch om het spel in nog betere staat te krijgen, maar de versie van het spel dat op de gamecards wordt gezet voldoet aan de kwaliteitseisen van het Poolse bedrijf.

From what I can gather, this mentions the day one patch but crucially also says that the game on cartridge is in pretty good shape?
 
  • Haha
Reactions: FluffyLunamoth

Site & Scene News

Popular threads in this forum