"Mario Party 4" decompilation project reaches completion
Decompilation projects continue to go on the rise day by day, and this week, a decompilation project for a Gamecube game has reached completion, becoming the very first fully completed decompilation for a Gamecube title, with the game in question being none other than Mario Party 4.
Each day, several titles from the Nintendo 64 continue to get decompilation projects finalized, as subsequently, PC ports become available shortly after, usually by another team that does the PC porting process based on the decompilation, or, in case of Recompilation being used, the PC port comes alongside the recompiled code as well. With Nintendo 64, Gameboy Advance and Xbox 360 titles (like Sonic Unleashed recently) getting more and more games decompiled, it was a matter of time before we started seeing other consoles from the 2000s getting decompiled as well, and now Gamecube is joining the frame.
While several games from the Gamecube era already have on-going decompilation projects, like The Legend of Zelda: The Wind Waker and The Legend of Zelda: Twilight Princess (amongst many others), Mario Party 4 is the very first Gamecube title to reach a full decompilation, and while the full code and REL completion percentages are short of the full 100% (sitting at 99.88% and 99.37% respectively), it's safe to assume that the entire game has been decompiled.
With Mario Party 4 decompiled now, it's only a matter of time before talented people start looking around at the game's code and work on developing a PC port of the game, albeit not by the same team that did the original decompilation project.












