ROM Hack RELEASE [MOD] Xenoblade Chronicles: Definitive Edition - 60fps

  • Thread starter Thread starter redforge
  • Start date Start date
  • Views Views 163,738
  • Replies Replies 53
  • Likes Likes 10
Managed to port redforge's (Thread OP) 60fps patch and get it working on update 1.1.2! I've attached the IPS patch to this post; Just extract the folder contained in the zip to your exefs_patches folder and enjoy!

(The advantage to using this over other existing 60fps codes is mainly that the UI runs at the normal speed with this patch, which I find looks nicer and is easier to control, versus running at double speed like other ones do.)

Edit: Somehow managed to make the UI "run" at 75fps before... whoops. Reuploaded the attachment to run at the correct speed.
 

Attachments

Last edited by moddingiscool,
Managed to port redforge's (Thread OP) 60fps patch and get it working on update 1.1.2! I've attached the IPS patch to this post; Just extract the folder contained in the zip to your exefs_patches folder and enjoy!

(The advantage to using this over other existing 60fps codes is mainly that the UI runs at the normal speed with this patch, which I find looks nicer and is easier to control, versus running at double speed like other ones do.)

Edit: Somehow managed to make the UI "run" at 75fps before... whoops. Reuploaded the attachment to run at the correct speed.
realize this is a monht old but for some reason this didn't work for me (on Ryujinx) : /

edit: nvm i'm a dyslexic who couldn't read the OP's file structure correctly :P
 
Last edited by AsahiMizunoThighs,
Managed to port redforge's (Thread OP) 60fps patch and get it working on update 1.1.2! I've attached the IPS patch to this post; Just extract the folder contained in the zip to your exefs_patches folder and enjoy!

(The advantage to using this over other existing 60fps codes is mainly that the UI runs at the normal speed with this patch, which I find looks nicer and is easier to control, versus running at double speed like other ones do.)

Edit: Somehow managed to make the UI "run" at 75fps before... whoops. Reuploaded the attachment to run at the correct speed.
I've used this but only the menu is 60fps, other than that just 30fps

edit: i dont know i supposed to use lin_nx.ini/Graphics config files too, it works now
 
Last edited by WibuSyariah,
Managed to port redforge's (Thread OP) 60fps patch and get it working on update 1.1.2! I've attached the IPS patch to this post; Just extract the folder contained in the zip to your exefs_patches folder and enjoy!

(The advantage to using this over other existing 60fps codes is mainly that the UI runs at the normal speed with this patch, which I find looks nicer and is easier to control, versus running at double speed like other ones do.)

Edit: Somehow managed to make the UI "run" at 75fps before... whoops. Reuploaded the attachment to run at the correct speed.
@masagrator can this get added to the SaltyNX repository? The current one still has the overly fast menus.
 
Yes. In the FPSLocker Overlay it says: "Found valid config file! Patch was loaded to game. Patch file exists."
I picked up the game again, and you were right, the UI runs at twice the normal speed.

-- Edit
I installed SaltyNX and FPSLocker again, it seems to work now.
 
Last edited by SkullHex2,

Site & Scene News

Popular threads in this forum