Most retro games are static in the emulated space. The pointer to the space may differ and not all have a chain from main. If this is the case a pointer creation code may be needed. Using jump back after one or two jump back a pointer would normally appear that by watching for code that access it you can find a code to hook a asm cheat to find this pointer@dsrules ,then i managed to find the pointer for the lives(rest)following your and @TomSwitch's instructions and setting the highest range to FB0C,but i found the address with Edizon SE,added it to the bookmark and after a cheats,then with Breeze made the jumpback and searched for the pointer with MAIN ptr scan=0,works with both US/JPN versions of the game.
I made such code for Nintendo online SNES and GBA. If anyone interested I can post it
Post automatically merged:
Changing these in hope that the cheat would work is not recommended but for those who want to do it I would guess isn’t hard. Just do binary search and hack, I doubt that he would harden it to stop you.no, the file checks for the tid and bid, so it can not be use/test on a different tid
Last edited by TomSwitch,






.




