Look for a USB-C monitor. There are lots of them availible nowdays.Portable monitor which doesn't need the dock ?
0100000000000014.audio is the process name, so it could be relevant that I was using Bluetooth audio: I almost always leave Bluetooth enabled, as it is disabled automatically when the console goes to sleep.420000000007e51a, program name: ovlloader). I was trying to access the Fizeau overlay iirc. I don't think the two crashes are related, but I should mention it for the sake of transparency.
If you want to utilize your digital collection and saves on a console you're planning to hack, then you should download your games and save data first before hacking it because hacking it puts you at risk for being banned so doing it in this order ensures you don't put yourself at unnecessary risk. After that, you can setup CFW on your unpatched console. If you need a guide, I recommend following this one. Not only was it the first guide to be released for the Switch scene, its been updated regularly as the scene progressed.I have been very happy with my OLED Switch with a large purchased (legal) collection of games. They are all eShop downloaded games. To play them on a second console, it would have to validate.
I was in the same situation on the WiiU but I HomeBrewed it to play with mods on BotW and add Gamecube games loaded from a disk.
I just bought an unpatched V1 console from eBay and ordered an RCM switch because I am lazy.
What would be the order with macOS:
- Boot into RCM with setup SDcard and backup existing ROM
- Install CFW
When do I download my software collections and Nintendo network saves from the eShop? Anything to look out for?
Thanks,
There is always a chance at being banned when using CFW/homebrew. Nobody can tell you how safe it is but do be aware that some people have been banned for using solely save managers. In order to approach this situation, you have to weigh the cons and benefits. What is more important to you, your save data or ability to play online and access the eShop?I have a v1 Switch which I am using Atmosphere with. I play my retail games on physical, and everything else, well, on emunand. I always paid attention to only run CFW on the Emunand, so that Nintendo doesn't bust me. Now I have the problem that I need to move a save game of mine to an Emunand on another switch. I know that JKSV is the right choice to do this, but I am bloody afraid to enter CFW on Sysnand.
So can someone tell me, how safe is it to use Atmosphere on sysnand, with the sole purpose of entering the HBB and using JKSV for exporting a save?
So I have a Switch that has not been updated since the SX OS days years ago.
Searching around I found people in the same situation being recommended this reentry guide. https://rentry.org/mys8q
Just wanted to check here first to see if this is still the way to go, or if something better to follow is out.

Since you said you updated Atmosphere and mentioned Hekate, it sounds like you didn't update Hekate. Download the latest release from the official GitHub page. It also sounds like you didn't update your patches. Get the latest patches from this thread.I haven't updated my Switch in a while so I updated Atmosphere to 1.6.2 and my firmware to 17.0 on my Sysnand. However, I didn't realize that updating to 17.0 on Sysnand is an issue, and I can't even boot into sysnand anymore.
I was originally able to boot into Emummc but I noticed it was quite a bit slower (booting games etc.), and now in the middle of playing Mario RPG, it just went black. I can boot into Hekate but booting Emummc is incredibly slow and basically gets stuck at the Nintendo Switch loading screen.
What can I do to fix it? Is there a way I can downgrade? Is 17.0 on sysnand the issue? My firmware on EmuMMC is still on 16.1 I believe.

Okay this is making no freaking sense to me.I always had airplane mode on before. I only use a usb ethernet to get online for the AIO updater and the hb app store thing.
As I posted earlier, I was updating other stuff and then was updating to 17.0.0 on the emucfw. I don't even get a blink of the switch logo splash screen before it crashes to the same error.
Now I can't do any of that, because it won't effing turn on when I power cycle. And when I do manage to turn it on, it just gives me that atmosphere error screen.
Your error is literally the same as shown in this thread. Try to apply the same fix he did (don't blank your serial number).Okay this is making no freaking sense to me.
Finally able to make time to try and tinker with the switch more. Still kept the 256gb sd card how I had it before I upgraded to a 1tb one. Didnt finish booting, but the fact it would at least boot shows promise.
Redownload and re extract atmosphere to the sd card. Plug in rcmloader again. AS I HOLD IT IN MY HANDS it is booting again, and able to reach the switch os with the updated atmosphere and firmware.
But literally the moment I put it back on tbe dock to charge, it ABSOLUTELY WONT! All I get is this effing error.

I'm sorry, what is exosphere?Your error is literally the same as shown in this thread. Try to apply the same fix he did (don't blank your serial number).
I'm sorry, what is exosphere?
If you have a file named exosphere.ini in your atmosphere folder, open it with a text editor, and check if blank_prodinfo is set to 1. If it is, set it back to 0 and reboot Atmosphere. Or you could just delete the file altogether. Your serial will be unblanked. Don't get yourself banned. Use an alternative method of blocking Nintendo servers.I'm sorry, what is exosphere?

Is it possible to get banned even if I never put in my nintendo id on the console? Already made a point to scrub the last one it had from its prior owner (who im told has since upgraded to an OLED model + modchip).If you have a file named exosphere.ini in your atmosphere folder, open it with a text editor, and check if blank_prodinfo is set to 1. If it is, set it back to 0 and reboot Atmosphere. Or you could just delete the file altogether. Your serial will be unblanked. Don't get yourself banned. Use an alternative method of blocking Nintendo servers.
Yes, it's possible. Bans occur if Nintendo detects your Switch has been modified in some way, or have illegal games installed. If you want to play online, you should have a clean OFW for online play, and do all your CFW stuff on an emuMMC, that never connects with Nintendo online.Is it possible to get banned even if I never put in my nintendo id on the console? Already made a point to scrub the last one it had from its prior owner (who im told has since upgraded to an OLED model + modchip).