Okay so I use redNAND with an edited sys_prod to play Splatoon even after a console ban, so would I be able to copy my Save Data from my old account onto my new NNID or does some data contain info about the NNID, eventually resulting in another ban?
Added support for "disc" saves.
https://github.com/GabyPCgeeK/savemii/releases/tag/1.2.0.mod4v2
Next I'm going to work on batch save backup.
it does on Mocha CFW.
@topic
I have 2 users in my wii u and I want to backup one save data from user1 and then restore in the same game for user2. How can I achieve this? cos I get a 'Restore failed' screen after I tried it.
i just received a replacement wii u from nintendo, they moved all my account info to the new console, but for some reason they didn't move my save files. I made backups for both wii u and vwii saves, can i restore them with savemii all at once? or do i need to run the games first, like with the old methods? thank you in advance.
thanks!For the vWii saves you need to run the games first. For the Wii U saves that are from games in disc format you need to run them first. For Wii U saves that are from installed games you can restore them without running the game first but it's not recommended because you end up with undeletable saves (can only be deleted with savemii or ftp) and possibly other errors. In conclusion I recommend to run all of your games first and then restore.
Just to confirm this, by "run them first" you mean "make the system create a save data first" .. right?For the vWii saves you need to run the games first. For the Wii U saves that are from games in disc format you need to run them first. For Wii U saves that are from installed games you can restore them without running the game first but it's not recommended because you end up with undeletable saves (can only be deleted with savemii or ftp) and possibly other errors. In conclusion I recommend to run your games first and then restore.
YesJust to confirm this, by "run them first" you mean "make the system create a save data first" .. right?
Wow, that's an awesome changelog! I will be sure to test this soonSavemii 1.2.0.mod5
Changelog
If there is any error or bug please let me know.
- Now shows game icon at diferent screens.
- Small icon at game list.
- Large icon at task selection and in task screen.
- No longer using OSScreen text rendering. Now uses Freetype2 to load CafeStd.ttf through the OSGetSharedData call.
- This means Unicode text support (Japanese game names, Mii names with symbols, etc).
- Now user can choose which user account to backup (or all accounts).
- Added "cross account" restore. User can choose which account backed up on SD to restore to which account on Wii U.
- Now also looks for vWii saves in 00010001 and 00010004.
- For the vWii the slot 255 now backups/restores to/from the "SaveGame Manager GX" save path. (the default sd:/savegames path)
https://github.com/GabyPCgeeK/savemii/releases/tag/1.2.0.mod5
Yes I forgot to put it in the changelog.Wow, that's an awesome changelog! I will be sure to test this soon
I remember you saying you would add batch support to mod5. Did you add it and forget to put in the changelog, or did plans change on that
That's awesome, thanks! I'll definitely test it tomorrow then. Lack of batch support is the main reason I didn't have time or patience to test this. Well done!Yes I forgot to put it in the changelog.
What a huge update. Brilliant stuff!Savemii 1.2.0.mod5
Changelog
If there is any error or bug please let me know.
- Batch backup support.
- Now shows game icon at diferent screens.
- Small icon at game list.
- Large icon at task selection and in task screen.
- No longer using OSScreen text rendering. Now uses Freetype2 to load CafeStd.ttf through the OSGetSharedData call.
- This means Unicode text support (Japanese game names, Mii names with symbols, etc).
- Now user can choose which user account to backup (or all accounts).
- Added "cross account" restore. User can choose which account backed up on SD to restore to which account on Wii U.
- Now also looks for vWii saves in 00010001 and 00010004.
- For the vWii the slot 255 now backups/restores to/from the "SaveGame Manager GX" save path. (the default sd:/savegames path)
https://github.com/GabyPCgeeK/savemii/releases/tag/1.2.0.mod5
Batch works great!Savemii 1.2.0.mod5
Changelog
If there is any error or bug please let me know.
- Batch backup support.
- Now shows game icon at diferent screens.
- Small icon at game list.
- Large icon at task selection and in task screen.
- No longer using OSScreen text rendering. Now uses Freetype2 to load CafeStd.ttf through the OSGetSharedData call.
- This means Unicode text support (Japanese game names, Mii names with symbols, etc).
- Now user can choose which user account to backup (or all accounts).
- Added "cross account" restore. User can choose which account backed up on SD to restore to which account on Wii U.
- Now also looks for vWii saves in 00010001 and 00010004.
- For the vWii the slot 255 now backups/restores to/from the "SaveGame Manager GX" save path. (the default sd:/savegames path)
https://github.com/GabyPCgeeK/savemii/releases/tag/1.2.0.mod5