Hacking Devolution - Public Release

wiismodrome

flubber
Member
Joined
Feb 7, 2012
Messages
553
Trophies
1
XP
142
Country
Sweden
OP not yet updated to show latest revision. Plus, it might be a good idea to mention network logging in the OP for those who do not have a USB Gecko.
 

NJ7

Member
Newcomer
Joined
Oct 20, 2011
Messages
22
Trophies
0
XP
27
Country
United States
On a lighter note.....was able to test the Goldeneye Rogue Agent disc swap by using a cheat code to unlock all levels....selected last level it prompted for disc 2, pressed eject and it loaded up disc 2 just fine......good job....
 

wiismodrome

flubber
Member
Joined
Feb 7, 2012
Messages
553
Trophies
1
XP
142
Country
Sweden
Tried to verify XGIII with r124, but Devolution behaves no differently than previous versions - no flashes, return to HBC. Log previously posted.

Burnout is working, but has palette issues - the sky is rendered in psychedelic colors. Burnout 2 seems to work perfectly.

Roadkill, XGRA, and NFS Carbon appear to be working fine with r124.
 

thevoiceover

Well-Known Member
Member
Joined
Sep 23, 2006
Messages
136
Trophies
0
Age
47
XP
321
Country
United States
Ikaruga USA (one of my favorites) --- Streaming audio doesn't sound correct
What is this meant to mean? It works for me and was reported as working by several other people, so unless the audio sounds different in newer builds (compared to earlier builds or my first audio streaming youtube video) there is no issue.

{{ dvl | name = Disney Sports Skateboarding | region = USA | ver = r124 | status = Issues | memcardemu = no | notes = Won't read real or emulated memory cards. (Even in the Disc Channel) | conf = 0 | debuglog = no | debugloglink = None. }}
How is this a Devolution issue if the game doesn't read memcards even when launched from the disc channel?


I will take Ikaruga off the list, but the streaming audio still doesn't sound the same to me. I am taking DIOS MIOS off my Wii's as I am not sure if it is interrupting with Disc Channel games (I get DIOS MIOS boot screen/ logo when I run retail games from Channel) and test again via Disc channel with compare.

As for Disney, I may have cut and pasted another entry and didn't edit correctly, but I do not remember adding the info about this game or mem cards as I never tested REAL/Emulated with this game. I have it and it didn't play at all but I also call it "Disneys Extreme Skateboarding". I think it did whoever lock up once it hit the mem card screen (probably coincidence.) and I never tried retail but I haven't had any issues with my games via retail so I doubt it's an issue with how the Wii handles this game, but could be so I will report later.
 

buvk

Well-Known Member
Newcomer
Joined
Oct 7, 2007
Messages
67
Trophies
0
XP
230
Country
Canada
someone was able to get XGIII to work with issues? it does not boot for me.

{{ dvl | name = XGIII | region = USA | ver = r124| status = Issues | memcardemu = yes | notes = Audio issues | conf = 0 | debuglog = no | debugloglink = None. }}
 

tueidj

I R Expert
OP
Member
Joined
Jan 8, 2009
Messages
2,569
Trophies
0
Website
Visit site
XP
999
Country
I will take Ikaruga off the list, but the streaming audio still doesn't sound the same to me. I am taking DIOS MIOS off my Wii's as I am not sure if it is interrupting with Disc Channel games (I get DIOS MIOS boot screen/ logo when I run retail games from Channel) and test again via Disc channel with compare.
It won't sound exactly the same because it's emulated (performing decoding/downsampling/mixing on the cpu instead of using dedicated hardware) but why would you say it is "wrong"?. I honestly doubt you could tell which was which in a blind test. Regardless it makes no sense to add it as an issue for only one particular game when the decoding process is identical for all games.
As for Disney, I may have cut and pasted another entry and didn't edit correctly, but I do not remember adding the info about this game or mem cards as I never tested REAL/Emulated with this game. I have it and it didn't play at all but I also call it "Disneys Extreme Skateboarding". I think it did whoever lock up once it hit the mem card screen (probably coincidence.) and I never tried retail but I haven't had any issues with my games via retail so I doubt it's an issue with how the Wii handles this game, but could be so I will report later.
You did not add that entry.
If a game crashes on a memory card screen it does not necessarily mean there is an issue with memory card emulation, unless the crash fails to occur when memory card emulation is disabled.
 

kupo3000

Well-Known Member
Member
Joined
Sep 14, 2009
Messages
472
Trophies
1
Age
38
XP
283
Country
I will take Ikaruga off the list, but the streaming audio still doesn't sound the same to me. I am taking DIOS MIOS off my Wii's as I am not sure if it is interrupting with Disc Channel games (I get DIOS MIOS boot screen/ logo when I run retail games from Channel) and test again via Disc channel with compare.

As for Disney, I may have cut and pasted another entry and didn't edit correctly, but I do not remember adding the info about this game or mem cards as I never tested REAL/Emulated with this game. I have it and it didn't play at all but I also call it "Disneys Extreme Skateboarding". I think it did whoever lock up once it hit the mem card screen (probably coincidence.) and I never tried retail but I haven't had any issues with my games via retail so I doubt it's an issue with how the Wii handles this game, but could be so I will report later.

Try ripping Ikaruga on another Wii because certain Wii drives can rip the game incorrectly even if it says success.
For example I ripped Sonic Adventure 2 Battle on my cousin's fairly new Black Wii without getting an error message and on the sample loader it gave me issues like missing title screen bgm, crashing on stage select, etc. Did it two more times and still the same.
Later decided to re-rip on my old 2007 Wii and then the iso worked correctly.
 

thevoiceover

Well-Known Member
Member
Joined
Sep 23, 2006
Messages
136
Trophies
0
Age
47
XP
321
Country
United States
someone was able to get XGIII to work with issues? it does not boot for me.

{{ dvl | name = XGIII | region = USA | ver = r124| status = Issues | memcardemu = yes | notes = Audio issues | conf = 0 | debuglog = no | debugloglink = None. }}


Maybe someone meant XIII ?




It won't sound exactly the same because it's emulated (performing decoding/downsampling/mixing on the cpu instead of using dedicated hardware) but why would you say it is "wrong"?. I honestly doubt you could tell which was which in a blind test. Regardless it makes no sense to add it as an issue for only one particular game when the decoding process is identical for all games.

This makes sense, maybe it is "imagined" but I believe I can tell the difference (especially after playing this title for years.) To me it even sounds different on Dolphin (better in my opinion) and of course nothing like the disc playing from the NGC. I am sure it is "as good as it can get" though and is by far acceptable.. Either way, thanks for explaining this - I appreciate it. Lunch time, on to some awesome Indian food....
 

tmv_josue

Well-Known Member
Member
Joined
May 18, 2010
Messages
390
Trophies
0
Location
Cancún
XP
216
Country
Mexico
Try ripping Ikaruga on another Wii because certain Wii drives can rip the game incorrectly even if it says success.
For example I ripped Sonic Adventure 2 Battle on my cousin's fairly new Black Wii without getting an error message and on the sample loader it gave me issues like missing title screen bgm, crashing on stage select, etc. Did it two more times and still the same.
Later decided to re-rip on my old 2007 Wii and then the iso worked correctly.
Have you compared the hashes of the dumps with redump.org?
It's strange that a newest drive fails.
 

thevoiceover

Well-Known Member
Member
Joined
Sep 23, 2006
Messages
136
Trophies
0
Age
47
XP
321
Country
United States
Disneys Extreme Skate Adventure USA ---------- Asks you to choose progressive or not then reboots to HBC

memcard serial: 00000000 00000000 00000000
Memory card emulation activated (80)
Specified cluster for iso file: 00208A07
Bink:
Unhandled DSI exception!
ABORT: vector 00000300 @ 80165cc0
SRR1 = 0000b032 DSISR = 06000000 DAR = 90afccc0
80165cc0: 900b0000 38a5fff0 940b0004 2805000f
R00 00000000 R08 000002e8 R16 8035ac38 R24 8035aaa0
R01 8035a828 R09 00000000 R17 8035ac88 R25 80222538
R02 80360960 R10 00000000 R18 8035ac78 R26 00000000
R03 90afccc0 R11 90afccc0 R19 8035ab18 R27 809b2a2c
R04 00000000 R12 00000000 R20 8035abe8 R28 00000001
R05 f0021700 R13 80350960 R21 8035abf8 R29 809b26e0
R06 8a15866b R14 8035ac58 R22 00000000 R30 0fff0e40
R07 00000000 R15 8035ac48 R23 00000000 R31 809b4660
CR 51003095 LR 801a60c0 CTR 00000000 XER a0000000
IBAT0L: 00000000 IBAT0U: 00000000 DBAT0L: 00000002 DBAT0U: a00001ff
IBAT1L: 00000000 IBAT1U: 00000000 DBAT1L: 0000002a DBAT1U: c00003ff
IBAT2L: 00000000 IBAT2U: 00000000 DBAT2L: 01000002 DBAT2U: a10000ff
IBAT3L: 00000000 IBAT3U: 00000000 DBAT3L: 00000002 DBAT3U: 00000000
SR00: 80000000 SR04: 80000000 SR08: 00000800 SR12: 00000c00
SR01: 80000000 SR05: 80000000 SR09: 80000000 SR13: 80000000
SR02: 80000000 SR06: 80000000 SR10: 80000000 SR14: 80000000
SR03: 80000000 SR07: 80000000 SR11: 80000000 SR15: 80000000
SDR1: 1300001f 31A0: ffd00100
Exceptions:
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7d30faa6 7c9043a6 7c7343a6
7c9043a6 7c9043a6 7c9043a6
Backtrace:
Frame: 8035a838 LR: 801a5ff8
Frame: 8035a860 LR: 801a6c90
Frame: 8035a878 LR: 801a8f74
Frame: 8035a880 LR: 800163a4
Frame: 8035a988 LR: 80016680
Frame: 8035a990 LR: 80016888
Frame: 8035a9c8 LR: 8012cd68
Frame: 8035a9d0 LR: 8002c4a0
Jumping to HBC stub...
 

NJ7

Member
Newcomer
Joined
Oct 20, 2011
Messages
22
Trophies
0
XP
27
Country
United States
Disneys Extreme Skate Adventure USA ---------- Asks you to choose progressive or not then reboots to HBC

memcard serial: 00000000 00000000 00000000
Memory card emulation activated (80)
Specified cluster for iso file: 00208A07
Bink:
Unhandled DSI exception!
ABORT: vector 00000300 @ 80165cc0
SRR1 = 0000b032 DSISR = 06000000 DAR = 90afccc0
80165cc0: 900b0000 38a5fff0 940b0004 2805000f
R00 00000000 R08 000002e8 R16 8035ac38 R24 8035aaa0
R01 8035a828 R09 00000000 R17 8035ac88 R25 80222538
R02 80360960 R10 00000000 R18 8035ac78 R26 00000000
R03 90afccc0 R11 90afccc0 R19 8035ab18 R27 809b2a2c
R04 00000000 R12 00000000 R20 8035abe8 R28 00000001
R05 f0021700 R13 80350960 R21 8035abf8 R29 809b26e0
R06 8a15866b R14 8035ac58 R22 00000000 R30 0fff0e40
R07 00000000 R15 8035ac48 R23 00000000 R31 809b4660
CR 51003095 LR 801a60c0 CTR 00000000 XER a0000000
IBAT0L: 00000000 IBAT0U: 00000000 DBAT0L: 00000002 DBAT0U: a00001ff
IBAT1L: 00000000 IBAT1U: 00000000 DBAT1L: 0000002a DBAT1U: c00003ff
IBAT2L: 00000000 IBAT2U: 00000000 DBAT2L: 01000002 DBAT2U: a10000ff
IBAT3L: 00000000 IBAT3U: 00000000 DBAT3L: 00000002 DBAT3U: 00000000
SR00: 80000000 SR04: 80000000 SR08: 00000800 SR12: 00000c00
SR01: 80000000 SR05: 80000000 SR09: 80000000 SR13: 80000000
SR02: 80000000 SR06: 80000000 SR10: 80000000 SR14: 80000000
SR03: 80000000 SR07: 80000000 SR11: 80000000 SR15: 80000000
SDR1: 1300001f 31A0: ffd00100
Exceptions:
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7d30faa6 7c9043a6 7c7343a6
7c9043a6 7c9043a6 7c9043a6
Backtrace:
Frame: 8035a838 LR: 801a5ff8
Frame: 8035a860 LR: 801a6c90
Frame: 8035a878 LR: 801a8f74
Frame: 8035a880 LR: 800163a4
Frame: 8035a988 LR: 80016680
Frame: 8035a990 LR: 80016888
Frame: 8035a9c8 LR: 8012cd68
Frame: 8035a9d0 LR: 8002c4a0
Jumping to HBC stub...

You are one testing machine.....must have a ton of games available....nice, I guess.....keep them coming if you got more, you've added some games I had wondered about and now I'm gonna have to look for more games for my collection possibly next month......keep up good work tueidj and keep those updates coming....each release gets better and better....and thanks for this little piece of software, just loving it....
 

thevoiceover

Well-Known Member
Member
Joined
Sep 23, 2006
Messages
136
Trophies
0
Age
47
XP
321
Country
United States
Disneys Extreme Skate Adventure USA ---------- Asks you to choose progressive or not then reboots to HBC

memcard serial: 00000000 00000000 00000000
Memory card emulation activated (80)
Specified cluster for iso file: 00208A07
Bink:
Unhandled DSI exception!
ABORT: vector 00000300 @ 80165cc0
SRR1 = 0000b032 DSISR = 06000000 DAR = 90afccc0
80165cc0: 900b0000 38a5fff0 940b0004 2805000f
R00 00000000 R08 000002e8 R16 8035ac38 R24 8035aaa0
R01 8035a828 R09 00000000 R17 8035ac88 R25 80222538
R02 80360960 R10 00000000 R18 8035ac78 R26 00000000
R03 90afccc0 R11 90afccc0 R19 8035ab18 R27 809b2a2c
R04 00000000 R12 00000000 R20 8035abe8 R28 00000001
R05 f0021700 R13 80350960 R21 8035abf8 R29 809b26e0
R06 8a15866b R14 8035ac58 R22 00000000 R30 0fff0e40
R07 00000000 R15 8035ac48 R23 00000000 R31 809b4660
CR 51003095 LR 801a60c0 CTR 00000000 XER a0000000
IBAT0L: 00000000 IBAT0U: 00000000 DBAT0L: 00000002 DBAT0U: a00001ff
IBAT1L: 00000000 IBAT1U: 00000000 DBAT1L: 0000002a DBAT1U: c00003ff
IBAT2L: 00000000 IBAT2U: 00000000 DBAT2L: 01000002 DBAT2U: a10000ff
IBAT3L: 00000000 IBAT3U: 00000000 DBAT3L: 00000002 DBAT3U: 00000000
SR00: 80000000 SR04: 80000000 SR08: 00000800 SR12: 00000c00
SR01: 80000000 SR05: 80000000 SR09: 80000000 SR13: 80000000
SR02: 80000000 SR06: 80000000 SR10: 80000000 SR14: 80000000
SR03: 80000000 SR07: 80000000 SR11: 80000000 SR15: 80000000
SDR1: 1300001f 31A0: ffd00100
Exceptions:
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7d30faa6 7c9043a6 7c7343a6
7c9043a6 7c9043a6 7c9043a6
Backtrace:
Frame: 8035a838 LR: 801a5ff8
Frame: 8035a860 LR: 801a6c90
Frame: 8035a878 LR: 801a8f74
Frame: 8035a880 LR: 800163a4
Frame: 8035a988 LR: 80016680
Frame: 8035a990 LR: 80016888
Frame: 8035a9c8 LR: 8012cd68
Frame: 8035a9d0 LR: 8002c4a0
Jumping to HBC stub...

You are one testing machine.....must have a ton of games available....nice, I guess.....keep them coming if you got more, you've added some games I had wondered about and now I'm gonna have to look for more games for my collection possibly next month......keep up good work tueidj and keep those updates coming....each release gets better and better....and thanks for this little piece of software, just loving it....


Yeah, I ran a game store for years and am proud of my collection. I still have my original 2600 in box from sears (179.99) when I was a wii little child and all my old machines (everything from pong-tg16-3do-dreamcast)

I also own many rare titles and foreign (for NA) titles.. Not to forget some demo discs and samplers for Gamecube (may cleanrip and test those later, but I don't know if it matters as I doubt many people have those titles.)
 
  • Like
Reactions: 1 person

turbotronic

Well-Known Member
Member
Joined
Sep 13, 2009
Messages
114
Trophies
1
XP
922
Country
Germany
hey tueidj... pso works flawless with modem emulation. are you planning (or is it even possible) to add usb keyboard support later? started playing my old lv117 ramar again but the on-screen keyboard is really bad for communicating with other players. otherwise i'll try to get a converter.
 

tueidj

I R Expert
OP
Member
Joined
Jan 8, 2009
Messages
2,569
Trophies
0
Website
Visit site
XP
999
Country
{{ dvl | name = Disney Sports: Skateboarding | region = USA | ver = r124 | status = Works | memcardemu = yes | notes = Doesn't read memory cards. (same with Disc Channel) | conf = 0 | debuglog = no | debugloglink = None. }}
@[member='wiisixtyfour']: please explain, you offered no explanation for the original entry and have edited it back in after it was removed but the status is now "works"?

XGIII loads fine, I own a US copy of it myself and it verifies as normal but has corrupt audio. This has been confirmed by other people as well.

The wiki is becoming increasingly inaccurate, if the information is going to be out of date or useless (games marked as "issues" without proper reasons) I may as well remove the link from the first post.
 

thevoiceover

Well-Known Member
Member
Joined
Sep 23, 2006
Messages
136
Trophies
0
Age
47
XP
321
Country
United States
The wiki is becoming increasingly inaccurate, if the information is going to be out of date or useless (games marked as "issues" without proper reasons) I may as well remove the link from the first post.

May not be a bad idea or at least until we are all on the same page and get an idea of the things you are looking for. This software to us is new (not to you and/or the people you may have had testing it early) and I don't know if many people really have a true idea of what you are looking for. In our eyes, 1-1 emulation is what aim to expect, we may not know about down-sampling, etc, going on and when it may not run like DM, NGC and/or Dolphin PC run it - I think in our minds we flag that as a bug.

So if your not happy with how people are reporting, what do you aim we do to help you and maybe we can update the wiki to request in these manners? Yes not everyone maybe on your page, but I think sorting through these things is a good middle-ware.
 

wiisixtyfour

Well-Known Member
Member
Joined
Feb 28, 2011
Messages
102
Trophies
0
Location
CA
Website
wiisixtyfour.webs.com
XP
111
Country
United States
{{ dvl | name = Disney Sports: Skateboarding | region = USA | ver = r124 | status = Works | memcardemu = yes | notes = Doesn't read memory cards. (same with Disc Channel) | conf = 0 | debuglog = no | debugloglink = None. }}
@[member='wiisixtyfour']: please explain, you offered no explanation for the original entry and have edited it back in after it was removed but the status is now "works"?
Yes the game works but as a Note I put that memory cards don't seem to work. It's not a problem of devolution though, just a note.
 

tueidj

I R Expert
OP
Member
Joined
Jan 8, 2009
Messages
2,569
Trophies
0
Website
Visit site
XP
999
Country
May not be a bad idea or at least until we are all on the same page and get an idea of the things you are looking for. This software to us is new (not to you and/or the people you may have had testing it early) and I don't know if many people really have a true idea of what you are looking for. In our eyes, 1-1 emulation is what aim to expect, we may not know about down-sampling, etc, going on and when it may not run like DM, NGC and/or Dolphin PC run it - I think in our minds we flag that as a bug.

So if your not happy with how people are reporting, what do you aim we do to help you and maybe we can update the wiki to request in these manners? Yes not everyone maybe on your page, but I think sorting through these things is a good middle-ware.
The wiki is not just for me, it is also meant to be a guide to other users as to what works and what doesn't. In your case putting "audio streaming is wrong" would imply that it doesn't work at all, when what you really meant was "sounds different" which you admitted was also the case for dolphin - if 1:1 emulation was your goal, that would also make dolphin "wrong". In fact if accurate emulation was the overall goal, dolphin would be so far away you would need the Hubble telescope to see it.
The main problems with the wiki are entries for games that haven't been kept up to date and are still reported as having issues (even though some of them have had specific fixes targeted for them) and the reports that don't follow the instructions I put in the very first post:

If you wish to report a bug make sure you have a log from a USB gecko. Saying "Game XXX doesn't work" does not help anyone.
 
  • Like
Reactions: 1 person

JoostinOnline

Certified Crash Test Dummy
Member
Joined
Apr 2, 2011
Messages
11,005
Trophies
1
Location
The Twilight Zone
Website
www.hacksden.com
XP
4,339
Country
United States
The wiki is becoming increasingly inaccurate, if the information is going to be out of date or useless (games marked as "issues" without proper reasons) I may as well remove the link from the first post.
An inaccurate wiki? Surely not!

I say remove every "negative" entry that doesn't have an explanation. Once they are tested properly, then the game can be added back to the list.
 
  • Like
Reactions: 3 people

thevoiceover

Well-Known Member
Member
Joined
Sep 23, 2006
Messages
136
Trophies
0
Age
47
XP
321
Country
United States
The wiki is not just for me, it is also meant to be a guide to other users as to what works and what doesn't. In your case putting "audio streaming is wrong" would imply that it doesn't work at all, when what you really meant was "sounds different"

You are right, that's why I corrected the wiki right after your first comment on it . I was quick to update as many as I could (most of which are works with no complaints) and didn't word that properly. I understand more now on how the "emulation" handles that and should know the only true experience we can get on our discs is the real units themselves. Not a problem to just play it how it was meant to be played!

Thanks for pointing that out to me and I will try to make sure I comment in a better way from this point. I also apologize if I am screwing this up for everyone else as that's not my intentions to get things taken away over my stupidity.

Last but not least, should I update the games that work fine on previous versions to working ok on the later versions if tested on that version?

I am also curious if there is a way to exit Devolution (B to Exit) after you mount a drive?

Another edit, Log for Gun USA - just locks up before you can start game and exits to hbc.


Wifi logging is ready
I clocks configured
Exception vectors placed.
MMU initialized.
IOS was reloaded
stm_eh_fd: 0
stm_imm_fd: 1
GPIO Flags: 00ff8080
IOS communication initialized.
GETLINKSTATUS returned 0
IOCTL_NWC24_STARTUP returned 0 (0)
IOCTL_SO_STARTUP returned 0
IOCTL_SO_GETHOSTID retry 99
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 98
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 97
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 96
net init result: 2 (2)
Host IP Address: 10.0.0.17
Socket number: 0
Result from FCNTL: 0
bind returned 0
sendto returned 22
net init result: 3 (2)
Network initialization succeeded.
USB FD: 3
ound 1 USB devices
Device 0: id e71f0021 VID 13FD PID 1340
Device class 00, subclass 00, protocol 00
Number of configurations: 1
Configuration 1 has 1 interfaces
Interface 0 has 2 endpoints
Endpoint 81 Attributes 02 MaxPacket 0200
Endpoint 02 Attributes 02 MaxPacket 0200
Current device configuration: 1
Using config 1, interface 0, alt 0, ep_in 81, ep_out 02
evice MAX_LUN returned 9: 1
USB device reset returned 8
leared USB storage device error status
LUN 0 is a Direct Access device
UMBR partition offset: 00000800
MBR partition offset: 00000000
MBR partition offset: 00000000
MBR partition offset: 00000000
Found a FAT partition at sector 2048 (1)
Number of bytes per FAT entry: 4 (FAT32)
Sectors per cluster: 64 (32K)
FAT1 first sector: 2080
FAT2 first sector: 61684
Root cluster / sector: 2 / 121288
First Data sector: 121288
End sector boundary: 488394752
Total number of clusters: 7629272
Specified cluster for memcard file: 00662BAC
Cluster for MEMCARD file: 6695852 (428655688)
Checking file fat chain...
Total allocated size of file: 16777216 bytes in 32768 sectors
MEMCARD has 1 fragments
memcard serial: 00000000 00000000 00000000
Memory card emulation activated (80)
Specified cluster for iso file: 004BC45A
ISO file found: GUME Disc 0
Checking file fat chain...
Break 4096, 4966045(004bc69d) does not follow 4965529(004bc499)
Total allocated size of file: 1459978240 bytes in 2851520 sectors
Result: 2 fragments
Date of Apploader: 2004/11/10
AppStart: 81200258, rounded total_size 00001AA0
Apploader start: 81200258
Apploader begin 81200278, load 81200298, finish 812002B8

Apploader Initialized.
This Apploader built Nov 10 2004 06:47:07
app address: 81201920, app section size 00000020, app offset 00000420
app address: 81201A80, app section size 00000020, app offset 00000440
app address: 817E0A00, app section size 00002000, app offset 00000440
app address: 81201940, app section size 00000100, app offset 00020300
app address: 80003100, app section size 000003A0, app offset 00020400
app address: 800034A0, app section size 002BCE20, app offset 000207A0
app address: 802C02C0, app section size 00000200, app offset 002DD5C0
app address: 802C04C0, app section size 0003ABC0, app offset 002DD7C0
app address: 802FB080, app section size 00024B40, app offset 00318380
app address: 803D21C0, app section size 00001760, app offset 0033CEC0
app address: 803D4680, app section size 000013E0, app offset 0033E620
app address: 803D5A60, app section size 00009AA0, app offset 0033FA00
app address: 817E2A00, app section size 0001D600, app offset 00349500
apploader finished, GAME Entry point: 80003100
>
>
Patching SRAM read to 003A4100 for slot A memory card emulation
New AR_SIZE: 0043 (80293014)
Passing direct ARAM request: 01000000 00000000 00000020 (80293088)
Passing direct ARAM request: 01000000 00000000 00000020 (802930d0)
Set DBAT0U to 00000000 (00297120 00081002)
Set DBAT0L to 00000002 (00297124 00081002)
Set DBAT0U to 800001ff (00297128 00081002)
Set IBAT0U to 00000000 (00297130 00081002)
Set IBAT0L to 00000002 (00297134 00081002)
Set IBAT0U to 800001ff (00297138 00081002)
Set DBAT2U to 00000000 (00297140 00081002)
Set DBAT2L to 01000002 (00297144 00081002)
Set DBAT2U to 810000ff (00297148 00081002)
Set IBAT2U to 00000000 (00297150 00081002)
Set IBAT2L to 01000002 (00297154 00081002)
Set IBAT2U to 810000ff (00297158 00081002)

Dolphin OS
Kernel built : Nov 10 2004 06:26:41
Console Type : Development HW-1 (10000002)
Memory 24 MB
Arena : 0x803f3500 - 0x817e2a00
>
< Dolphin SDK - DVD release build: Apr 5 2004 04:14:51 (0x2301) >>
Patched AR_GetBaseAddress @ C02A7154
>
Performing AR_Init fix-up 0 @ 802A7100
Patching AR_GetSize @ 802A715C
New AR_SIZE: 0063 (802a7278)
Passing direct ARAM request: 803f32c0 01000000 80000020 (802a73dc)
Passing direct ARAM request: 803f3380 01000000 00000020 (802a7488)
AR_CheckSize fixup @ 802A748C - 19
Passing direct ARAM request: 803f3300 01000000 80000020 (802a7548)
>
>
>
Found AXSetVoiceAddr @ C02AC554 3bfd01a6
>
Patched rlwinm for tlbie @ C028EFD0
Patched tlbie @ C028EFD8
Patched tlbie @ C028F49C
Patched tlbie @ C028F4A4
Patched tlbie @ C028F4AC
Patched tlbie @ C028F4B4
Patched tlbie @ C028F4BC
Patched tlbie @ C028F4C4
Patched tlbie @ C028F4CC
Patched tlbie @ C028F4D4
Patched mfspr SDR1 @ C028F504
Patched mtspr SDR1 @ C028F554
mtspr sr7, r3 @ 8028F4F8 (00000000)
mtspr SDR1,r4 @ 0028F554 (003f0000)
>
>
>
Setting PI_INT_STATUS: 00000002
Patching memory card write timeout period @ C02AD08C
Patching memory card write timeout period @ C02AD4AC
>
Unhandled DSI exception!
ABORT: vector 00000300 @ 8000efd0
SRR1 = 0000b032 DSISR = 04000000 DAR = fffffff0
8000efd0: 83dd0000 7fa4eb78 813e0080 7fc3f378
R00 8000efcc R08 00000005 R16 803e9818 R24 00000000
R01 803e9648 R09 803d2d30 R17 803e9858 R25 807c19b8
R02 803ea1c0 R10 00000014 R18 803e9848 R26 803e9740
R03 fffffff0 R11 809a94c4 R19 803e98c0 R27 00000000
R04 7e05f6ac R12 55000094 R20 803e9828 R28 00000000
R05 00000001 R13 803da1c0 R21 803e9878 R29 fffffff0
R06 00000000 R14 803e98f0 R22 803e9940 R30 7e05f6ac
R07 00000006 R15 803e9888 R23 802c0b20 R31 7e05f6ac
CR 95000053 LR 8000efcc CTR 00000020 XER 80000000
IBAT0L: 00000000 IBAT0U: 00000000 DBAT0L: 00000002 DBAT0U: a00001ff
IBAT1L: 00000000 IBAT1U: 00000000 DBAT1L: 0000002a DBAT1U: c00003ff
IBAT2L: 00000000 IBAT2U: 00000000 DBAT2L: 01000002 DBAT2U: a10000ff
IBAT3L: 00000000 IBAT3U: 00000000 DBAT3L: e0000002 DBAT3U: e00001fe
SR00: 80000000 SR04: 80000000 SR08: 00000800 SR12: 00000c00
SR01: 80000000 SR05: 80000000 SR09: 80000000 SR13: 80000000
SR02: 80000000 SR06: 80000000 SR10: 80000000 SR14: 80000000
SR03: 80000000 SR07: 00000700 SR11: 80000000 SR15: 80000000
SDR1: 1300001f 31A0: ffcd0100
Exceptions:
7c9043a6 7c9043a6 4828f3fc 4828f4a4
7c9043a6 7c9043a6 7c9043a6 7c9043a6
7c9043a6 7d30faa6 7c9043a6 7c7343a6
7c9043a6 7c9043a6 7c9043a6
Backtrace:
Frame: 803e9660 LR: 8000efcc
Frame: 803e9670 LR: 8000e504
Frame: 803e9680 LR: 80009b0c
Frame: 803e9690 LR: 80121594
Frame: 803e96a8 LR: 801396ec
Frame: 803e96b8 LR: 80139694
Frame: 803e96d8 LR: 80145b90
Frame: 803e96e8 LR: 80145e7c
Jumping to HBC stub...
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +1
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
    rqkaiju2 @ rqkaiju2: i like physical media because it actually feels like you own it. thats why i plan on burning...