Wifi logging is ready
AI clocks configured
Exception vectors placed.
MMU initialized.
IOS was reloaded
stm_eh_fd: 0
stm_imm_fd: 1
GPIO Flags: 00ff8080
IOS communication initialized.
GETLINKSTATUS returned 0
IOCTL_NWC24_STARTUP returned 0 (0)
IOCTL_SO_STARTUP returned 0
IOCTL_SO_GETHOSTID retry 99
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 98
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 97
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 96
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 95
net init result: 2 (2)
IOCTL_SO_GETHOSTID retry 94
net init result: 2 (2)
Host IP Address: 10.0.0.17
Socket number: 0
Result from FCNTL: 0
bind returned 0
sendto returned 22
net init result: 3 (2)
Network initialization succeeded.
USB FD: 3
Found 1 USB devices
Device 0: id e71f0021 VID 13FD PID 1340
Device class 00, subclass 00, protocol 00
Number of configurations: 1
Configuration 1 has 1 interfaces
Interface 0 has 2 endpoints
Endpoint 81 Attributes 02 MaxPacket 0200
Endpoint 02 Attributes 02 MaxPacket 0200
Current device configuration: 1
Using config 1, interface 0, alt 0, ep_in 81, ep_out 02
Device MAX_LUN returned 9: 1
USB device reset returned 8
Cleared USB storage device error status
LUN 0 is a Direct Access device
USB_MS sector size for LUN 0: 512, max LBA: 488397167
Using storage device: "USB Generic External ", serial 34343934
MBR partition offset: 00000800
MBR partition offset: 00000000
MBR partition offset: 00000000
MBR partition offset: 00000000
Found a FAT partition at sector 2048 (1)
Number of bytes per FAT entry: 4 (FAT32)
Sectors per cluster: 64 (32K)
FAT1 first sector: 2080
FAT2 first sector: 61684
Root cluster / sector: 2 / 121288
First Data sector: 121288
End sector boundary: 488394752
Total number of clusters: 7629272
Specified cluster for memcard file: 00662BAC
Cluster for MEMCARD file: 6695852 (428655688)
Checking file fat chain...
Total allocated size of file: 16777216 bytes in 32768 sectors
MEMCARD has 1 fragments
memcard serial: 00000000 00000000 00000000
Memory card emulation activated (80)
Specified cluster for iso file: 002163CD
ISO file found: GUNE Disc 0
Checking file fat chain...
Break 2487168, 7441167(00718b0f) does not follow 2227098(0021fb9a)
Total allocated size of file: 1459978240 bytes in 2851520 sectors
Result: 2 fragments
Date of Apploader: 2001/12/17
AppStart: 81200268, rounded total_size 00001560
Apploader start: 81200268
Apploader begin 81200290, load 81200580, finish 81200D50
Apploader Initialized. $Revision: 28 $.
This Apploader built Nov 30 2001 13:36:06
app address: 81201400, app section size 00000020, app offset 00000420
app address: 81201540, app section size 00000020, app offset 00000440
app address: 817EC780, app section size 00002000, app offset 00000440
app address: 81201420, app section size 00000100, app offset 0001DA00
app address: 80003100, app section size 000023E0, app offset 0001DB00
app address: 8000CF40, app section size 00102F40, app offset 0001FEE0
app address: 800054E0, app section size 000032C0, app offset 00122E20
aapp address: 8010FE80, app section size 00000020, app offset 0012A880
app address: 8010FEA0, app section size 00000020, app offset 0012A8A0
app address: 8010FEC0, app section size 00007C80, app offset 0012A8C0
app address: 80117B40, app section size 001246C0, app offset 00132540
app address: 803434E0, app section size 00000660, app offset 00256C00
app address: 80345100, app section size 00003F60, app offset 00257260
app address: 817EE780, app section size 00011880, app offset 0025B200
apploader finished, GAME Entry point: 800051FC
Found AXSetVoiceAddr @ C00EF1A8 3bfd01a6
Patching memory card write timeout period @ C00EFBBC
Patching memory card write timeout period @ C00EFF68
Final code page was loaded as data: 8023c000
Patching SRAM read to 00342780 for slot A memory card emulation
New AR_SIZE: 0043 (80105038)
Passing direct ARAM request: 01000000 00000000 00000020 (801050ac)
Passing direct ARAM request: 01000000 00000000 00000020 (801050f4)
Set DBAT0U to 00000000 (00106cb8 00081002)
Set DBAT0L to 00000002 (00106cbc 00081002)
Set DBAT0U to 800001ff (00106cc0 00081002)
Set IBAT0U to 00000000 (00106cc8 00081002)
Set IBAT0L to 00000002 (00106ccc 00081002)
Set IBAT0U to 800001ff (00106cd0 00081002)
Set DBAT2U to 00000000 (00106cd8 00081002)
Set DBAT2L to 01000002 (00106cdc 00081002)
Set DBAT2U to 810000ff (00106ce0 00081002)
Set IBAT2U to 00000000 (00106ce8 00081002)
Set IBAT2L to 01000002 (00106cec 00081002)
Set IBAT2U to 810000ff (00106cf0 00081002)
Dolphin OS $Revision: 49 $.
Kernel built : Patched mfspr SDR1 @ C00E218C
Patched mtspr SDR1 @ C00E242C
Dec 17 2001 18:46:45
Console Type : Development HW3
Memory 24 MB
Arena : 0x80359060 - 0x817ee780
app booted from bootrom
Patched GXInitTlutObj @ C00FEF44
Patched AR_GetBaseAddress @ C00EC0D8
Performing AR_Init fix-up 0 @ 800EC090
New AR_SIZE: 0063 (800ec1a4)
Passing direct ARAM request: 80358ee0 01000000 00000020 (800ec2bc)
Passing direct ARAM request: 80358ee0 01200000 00000020 (800ec368)
Passing direct ARAM request: 80358ee0 02000000 00000020 (800ec410)
Passing direct ARAM request: 80358ee0 01000200 00000020 (800ec4b8)
Passing direct ARAM request: 80358ee0 01400000 00000020 (800ec550)
Passing direct ARAM request: 80358f20 01000000 00000020 (800ec600)
AR_CheckSize fixup @ 800EC604 - 21
Passing direct ARAM request: 80358ea0 01000000 80000020 (800ec6a0)
Initializing memory...
vailable Memory = 20743872
ree memory 20257 K, 19 MB L==== ALLOC model[0]=static , MEM:-00001k -> 000266K [GEO=22K TEX=1058K]
Loading audio...
==== ALLOC FILE=audio/audatps2.rom, MEM:000270k -> 000343k [72k]
Initializing controls...
MTAP 0 OPEN
Unable to open pad port 1 0
Unable to open pad port 1 1
Unable to open pad port 1 2
Unable to open pad port 1 3
Initialization Done. MEM=20392256
==== ALLOC model[1]=sony , MEM:000343k -> 000538K [GEO=1K TEX=194K]
=== LFIXED model[1]=sony , size=0x00000400
game_init_once (VERSION 3.5)
Initializing Audio...
DCS: Bank type 1.006, made with VAGBANK v1.007
DCS: Bank type 1.006, made with VAGBANK v1.007
DCS: Bank type 1.006, made with VAGBANK v1.007
DCS: Bank type 1.006, made with VAGBANK v1.007
DCS: Bank type 1.006, made with VAGBANK v1.007
Loading Audio...
Loading Game.
==== ALLOC FILE=text/english.rom, MEM:000344k -> 000362k==== ALLOC FILE=text/scroll_e.rom, MEM:000362k -> 000376k [13k]
==== ALLOC FILE=text/hints_e.rom, MEM:000376k -> 000390k [13k]
==== ALLOC FILE=fonts/8Hifonts.fnt, MEM:000390k -> 000391k [1k]
==== ALLOC FILE=fonts/bars.fnt, MEM:000396k -> 000396k [0k]
=== ALLOC FILE=fonts/arrows.fnt, MEM:000398k -> 000398k [0k]
==== ALLOC FILE=fonts/score.fnt, MEM:000401k -> 000401k [0k]
==== ALLOC FILE=fonts/scoratt.fnt, MEM:000403k -> 000403k [0k]
==== ALLOC FILE=fonts/font32.fnt, MEM:000406k -> 000407k [1k]
==== ALLOC FILE=fonts/initials.fnt, MEM:000411k -> 000412k [0k]
==== ALLOC FILE=fonts/scoratt8.fnt, MEM:000415k -> 000416k [0k]
==== ALLOC FILE=fonts/namefont.fnt, MEM:000418k -> 000418k [0k]
==== ALLOC FILE=fonts/kanji10a.fnt, MEM:000421k -> 000424k [2k]
==== ALLOC FILE=fonts/kanji10b.fnt, MEM:000432k -> 000435k [3k]
==== ALLOC FILE=fonts/kanji20a.fnt, MEM:000444k -> 000447k [2k]
INITIALIZATION DONE. MEM=20277456 START=-2143137600 END=-2122393792
Initializing the game...
==== ALLOC FILE=pdata/war.wad, MEM:000455k -> 000458k [2k]
==== ALLOC FILE=pdata/val.wad, MEM:000458k -> 000460k [2k]
==== ALLOC FILE=pdata/wiz.wad, MEM:000460k -> 000464k [3k]
==== ALLOC FILE=pdata/arc.wad, MEM:000464k -> 000467k [3k]
==== ALLOC FILE=pdata/dwf.wad, MEM:000467k -> 000470k [2k]
==== ALLOC FILE=pdata/kni.wad, MEM:000470k -> 000472k [2k]
==== ALLOC FILE=pdata/sor.wad, MEM:000472k -> 000476k [3k]
==== ALLOC FILE=pdata/jes.wad, MEM:000476k -> 000479k [2k]
==== ALLOC FILE=pdata/min.wad, MEM:000479k -> 000482k [2k]
===== ALLOC FILE=pdata/jac.wad, MEM:000484k -> 000488k [3k]
==== ALLOC FILE=pdata/tig.wad, MEM:000488k -> 000491k [3k]
==== ALLOC FILE=pdata/ogr.wad, MEM:000491k -> 000494k [2k]
=== ALLOC FILE=pdata/uni.wad, MEM:000494k -> 000496k [2k]
==== ALLOC FILE=pdata/med.wad, MEM:000496k -> 000500k [3k]
==== ALLOC FILE=pdata/hye.wad, MEM:000500k -> 000503k [2k]
Player 0... MEM=20211952
==== ALLOC model[1]=PLAYER 0 , MEM:000519k ->EM:000923k -> 001194K [GEO=175K TEX=96K]
Player 1... MEM=19471168
==== ALLOC model[3]=PLAYER 1 , MEM:001242k -> 001333K [GEO=46K TEX=44K]
==== ALLOC model[4]=PLAYER 1 , MEM:001647k -> 001918K [GEO=175K TEX=96K]
Player 2... MEM=18730304
==== ALLOC model[5]=PLAYER 2 , MEM:001966k -> 002056K [GEO=46K TEX=44K]
==== ALLOC model[6]=PLAYER 2 , MEM:002370k -> 002641K [GEO=175K TEX=96K]
Player 3... MEM=17989440
==== ALLOC model[7]=PLAYER 3 , MEM:002689k -> 002780K [GEO=46K TEX=44K]
==== ALLOC model[8]=PLAYER 3 , MEM:003094k -> 003365K [GEO=175K TEX=96K]
==== ALLOC model[9]=powerups , M=== LFIXED model[9]=powerups , size=0x00098f00
==== ALLOC FILE=powerups/anim, MEM:004584k -> 004767k [183k]
==== ALLOC model[10]=weapons , MEM:004767k -> 006027K [GEO=292K TEX=966K]
=== LFIXED model[10]=weapons , size=0x00049200
==== ALLOC FILE=weapons/anim, MEM:006027k -> 006157k [130k]
tarting wave -1... MEM=14399632
Worlds... MEM=14264656
Enemies... MEM=14264656
Items... MEM=14264656
Critters... MEM=14264656
Game... MEM=14264656
Done. MEM=14264016
Init moving objects.
CSERROR: Ads HARD shutdown
Inital load done. MEM=13629136
Starting wave -1... MEM=13629136
Worlds... MEM=14264656
Enemies... MEM=14264656
Items... MEM=14264656
Critters... MEM=14264656
Game... MEM=14264656
Done. MEM=14264016
Init moving objects.
DCSERROR: Ads HARD shutdown
Starting wave -1... MEM=14251216
Worlds... MEM=14264656
Enemies... MEM=14264656
Items... MEM=14264656
Critters... MEM=14264656
Game... MEM=14264656
Done. MEM=14264016
Init moving objects.
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DDCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DDCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
CSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
CSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DDCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
CSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: AdsPutBuffer overrun! 8 bytes UNSENT
DCSERROR: Ads HARD shutdown
Starting wave -2... MEM=14251216
Worlds... MEM=14264656
Enemies... MEM=14264656
Items... MEM=14264656
Critters... MEM=14264656
Game... MEM=14264656
Done. MEM=14264016
Init moving objects.
==== ALLOC model[11]=sony , MEM:006328k -> 006523K [GEO=1K TEX=194K]
=== LFIXED model[11]=sony , size=0x00000400
Entered SAVEMOUNT PORT/SLOT 0,0
Cardutilmainloop....
Patching memory card unlock @ C00F15AC
Cardutilmainloop....
Cardutilmainloop....
SAVEMOUNT RETURNING 1....
Beginning save cache transaction......
Cardutilmainloop....
Cardutilmainloop....
Cardutilmainloop....
Cardutilmainloop....
Cardutilmainloop....
Finish save cache transaction......
Starting wave -1... MEM=14051328
Worlds... MEM=14264656
Enemies... MEM=14264656
Items... MEM=14264656
Critters... MEM=14264656
Game... MEM=14264656
Done. MEM=14264016
Init moving objects.
Load titlescreen.
==== ALLOC model[11]=title , MEM:006328k -> 006568K [GEO=1K TEX=239K]
=== LFIXED model[11]=title , size=0x00000700
Audio Stop.
Audio Select.
Load select.
==== ALLOC model[12]=select , MEM:006568k -> 009818K [GEO=22K TEX=3227K]
============ BGLOAD model[12]=select alloc=5a00
Alloc mem.
Init titlescreen done.
MBOX loading(12): select/objects.ps2 [Time=33]
MBOX loading(12): select/textures.ps2 [Time=133]
MBOX loading(12) select: done [TIME=2617]
tarting wave 3328... MEM=10053184
Worlds... MEM=10051520
Enemies... MEM=10051520
Items... MEM=10051520
Critters... MEM=10051520
Game... MEM=10051520
--> ERROR: UNABLE TO FIND SOUND: S_L1NAME
--> ERROR: UNABLE TO FIND SOUND: S_L2NAME
Done. MEM=10050880
===== ALLOC FILE=shpdata/shop.wad, MEM:010444k -> 010447k [2k]
==== ALLOC model[13]=items/levelL , MEM:010447k -> 011453K [GEO=857K TEX=149K]
=== LFIXED model[13]=items/levelL , size=0x000d6400
==== ALLOC FILE=items/levelL/anim, MEM:011453k -> 011738k [284k]
==== ALLOC model[14]=levels/levelL1 , MEM:011738k -> 017224K [GEO=2831K TEX=2654K]
----- WORLD levels/levelL1, MEM: 17637792 -> 18899008 [WORLD=1231K]
============ BGLOAD model[14]=levels/levelL1 alloc=2c3e00
MBOX loading(14): levels/levelL1/objects.ps2 [Time=633]
ontrol 0 has S_ATK_QUICK pressed.
MBOX loading(14): levels/levelL1/textures.ps2 [Time=3683]
Control 0 has S_ATK_QUICK pressed.
Beginning save cache transaction......
Cardutilmainloop....
Cardutilmainloop....
Cardutilmainloop....
Cardutilmainloop....
Cardutilmainloop....
Finish save cache transaction......
MBOX loading(14) levels/levelL1: done [TIME=4917]
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND presseControl 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
---- ALLOC World Data [54K]
---- ALLOC World Save State [52K]
--> ERROR: Trigger id 0: no next 104
--> ERROR: Trigger id 0: no next 104
--> ERROR: Trigger id 0: no next 104
==== ALLOC model[15]=INVENTORY , MEM:019429k -> 019490K [GEO=4K TEX=57K]
=== LFIXED model[15]=INVENTORY , size=0x00001100
==== ALLOC FILE=shpdata/shop.wad, MEM:019490k -> 019493k [2k]
--> ERROR: No Exit Obj: L1NSNCF1_ACTIVE
--> ERROR: No Exit Obj: L1NSNCE1_ACTIVE
--> ERROR: No Exit Obj: L1NSNCH4_ACTIVE
=== LFIXED model[1]=players/sor/yel00, size=0x0000b800
=== LFIXED model[2]=players/sor/sfxyel, size=0x0002bc00
AudioUnloadPart skipped bank, still in use
DCS: Bank type 1.006, made with VAGBANK v1.007
DCS: Bank type 1.006, made with VAGBANK v1.007
DCS: Bank type 1.006, made with VAGBANK v1.007
OTHER: 12020208
WORLD (COL): 1256352
WORLDNODES: 0
WORLDOBJECTS: 5617584
WORLDANIM: 4864
ITEMS: 0
WEAPONS: 0
ENEMIES: 0
--------
TOTAL: 19965088
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
CControl 0 has S_ATK_QUICK pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
C pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_CHARGE pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_CHARGE pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_STRAFE pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_CHARGE pressed.
Control 0 has S_MAGIC pressed.
Control 0 has S_ATK_SLOW pressed.
Control 0 has S_CHARGE pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_STRAFE pressed.
Control 0 has S_ATK_SLOW pressed.
Control 0 has S_TURBO pressed.
Control 0 has S_DEFEND pressed.
Control 0 has S_STRAFE pressed.
Control 0 has S_ATK_QUICK pressed.
Control 0 has S_ATK_SLOW pressed.
Control 0 has S_CHARGE pressed.
Control 0 has S_MAGIC pressed.
Power Button press detected!
Jumping to HBC stub...