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I'm making a FFIV translation patch...
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BelmontSlayer
post Dec 19 2007, 06:44 AM
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*NOTE - There are no plans to translate the script or NPC dialog. The amount of hacking required to format the text is too much work for us to undertake. This patch translates almost everything except for the dialog, so the game is easier to understand. Also, all the team members are currently busy with real life. I'm pretty sure that there will be a "final" patch, but I don't know when or how long it will be until it's finished.*

The semi-final beta of the patch has been released! You can grab v0.99 from one of the links at the end of this post. Here's the info from the included readme.

QUOTE
Welcome to the semi-final release
of the translation patch for Final
Fantasy IV DS. What, you're just
here for the free food? Sorry to
be the one that has to break the
news to ya, but the moogles have
already eaten it all.

Why attempt such a project some
might ask? Well, FFIV was the
first FF game I ever played. The
memorable pixelated scenes are
forever etched into my memories.
When I heard that the game was
being remade on the DS I could
barely keep myself from creaming
my pants. Cecil was coming home.

So, now that I've bored you to
death with useless chit-chat
lets get on to the "info". The
original project was founded by
none other than the omniscient
being known as BelmontSlayer.
After starting to translate the
menus I decided to post a topic
about the project on GameFAQs.
The mods deleted it in less than
five minutes and left all the
fanboys in tears. So what did I
do? Why I posted it on GBAtemp
instead! After dozens of posts
of support I received an IM from
a forum user who called himself
Jisteatin. He explained to me
that he had some experience with
ROM hacking and would like to
help out in anyway possible. Next
up was Raganook who contacted
me with the eagerness to help and
a willing heart to learn. With
his 1337 Japanese language skills
our progress speeded up like
Tellah casting Meteo on crack!

Thus was the formation of "the
team". We spent OVER 9000 hours
translating random Japanese
words and phrases to bring you
this release. I hope you enjoy
it!

+--------------+
|How To Install|
+--------------+
1)Extract the files contained
in the .zip to the same folder
as the FFIV DS ROM. Make sure
that there are no other ROMs in
the folder!

2)Run xdelta.bat and wait until
the black prompt disappears.

3)Put the newly created nds file
patched.nds onto your flashcart.

4)Enjoy!

+-------+
|CREDITS|
+-------+
BelmontSlayer
Jisteatin
Raganook

+--------------+
|SPECIAL THANKS|
+--------------+
Doink - For creating the FFIV
DS translation wiki.

94dan - For suggesting that I
go back to the ye olde style
spells for a cleaner look.

Carisear - For identifying a
typo in the weapon names.

B4mV - For correcting us on a
typo on boss names. Demon Wall
is not Leviathan. tongue.gif

GBAtemp - For not deleting my
topic for "illegal activities"
like the asshats at GameFAQs did.

FF4.WIKIDOT.COM - For providing a
wealth of information and hosting
the project page.

You - For actually reading this
gigantic wall of text...or did
you just skip to the end?


Download
Mirror 01
Mirror 02

This post has been edited by BelmontSlayer: Feb 17 2008, 06:32 AM
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PharaohsVizier
post Dec 19 2007, 06:57 AM
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Good job, looking forward to this, and the FFTA patch. smile.gif
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Szyslak
post Dec 19 2007, 07:01 AM
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That's excellent. Much appreciated.
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Raganook
post Dec 19 2007, 07:54 AM
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Willing to help if I can smile.gif
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BelmontSlayer
post Dec 19 2007, 08:43 AM
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QUOTE(Raganook @ Dec 19 2007, 01:54 AM)
Willing to help if I can smile.gif
*


Do you have any experience in ROM hacking or translation?
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.TakaM
post Dec 19 2007, 08:49 AM
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thanks a million
Don't worry about the dialog (unless you can magically and simply copy/paste the dialog from the GBA port somehow) wink.gif
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DjoeN
post Dec 19 2007, 09:18 AM
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héhé smile.gif

Cool

I was planning to play the gba and ds version simultanious as much as possible biggrin.gif

Saves my to swap alot between gba-sp and ds screens wink.gif
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valyr
post Dec 19 2007, 09:35 AM
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how did you get to the text files i cant find them
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BelmontSlayer
post Dec 19 2007, 10:01 AM
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QUOTE(valyr @ Dec 19 2007, 03:35 AM)
how did you get to the text files i cant find them
*


There are no "text files". Most of the text is stored inside of .msd files which can be read in any hexeditor that supports Unicode. The files themselves are called:
babil_ability.msd
babil_battle.msd
babil_common.msd
babil_item.msd
babil_menu.msd

...and so on.
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Osaka
post Dec 19 2007, 10:34 AM
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If you wanted to even do the story, I bet it wouldn't be hard. the entire games script is already translated in the GBA version.
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valyr
post Dec 19 2007, 11:40 AM
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which hex editor are you using have tried several and all i get is gibberish
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Liad
post Dec 19 2007, 01:11 PM
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Is it possible to extract the english text from the gba version and put it in the nds version?
That would save alot of time and work translating the rom.
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B4mV
post Dec 19 2007, 01:24 PM
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can't wait for the translation ^^
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Raganook
post Dec 19 2007, 04:16 PM
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I'm working on the FFTA2 translation. Most notably I translated all of the laws.

But dfeufeu made it really easy on us. He gave us charts of text, we translated them, then gave it back to him.

So thats the experience I have with translating. Hacking? Zero.

This post has been edited by Raganook: Dec 19 2007, 04:16 PM
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CockroachMan
post Dec 19 2007, 04:23 PM
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Good luck.. but I still prefer to wait for the US release..
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