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oh ok^^^then you can wait for the loadiine versionTalking about BoTW price dropping
oh ok^^^then you can wait for the loadiine versionTalking about BoTW price dropping
Nah, Brazillion Method FTWoh ok^^^then you can wait for the loadiine version
I am probably going to pirate the Wii U version
for switch 5 year in when it's like 30$
Are you talking about the console or game?That's true.
That's possibly.
Maybe here in canada, yesAh, well I doubt BoTW will be that much
Yeah. Canada prices are always super high compared to USA.Maybe here in canada, yes
yeah... it might go 40$ in like 3 years, but certainly not lower,Yeah. Canada prices are always super high compared to USA.
Ah okay. That sucksyeah... it might go 40$ in like 3 years, but certainly not lower,
skyward sword is like 25$
With loadiine you will get slow loading times :^)oh ok^^^then you can wait for the loadiine version
As I saidWith loadiine you will get slow loading times :^)
Use sig patches (its just holding b booting latest haxchi)
it does run in 900p docked and 720 in handheld mode.but i read so many reports saying it runs at 900p and does it run at 60 frames when its in tablet mode
Import from USAalso, i think the price of botw in canada is like 70$ for wii u version 80$for switch version
http://www.gonintendo.com/stories/2...ls-the-differences-between-the-legend-of-zeld
Both launch on the same day, March 3.
- Both have a frame rate of 30fps.
- Both versions of the game offer the same content.
- On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
- The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
- The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
- Some icons, such as onscreen buttons, differ between the two versions.
- A Special Edition and Master Edition of the Wii U version are not available.
No, that's just the Wii U. The games don't run at 1080p and if they do it's upscaled.Wait so the wii u game runs at 720? I thought all wii u games run at 1080P. At least what my tv says when games are loaded. Is not like how PS3 games sometime switch to 720P when playing specific games.
Also that 3GB storage space is required? So is that like on ps3 where you can't play some games without it? (MGS4) Or is that for optional faster loading times like Xenoblade chronicles X?
I'm a bit confused by some of these decisions. Usually i would think 720P games were for trying to remove framerate issues, but it just seem like they are pushing the system to limits with this observation. Also if that required storage is anything like ps3 mandatory data install option, then is also curious, optional makes more since for reduce loading times but not REQUIRED for game play.
Nope, even splatoon 2 is running in 720pwhy isnt BOTW not 1080p
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and nintendo say all switch games run 60fps