I'm at work and haven't been able to test anything in a while, but has anyone who made a working channel tried launching it from the SD channel menu yet? Just curious if that would work.

I haven't made an app, but I did take screenshots of all the steps to illustrate Tichinde925's guide in the other thread.EnigmaXtreme said:I dont feel comfortabble try making these myself, anyone working on an "app for dummines"

Kurisai said:Is there an easy way to obtain a small WAD file? One that could preferably be put here? The one channel I've attempted to make is 10 blocks, which seems a lot higher than everyone elses. I guess I haven't tested my wad yet (well, I have it on my system menu), but that's because my wireless net is down and I can't get my Wii to have the IOS 222.

HowardC said:Although I haven't tried any of this yet, I probably know the issue involving the opening.bnr not working..... If you are simply renaming opening.bnr to 0.app this will NOT work. I'm amazed it happened to work in some instances at all. Both opening.bnr and 0.app have an IMET header, but the DVD imet header is slighty different. The solution is real simple.... extract opening.bnr with u8tool and then repack only this time use the regular imet header. That should fix the issue.
I get this when I attempt to extract opening.bnr with u8tool:
QUOTE"Run-time error '5':
Invalid procedure call or argument

HowardC said:Well I looked at the opening.bnr for wii sports and unless I have a corrupted dump I sure can understand why u8tool crashes out on it and why it isn't working...
ITS EMPTY!!!!
The file is nothing but the string "H¸r™Fâ=žT…5ˆ" repeated a few hundred times.
My guess is it's allocating space and the string is a pointer to the actual file somewhere in memory.
I'll see if I can find it.

HowardC said:Well I looked at the opening.bnr for wii sports and unless I have a corrupted dump I sure can understand why u8tool crashes out on it and why it isn't working...
ITS EMPTY!!!!
The file is nothing but the string "H¸r™Fâ=žT…5ˆ" repeated a few hundred times.
My guess is it's allocating space and the string is a pointer to the actual file somewhere in memory.
I'll see if I can find it.
troa11 said:Seem to have encountered a problem with Mario Party 8. Game was ripped in the Wii from an original disc to the hard drive, then extracted with winwbfs delta. When I open it in WiiScrubber to find the banner info, the file browser just says "Wii Disc" with no options or anything. Anyone else want to try this to find the banner info? Or had the same problem with this or another game?
I noted it, but apparently in a pm to troa11 and not in the thread. That's mostly the reason i released the info in post 1 as a patch, and not just the binaries ...WiiPower said:Sorry did not read the whole thread, but am i the only one seeing that YAL is a SoftChip mod?