I saw it have a hardware, isn't only a USB>gba thing .. but we can't to something with using an usb and a link cabe? and with a software to do so?yeah, that's what made me think it would be possible from the beginning to use a DS since it's already using the GBA as the actual flasher
If I know the protocol (and for most of these you could probably summarise it in a paragraph -- it is usually something like "write to this address/do this thing to enable writing, now write what you need in ? bit chunks, then disable write mode and you are good") then yeah I could probably get it working with an evening's fiddling with any of the 3 in 1 tools that are open source. The trick is finding out this protocol in the first place and that can be annoying, especially if you do not have a working setup to observe in the first place.
As I said, consider the idea of recicle non-wanted-bootlegs XD For example burning an translation and giving as gift to a friend :vThere are some cheaper entries into some of those but again if your options are those or buy a nicely made flash cart all designed to handle it then the only reason to not a get a flash cart is you are curious enough about it to otherwise work it up.
yes it was... I meant GC > GBA... :x but yeah the major use for it would be zelda foursword adventures xD And Know of I can make crazy stuff work ,yeah XDAlso I know it was probably a typo but " DIY GB/GBA cable".
I'm pretty sure my cartridges were programmed in situ. Mainly because the address select pins are not in order of the MSP55LV128 chip, this can be seen in the enclosed image. So when the GBA is requesting data it's probably not continuous data on the chip, but data is rather fetched randomly all over but the GBA get's what is expected as the data has been programmed in that order.
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