Worst Zelda Temples?

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I am going for a full playthrough of Ocarina Decomp, never beat it before, Didnt have that game growing up.
I just beat the Jabu-Jabu Temple and i wonder... is this the worst Zelda temple ever?
Really did not enjoy this one much.
What do you think?
 
Personally Jabu was worse for me. But I do see why people aren't fond of the water temple.
 
Jabu Jabu is very easy though.
There is a pretty nice route inside of it that works consistently and the boss fight itself is easy once you remember each phases by buffering inputs to nearly consistently beat it very quickly without taking any damage.
The only annoyance maybe is to carry Ruto around but like you can literally use her as a prop to kill enemies, hold switches down, and even hit some of the ceiling targets that would otherwise require the slingshot or boomerang to activate them, which is in my opinion incredibly dumb design but in a good way.

Water temple is only confusing if you forget that one room under the main pillar room after the water level is risen back up to get the last small key needed to visit the remainder of the dungeon.
The only real annoyance is having to constantly pause and unpause to equip boots, but playing in the decomp port adds the benefit of equipping boots as item to one of the extra dpad buttons so it becomes much less cumbersome to navigate underwater areas.

Personally I found the Shadow Temple to be the most annoying of the bunch.
It just keeps dragging on and on and it just feels like it was stretched up purely to force the player to spend the most time inside of it going through all places to fetch every small keys while racing against the clock to not waste all your magic meter using the Lens of Truth to make it somewhat playable if you didn't have the entire layout memorised to navigate through most of it blind on top of backtracking several rooms multiple times to make it more aggravating.
 
I think jabu jabu is the worst but not in oot, that version is actually very very easy, but in oracle of ages.....dear LORD
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Personally I found the Shadow Temple to be the most annoying of the bunch.
It just keeps dragging on and on and it just feels like it was stretched up purely to force the player to spend the most time inside of it going through all places to fetch every small keys while racing against the clock to not waste all your magic meter using the Lens of Truth to make it somewhat playable if you didn't have the entire layout memorised to navigate through most of it blind on top of backtracking several rooms multiple times to make it more aggravating.
100% and this is exactly why I use the clip to skip half the dungeon lol
 
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Lots of people will say the Water Temple.
Was thinking about this thread again and it dawned on me, can't you straight up just skip the water temple? The light arrow cutscene only checks for the spirit and shadow medallion, no?

Either way, the water temple becomes alot easier when using farores wind and even easier once you get the compass due to most of the time it kinda comes down to tracking all the keys locations.
 
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I hate Tower of gods and wind temple both in wind waker
Not because they're hard, but because they're borring
 
How about the obnoxious design choices of some of the mid-later Zelda II dungeons with invisible floors to fall through with a nasty backtrack, and unless you have magic, and earned it (heal) there's no heart drops in the game to recover making it a real pain in the ass to play compared to the rest.
 
You can also skip the spiritual stones; iirc, you only need the ocarina and song of time to get the master sword.
Only two, as I believe the water spiritual stone is what triggers the scene with zelda and impa escaping, but the only barrier stopping you from skipping the forest spiritual stone is the mf blocking the exit and the pond that leads to lake hylia, which both can be bypassed via glitches, obviously the faster route would be Navi diving as it takes you straight to Zora's domain.

I don't think skipping the water temple would require any glitches as if memory serves me right you don't really need the long shot past the water temple aside from things like heart pieces.

I think the shadow temple does need it but if so, you do the clip to skip half the dungeon, which by that logic it cancels out my statement about it being glitchless.
 
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